53334cdb81
Effect API: - Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi: Removed media/AudioCommon.h file created for initial version of EffectApi - Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware. - Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode: now an index is passed for the queried effect instead of implicitly querying the next one. - Added CPU load and memory usage indication in effects descriptor - Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine - Added flag to indicate hardware accelerated effect implementation. - Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h Effect libraries: - Reflected changes in Effect API - Several fixes in reverb implementation - Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library. - Replaced pointer by integer identifier for library handle returned by effects factory Audio effect framework: - Added support for audio session -1 in preparation of output stage effects configuration. - Reflected changes in Effect API - Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines. - Added some overflow verification on indexes used for deferred parameter updates via shared memory - Added hardcoded CPU and memory limit check when creating a new effect instance Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
790 lines
39 KiB
C
790 lines
39 KiB
C
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_EFFECTAPI_H_
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#define ANDROID_EFFECTAPI_H_
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#include <errno.h>
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#include <stdint.h>
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#include <sys/types.h>
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#if __cplusplus
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extern "C" {
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#endif
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/////////////////////////////////////////////////
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// Effect control interface
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/////////////////////////////////////////////////
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// The effect control interface is exposed by each effect engine implementation. It consists of
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// a set of functions controlling the configuration, activation and process of the engine.
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// The functions are grouped in a structure of type effect_interface_s:
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// struct effect_interface_s {
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// effect_process_t process;
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// effect_command_t command;
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// };
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// effect_interface_t: Effect control interface handle.
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// The effect_interface_t serves two purposes regarding the implementation of the effect engine:
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// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
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// of the effect control API for a particular effect are located.
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// - 2 it is the address of the context of a particular effect instance.
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// A typical implementation in the effect library would define a structure as follows:
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// struct effect_module_s {
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// const struct effect_interface_s *itfe;
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// effect_config_t config;
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// effect_context_t context;
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// }
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// The implementation of EffectCreate() function would then allocate a structure of this
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// type and return its address as effect_interface_t
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typedef struct effect_interface_s **effect_interface_t;
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// Effect API version 1.0
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#define EFFECT_API_VERSION 0x0100 // Format 0xMMmm MM: Major version, mm: minor version
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// Maximum length of character strings in structures defines by this API.
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#define EFFECT_STRING_LEN_MAX 64
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//
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//--- Effect descriptor structure effect_descriptor_t
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//
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// Unique effect ID (can be generated from the following site:
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// http://www.itu.int/ITU-T/asn1/uuid.html)
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// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
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// - When used for effect type and the engine is implementing and effect corresponding to a standard
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// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
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// - When used as uuid, it should be a unique UUID for this particular implementation.
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typedef struct effect_uuid_s {
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uint32_t timeLow;
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uint16_t timeMid;
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uint16_t timeHiAndVersion;
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uint16_t clockSeq;
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uint8_t node[6];
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} effect_uuid_t;
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// NULL UUID definition (matches SL_IID_NULL_)
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#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
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{ 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
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static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
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const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
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const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
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// The effect descriptor contains necessary information to facilitate the enumeration of the effect
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// engines present in a library.
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typedef struct effect_descriptor_s {
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effect_uuid_t type; // UUID of to the OpenSL ES interface implemented by this effect
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effect_uuid_t uuid; // UUID for this particular implementation
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uint16_t apiVersion; // Version of the effect API implemented: matches EFFECT_API_VERSION
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uint32_t flags; // effect engine capabilities/requirements flags (see below)
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uint16_t cpuLoad; // CPU load indication (see below)
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uint16_t memoryUsage; // Data Memory usage (see below)
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char name[EFFECT_STRING_LEN_MAX]; // human readable effect name
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char implementor[EFFECT_STRING_LEN_MAX]; // human readable effect implementor name
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} effect_descriptor_t;
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// CPU load and memory usage indication: each effect implementation must provide an indication of
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// its CPU and memory usage for the audio effect framework to limit the number of effects
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// instantiated at a given time on a given platform.
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// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
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// The memory usage is expressed in KB and includes only dynamically allocated memory
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// Definitions for flags field of effect descriptor.
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// +---------------------------+-----------+-----------------------------------
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// | description | bits | values
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// +---------------------------+-----------+-----------------------------------
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// | connection mode | 0..1 | 0 insert: after track process
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// | | | 1 auxiliary: connect to track auxiliary
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// | | | output and use send level
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// | | | 2 replace: replaces track process function;
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// | | | must implement SRC, volume and mono to stereo.
