580f014653
update title names for many lessons Change-Id: I7a3d30bcb9786a351c04f05fcee39bb42954d2e8
251 lines
10 KiB
Plaintext
251 lines
10 KiB
Plaintext
page.title=Advertising without Compromising User Experience
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parent.title=Monetizing Your App
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parent.link=index.html
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@jd:body
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<!-- This is the training bar -->
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<div id="tb-wrapper">
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<div id="tb">
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<h2>This lesson teaches you to</h2>
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<ol>
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<li><a href="#ObtainPubAccountAndSDK">Obtain a Publisher Account and Ad SDK</a></li>
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<li><a href="#DeclarePermissions">Declare Proper Permissions</a></li>
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<li><a href="#SetupAdPlacement">Set Up Ad Placement</a></li>
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<li><a href="#InitializeAd">Initialize the Ad</a></li>
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<li><a href="#EnableTestMode">Enable Test Mode</a></li>
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<li><a href="#ImplementListeners">Implement Ad Event Listeners</a></li>
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</ol>
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<h2>You should also read</h2>
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<ul>
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<li><a href="http://code.google.com/mobile/ads/">AdMob SDK</a></li>
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</ul>
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<h2>Try it out</h2>
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<div class="download-box">
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<a href="http://developer.android.com/shareables/training/MobileAds.zip" class="button">Download
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the sample app</a>
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<p class="filename">MobileAds.zip</p>
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</div>
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</div>
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</div>
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<p>Advertising is one of the means to monetize (make money with) mobile applications. In this
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lesson, you are going to learn how to incorporate banner ads in your Android application.</p>
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<p>While this lesson and the sample application use <a
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href="http://code.google.com/mobile/ads/">AdMob</a> to serve ads, the Android platform doesn’t
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impose any restrictions on the choice of mobile advertising network. To the extent possible, this
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lesson generically highlights concepts that are similar across advertising networks.</p>
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<p>For example, each advertising network may have some network-specific configuration settings such
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as geo-targeting and ad-text font size, which may be configurable on some networks but not on
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others. This lesson does not touch not these topics in depth and you should consult documentation
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provided by the network you choose.</p>
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<h2 id="ObtainPubAccountAndSDK">Obtain a Publisher Account and Ad SDK</h2>
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<p>In order to integrate advertisements in your application, you first must become a publisher by
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registering a publishing account with the mobile advertising network. Typically, an identifier is
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provisioned for each application serving advertisements. This is how the advertising network
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correlates advertisements served in applications. In the case of AdMob, the identifier is known as
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the Publisher ID. You should consult your advertising networks for details.</p>
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<p>Mobile advertising networks typically distribute a specific Android SDK, which consists of code
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that takes care of communication, ad refresh, look-and-feel customization, and so on.</p>
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<p>Most advertising networks distribute their SDK as a JAR file. Setting up ad network JAR file in
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your Android project is no different from integrating any third-party JAR files. First, copy the
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JAR files to the <code>libs/</code> directory of your project. If you’re using Eclipse as IDE, be
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sure to add the JAR file to the Build Path. It can be done through <b>Properties >
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Java Build Path > Libraries > Add JARs</b>.</p>
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<img src="/images/training/ads-eclipse-build-path.png" id="figure1" />
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<p class="img-caption">
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<strong>Figure 1.</strong> Eclipse build path settings.
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</p>
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<h2 id="DeclarePermissions">Declare Proper Permissions</h2>
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<p>Because the mobile ads are fetched over the network, mobile advertising SDKs usually
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require the declaration of related permissions in the Android manifest. Other kinds of permissions
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may also be required.</p>
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<p>For example, here's how you can request the {@link android.Manifest.permission#INTERNET}
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permission:</p>
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<pre>
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</manifest>
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<uses-permission android:name="android.permission.INTERNET" />
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...
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<application>...</application>
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</manifest>
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</pre>
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<h2 id="SetupAdPlacement">Set Up Ad Placement</h2>
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<div class="figure" style="width:262px">
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<img src="/images/training/ads-top-banner.png" id="figure2" />
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<p class="img-caption">
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<strong>Figure 2.</strong> Screenshot of the ad layout in the Mobile Ads sample.
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</p>
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</div>
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<p>Banner ads typically are implemented as a custom {@link android.webkit.WebView} (a view for
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viewing web pages). Ads also come in different dimensions and shapes. Once you’ve decided to put an
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ad on a particular screen, you can add it in your activity's XML layout. The XML snippet below
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illustrates a banner ad displayed on top of a screen.</p>
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<pre>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/ad_catalog_layout"
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android:orientation="vertical"
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android:layout_width="match_parent"
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android:layout_height="match_parent" >
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<com.google.ads.AdView
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xmlns:googleads="http://schemas.android.com/apk/lib/com.google.ads"
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android:id="@+id/ad"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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googleads:adSize="BANNER"
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googleads:adUnitId="@string/admob_id" />
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<TextView android:id="@+id/title"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:text="@string/banner_top" />
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<TextView android:id="@+id/status"
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android:layout_width="match_parent"
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android:layout_height="wrap_content" />
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</LinearLayout>
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</pre>
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<p>You should consider using alternative ad sizes based on various configurations such as screen
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size or screen orientation. This can easily be addressed by <a
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href="{@docRoot}guide/topics/resources/providing-resources.html#AlternativeResources">providing
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alternative resources</a>. For instance, the above sample layout might placed under the
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<code>res/layout/</code> directory as the default layout. If larger ad
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sizes are available, you can consider using them for "large" (and above) screens. For example, the
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following snippet comes from a layout file in the <code>res/layout-large/</code> directory, which
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renders a larger ad for "large" screen sizes.</p>
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<pre>
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...