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | insertion preference | 2..4 | 0 none
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// | | | 1 first of the chain
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// | | | 2 last of the chain
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// | | | 3 exclusive (only effect in the insert chain)
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// | | | 4..7 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Volume management | 5..6 | 0 none
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// | | | 1 implements volume control
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// | | | 2 requires volume indication
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Device indication | 7..8 | 0 none
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// | | | 1 requires device updates
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// | | | 2..3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Sample input mode | 9..10 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
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// | | | command must specify a buffer descriptor
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// | | | 1 provider: process() function uses the
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// | | | bufferProvider indicated by the
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// | | | EFFECT_CMD_CONFIGURE command to request input.
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// | | | buffers.
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// | | | 2 both: both input modes are supported
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Sample output mode | 11..12 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
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// | | | command must specify a buffer descriptor
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// | | | 1 provider: process() function uses the
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// | | | bufferProvider indicated by the
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// | | | EFFECT_CMD_CONFIGURE command to request output
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// | | | buffers.
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// | | | 2 both: both output modes are supported
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Hardware acceleration | 13..15 | 0 No hardware acceleration
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// | | | 1 non tunneled hw acceleration: the process() function
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// | | | reads the samples, send them to HW accelerated
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// | | | effect processor, reads back the processed samples
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// | | | and returns them to the output buffer.
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// | | | 2 tunneled hw acceleration: the process() function is
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// | | | transparent. The effect interface is only used to
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// | | | control the effect engine. This mode is relevant for
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// | | | global effects actually applied by the audio
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// | | | hardware on the output stream.
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// +---------------------------+-----------+-----------------------------------
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// | Audio Mode indication | 16..17 | 0 none
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// | | | 1 requires audio mode updates
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// | | | 2..3 reserved
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// +---------------------------+-----------+-----------------------------------
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// Insert mode
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#define EFFECT_FLAG_TYPE_MASK 0x00000003
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#define EFFECT_FLAG_TYPE_INSERT 0x00000000
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#define EFFECT_FLAG_TYPE_AUXILIARY 0x00000001
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#define EFFECT_FLAG_TYPE_REPLACE 0x00000002
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// Insert preference
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#define EFFECT_FLAG_INSERT_MASK 0x0000001C
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#define EFFECT_FLAG_INSERT_ANY 0x00000000
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#define EFFECT_FLAG_INSERT_FIRST 0x00000004
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#define EFFECT_FLAG_INSERT_LAST 0x00000008
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#define EFFECT_FLAG_INSERT_EXCLUSIVE 0x0000000C
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// Volume control
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#define EFFECT_FLAG_VOLUME_MASK 0x00000060
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#define EFFECT_FLAG_VOLUME_CTRL 0x00000020
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#define EFFECT_FLAG_VOLUME_IND 0x00000040
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#define EFFECT_FLAG_VOLUME_NONE 0x00000000
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// Device indication
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#define EFFECT_FLAG_DEVICE_MASK 0x00000180
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#define EFFECT_FLAG_DEVICE_IND 0x00000080
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#define EFFECT_FLAG_DEVICE_NONE 0x00000000
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// Sample input modes
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#define EFFECT_FLAG_INPUT_MASK 0x00000600
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#define EFFECT_FLAG_INPUT_DIRECT 0x00000000
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#define EFFECT_FLAG_INPUT_PROVIDER 0x00000200
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#define EFFECT_FLAG_INPUT_BOTH 0x00000400
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// Sample output modes
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#define EFFECT_FLAG_OUTPUT_MASK 0x00001800
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#define EFFECT_FLAG_OUTPUT_DIRECT 0x00000000
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#define EFFECT_FLAG_OUTPUT_PROVIDER 0x00000800
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#define EFFECT_FLAG_OUTPUT_BOTH 0x00001000
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// Hardware acceleration mode
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#define EFFECT_FLAG_HW_ACC_MASK 0x00006000
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#define EFFECT_FLAG_HW_ACC_SIMPLE 0x00002000
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#define EFFECT_FLAG_HW_ACC_TUNNEL 0x00004000
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// Audio mode indication
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#define EFFECT_FLAG_AUDIO_MODE_MASK 0x00018000
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#define EFFECT_FLAG_AUDIO_MODE_IND 0x00008000
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#define EFFECT_FLAG_AUDIO_MODE_NONE 0x00000000
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// Forward definition of type audio_buffer_t
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typedef struct audio_buffer_s audio_buffer_t;
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////////////////////////////////////////////////////////////////////////////////
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//
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// Function: process
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//
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// Description: Effect process function. Takes input samples as specified
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// (count and location) in input buffer descriptor and output processed
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// samples as specified in output buffer descriptor. If the buffer descriptor
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// is not specified the function must use either the buffer or the
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// buffer provider function installed by the EFFECT_CMD_CONFIGURE command.
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//
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// NOTE: the process() function implementation should be "real-time safe" that is
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// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
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// pthread_cond_wait/pthread_mutex_lock...
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//
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// Input:
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// effect_interface_t: handle to the effect interface this function
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// is called on.
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// inBuffer: buffer descriptor indicating where to read samples to process.
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// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
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//
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// inBuffer: buffer descriptor indicating where to write processed samples.
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// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
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//
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// Output:
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// returned value: 0 successful operation
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// -EINVAL invalid interface handle or
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// invalid input/output buffer description
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////////////////////////////////////////////////////////////////////////////////
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typedef int32_t (*effect_process_t)(effect_interface_t self,
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audio_buffer_t *inBuffer,
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audio_buffer_t *outBuffer);
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////////////////////////////////////////////////////////////////////////////////
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//
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// Function: command
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//
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// Description: Send a command and receive a response to/from effect engine.
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//
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// Input:
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// effect_interface_t: handle to the effect interface this function
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// is called on.
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// cmdCode: command code: the command can be a standardized command defined in
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// effect_command_e (see below) or a proprietary command.
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// cmdSize: size of command in bytes
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// pCmdData: pointer to command data
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// pReplyData: pointer to reply data
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//
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// Input/Output:
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// replySize: maximum size of reply data as input
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// actual size of reply data as output
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//
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// Output:
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// returned value: 0 successful operation
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// -EINVAL invalid interface handle or
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// invalid command/reply size or format according to command code
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// The return code should be restricted to indicate problems related to the this
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// API specification. Status related to the execution of a particular command should be
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// indicated as part of the reply field.
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//
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// *pReplyData updated with command response
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//
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////////////////////////////////////////////////////////////////////////////////
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typedef int32_t (*effect_command_t)(effect_interface_t self,
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int32_t cmdCode,
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int32_t cmdSize,
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void *pCmdData,
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int32_t *replySize,
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void *pReplyData);
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// Effect control interface definition
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struct effect_interface_s {
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effect_process_t process;
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effect_command_t command;
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};
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//
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//--- Standardized command codes for command() function
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//
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enum effect_command_e {
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EFFECT_CMD_INIT, // initialize effect engine
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EFFECT_CMD_CONFIGURE, // configure effect engine (see effect_config_t)
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EFFECT_CMD_RESET, // reset effect engine
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EFFECT_CMD_ENABLE, // enable effect process
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EFFECT_CMD_DISABLE, // disable effect process
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EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
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EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
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EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
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EFFECT_CMD_GET_PARAM, // get parameter
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EFFECT_CMD_SET_DEVICE, // set audio device (see audio_device_e)
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EFFECT_CMD_SET_VOLUME, // set volume
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EFFECT_CMD_SET_AUDIO_MODE, // set the audio mode (normal, ring, ...)
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EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
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};
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//==================================================================================================
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// command: EFFECT_CMD_INIT
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//--------------------------------------------------------------------------------------------------
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// description:
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// Initialize effect engine: All configurations return to default
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: 0
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// data: N/A
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(int)
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// data: status
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//==================================================================================================
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// command: EFFECT_CMD_CONFIGURE
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//--------------------------------------------------------------------------------------------------
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// description:
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// Apply new audio parameters configurations for input and output buffers
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: sizeof(effect_config_t)
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// data: effect_config_t
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(int)
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// data: status
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//==================================================================================================
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// command: EFFECT_CMD_RESET
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//--------------------------------------------------------------------------------------------------
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// description:
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// Reset the effect engine. Keep configuration but resets state and buffer content
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: 0
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// data: N/A
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: 0
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// data: N/A
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//==================================================================================================
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// command: EFFECT_CMD_ENABLE
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//--------------------------------------------------------------------------------------------------
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// description:
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// Enable the process. Called by the framework before the first call to process()
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: 0
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// data: N/A
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(int)
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// data: status
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//==================================================================================================
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// command: EFFECT_CMD_DISABLE
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//--------------------------------------------------------------------------------------------------
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// description:
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// Disable the process. Called by the framework after the last call to process()
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: 0
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// data: N/A
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(int)
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// data: status
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//==================================================================================================
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// command: EFFECT_CMD_SET_PARAM
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//--------------------------------------------------------------------------------------------------
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// description:
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// Set a parameter and apply it immediately
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: sizeof(effect_param_t) + size of param and value
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// data: effect_param_t + param + value. See effect_param_t definition below for value offset
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(int)
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// data: status
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//==================================================================================================
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// command: EFFECT_CMD_SET_PARAM_DEFERRED
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//--------------------------------------------------------------------------------------------------
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// description:
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// Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: sizeof(effect_param_t) + size of param and value
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// data: effect_param_t + param + value. See effect_param_t definition below for value offset
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: 0
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// data: N/A
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//==================================================================================================
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// command: EFFECT_CMD_SET_PARAM_COMMIT
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//--------------------------------------------------------------------------------------------------
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// description:
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// Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: 0
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// data: N/A
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(int)
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// data: status
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//==================================================================================================
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// command: EFFECT_CMD_GET_PARAM
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//--------------------------------------------------------------------------------------------------
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// description:
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// Get a parameter value
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: sizeof(effect_param_t) + size of param
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// data: effect_param_t + param
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: sizeof(effect_param_t) + size of param and value
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// data: effect_param_t + param + value. See effect_param_t definition below for value offset
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//==================================================================================================
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// command: EFFECT_CMD_SET_DEVICE
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//--------------------------------------------------------------------------------------------------
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// description:
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// Set the rendering device the audio output path is connected to. See audio_device_e for device
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// values.