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<com.google.ads.AdView
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xmlns:googleads="http://schemas.android.com/apk/lib/com.google.ads"
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android:id="@+id/ad"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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<strong>googleads:adSize="IAB_LEADERBOARD"</strong>
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googleads:adUnitId="@string/admob_id" />
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...
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</pre>
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<p>Notice that the custom view name and it’s configuration attributes are network-specific. Ad
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networks might support configurations with XML layout attributes (as shown above), runtime APIs, or
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both. In the sample application, Mobile Ads, the {@code AdView} ad size
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(<code>googleads:adSize</code>) and publisher ID (<code>googleads:adUnitId</code>) are set up in the
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XML layout.</p>
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<p>When deciding where to place ads within your application, you should carefully
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consider user-experience. For example, you don’t want to fill the screen with
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multiple ads that will quite likely annoy your users. In fact, this practice is banned by some ad
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networks. Also, avoid placing ads too closely to UI controls to avoid inadvertent clicks.</p>
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<p>Figures 3 and 4 illustrate what <strong>not</strong> to do.</p>
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<div style="float:left;width:275px">
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<img src="/images/training/ads-close-to-button.png" />
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<p class="img-caption">
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<strong>Figure 3.</strong> Avoid putting UI
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inputs too closely to an ad banner to prevent inadvertent ad clicks.
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</p>
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</div>
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<div style="float:left;width:275px;height:530px;margin-left:2em">
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<img src="/images/training/ads-cover-content.png" />
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<p class="img-caption">
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<strong>Figure 4.</strong> Don't overlay ad banner on useful content.
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</p>
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</div>
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<h2 id="InitializeAd" style="clear:left">Initialize the Ad</h2>
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<p>After setting up the ad in the XML layout, you can further customize the ad in {@link
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android.app.Activity#onCreate Activity.onCreate()} or {@link
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android.app.Fragment#onCreateView Fragment.onCreateView()} based on how your application is
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architected. Depending on the ad network, possible configuration parameters are: ad size, font
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color, keyword, demographics, location targeting, and so on.</p>
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<p>It is important to respect user privacy if certain parameters, such as demographics or location,
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are passed to ad networks for targeting purposes. Let your users know and give them a chance to opt
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out of these features.</p>
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<p>In the below code snippet, keyword targeting is used. After the keywords are set, the
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application calls <code>loadAd()</code> to begin serving ads.</p>
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<pre>
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public View onCreateView(LayoutInflater inflater, ViewGroup container,
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Bundle savedInstanceState) {
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...
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View v = inflater.inflate(R.layout.main, container, false);
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mAdStatus = (TextView) v.findViewById(R.id.status);
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mAdView = (AdView) v.findViewById(R.id.ad);
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mAdView.setAdListener(new MyAdListener());
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AdRequest adRequest = new AdRequest();
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adRequest.addKeyword("sporting goods");
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mAdView.loadAd(adRequest);
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return v;
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}
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</pre>
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<h2 id="EnableTestMode">Enable Test Mode</h2>
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<p>Some ad networks provide a test mode. This is useful during development and testing in which ad
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impressions and clicks are not counted.</p>
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<p class="caution"><strong>Important:</strong> Be sure to turn off test mode before publishing your
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application.</p>
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<h2 id="ImplementListeners">Implement Ad Event Listeners</h2>
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<p>Where available, you should consider implementing ad event listeners, which provide callbacks on
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various ad-serving events associated with the ad view. Depending on the ad network, the listener
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might provide notifications on events such as before the ad is loaded, after the ad is loaded,
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whether the ad fails to load, or other events. You can choose to react to these events based on
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your specific situation. For example, if the ad fails to load, you can display a custom banner
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within the application or create a layout such that the rest of content fills up the screen.</p>
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<p>For example, here are some event callbacks available from AdMob's {@code AdListener}
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interface:</p>
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<pre>
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private class MyAdListener implements AdListener {
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...
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@Override
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public void onFailedToReceiveAd(Ad ad, ErrorCode errorCode) {
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mAdStatus.setText(R.string.error_receive_ad);
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}
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@Override
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public void onReceiveAd(Ad ad) {
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mAdStatus.setText("");
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}
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}
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</pre>
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