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// The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
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// command when the device changes
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: sizeof(uint32_t)
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// data: audio_device_e
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//--------------------------------------------------------------------------------------------------
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// reply format:
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// size: 0
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// data: N/A
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//==================================================================================================
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// command: EFFECT_CMD_SET_VOLUME
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//--------------------------------------------------------------------------------------------------
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// description:
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// Set and get volume. Used by audio framework to delegate volume control to effect engine.
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// The effect implementation must set EFFECT_FLAG_VOLUME_IND and/or EFFECT_FLAG_VOLUME_CTRL flag in
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// its descriptor to receive this command before every call to process() function
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// If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
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// the volume that should be applied before the effect is processed. The overall volume (the volume
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// actually applied by the effect engine multiplied by the returned value) should match the value
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// indicated in the command.
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//--------------------------------------------------------------------------------------------------
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// command format:
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// size: n * sizeof(uint32_t)
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// data: volume for each channel defined in effect_config_t for output buffer expressed in
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// 8.24 fixed point format
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//--------------------------------------------------------------------------------------------------
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|
// reply format:
|
|
// size: n * sizeof(uint32_t) / 0
|
|
// data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
|
|
// volume for each channel defined in effect_config_t for output buffer expressed in
|
|
// 8.24 fixed point format
|
|
// - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
|
|
// N/A
|
|
// It is legal to receive a null pointer as pReplyData in which case the effect framework has
|
|
// delegated volume control to another effect
|
|
//==================================================================================================
|
|
// command: EFFECT_CMD_SET_AUDIO_MODE
|
|
//--------------------------------------------------------------------------------------------------
|
|
// description:
|
|
// Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
|
|
// descriptor to receive this command when the audio mode changes.
|
|
//--------------------------------------------------------------------------------------------------
|
|
// command format:
|
|
// size: sizeof(uint32_t)
|
|
// data: audio_mode_e
|
|
//--------------------------------------------------------------------------------------------------
|
|
// reply format:
|
|
// size: 0
|
|
// data: N/A
|
|
//==================================================================================================
|
|
// command: EFFECT_CMD_FIRST_PROPRIETARY
|
|
//--------------------------------------------------------------------------------------------------
|
|
// description:
|
|
// All proprietary effect commands must use command codes above this value. The size and format of
|
|
// command and response fields is free in this case
|
|
//==================================================================================================
|
|
|
|
|
|
// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
|
|
// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
|
|
// regard to the channel mask definition in audio_channels_e e.g :
|
|
// Stereo: left, right
|
|
// 5 point 1: front left, front right, front center, low frequency, back left, back right
|
|
// The buffer size is expressed in frame count, a frame being composed of samples for all
|
|
// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
|
|
// definition
|
|
struct audio_buffer_s {
|
|
size_t frameCount; // number of frames in buffer
|
|
union {
|
|
void* raw; // raw pointer to start of buffer
|
|
int32_t* s32; // pointer to signed 32 bit data at start of buffer
|
|
int16_t* s16; // pointer to signed 16 bit data at start of buffer
|
|
uint8_t* u8; // pointer to unsigned 8 bit data at start of buffer
|
|
};
|
|
};
|
|
|
|
// The buffer_provider_s structure contains functions that can be used
|
|
// by the effect engine process() function to query and release input
|
|
// or output audio buffer.
|
|
// The getBuffer() function is called to retrieve a buffer where data
|
|
// should read from or written to by process() function.
|
|
// The releaseBuffer() function MUST be called when the buffer retrieved
|
|
// with getBuffer() is not needed anymore.
|
|
// The process function should use the buffer provider mechanism to retrieve
|
|
// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
|
|
// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_CONFIGURE
|
|
// command did not specify an audio buffer.
|
|
|
|
typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
|
|
|
|
typedef struct buffer_provider_s {
|
|
buffer_function_t getBuffer; // retrieve next buffer
|
|
buffer_function_t releaseBuffer; // release used buffer
|
|
void *cookie; // for use by client of buffer provider functions
|
|
} buffer_provider_t;
|
|
|
|
|
|
// The buffer_config_s structure specifies the input or output audio format
|
|
// to be used by the effect engine. It is part of the effect_config_t
|
|
// structure that defines both input and output buffer configurations and is
|
|
// passed by the EFFECT_CMD_CONFIGURE command.
|
|
typedef struct buffer_config_s {
|
|
audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
|
|
uint32_t samplingRate; // sampling rate
|
|
uint32_t channels; // channel mask (see audio_channels_e)
|
|
buffer_provider_t bufferProvider; // buffer provider
|
|
uint8_t format; // Audio format (see audio_format_e)
|
|
uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)
|
|
uint16_t mask; // indicates which of the above fields is valid
|
|
} buffer_config_t;
|
|
|
|
// Sample format
|
|
enum audio_format_e {
|
|
SAMPLE_FORMAT_PCM_S15, // PCM signed 16 bits
|
|
SAMPLE_FORMAT_PCM_U8, // PCM unsigned 8 bits
|
|
SAMPLE_FORMAT_PCM_S7_24, // PCM signed 7.24 fixed point representation
|
|
SAMPLE_FORMAT_OTHER // other format (e.g. compressed)
|
|
};
|
|
|
|
// Channel mask
|
|
enum audio_channels_e {
|
|
CHANNEL_FRONT_LEFT = 0x1, // front left channel
|
|
CHANNEL_FRONT_RIGHT = 0x2, // front right channel
|
|
CHANNEL_FRONT_CENTER = 0x4, // front center channel
|
|
CHANNEL_LOW_FREQUENCY = 0x8, // low frequency channel
|
|
CHANNEL_BACK_LEFT = 0x10, // back left channel
|
|
CHANNEL_BACK_RIGHT = 0x20, // back right channel
|
|
CHANNEL_FRONT_LEFT_OF_CENTER = 0x40, // front left of center channel
|
|
CHANNEL_FRONT_RIGHT_OF_CENTER = 0x80, // front right of center channel
|
|
CHANNEL_BACK_CENTER = 0x100, // back center channel
|
|
CHANNEL_MONO = CHANNEL_FRONT_LEFT,
|
|
CHANNEL_STEREO = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT),
|
|
CHANNEL_QUAD = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
|
|
CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
|
|
CHANNEL_SURROUND = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
|
|
CHANNEL_FRONT_CENTER | CHANNEL_BACK_CENTER),
|
|
CHANNEL_5POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
|
|
CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
|
|
CHANNEL_7POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
|
|
CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT |
|
|
CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER),
|
|
};
|
|
|
|
// Render device
|
|
enum audio_device_e {
|
|
DEVICE_EARPIECE = 0x1, // earpiece
|
|
DEVICE_SPEAKER = 0x2, // speaker
|
|
DEVICE_WIRED_HEADSET = 0x4, // wired headset, with microphone
|
|
DEVICE_WIRED_HEADPHONE = 0x8, // wired headphone, without microphone
|
|
DEVICE_BLUETOOTH_SCO = 0x10, // generic bluetooth SCO
|
|
DEVICE_BLUETOOTH_SCO_HEADSET = 0x20, // bluetooth SCO headset
|
|
DEVICE_BLUETOOTH_SCO_CARKIT = 0x40, // bluetooth SCO car kit
|
|
DEVICE_BLUETOOTH_A2DP = 0x80, // generic bluetooth A2DP
|
|
DEVICE_BLUETOOTH_A2DP_HEADPHONES = 0x100, // bluetooth A2DP headphones
|
|
DEVICE_BLUETOOTH_A2DP_SPEAKER = 0x200, // bluetooth A2DP speakers
|
|
DEVICE_AUX_DIGITAL = 0x400, // digital output
|
|
DEVICE_EXTERNAL_SPEAKER = 0x800 // external speaker (stereo and High quality)
|
|
};
|
|
|
|
// Audio mode
|
|
enum audio_mode_e {
|
|
AUDIO_MODE_NORMAL, // phone idle
|
|
AUDIO_MODE_RINGTONE, // phone ringing
|
|
AUDIO_MODE_IN_CALL // phone call connected
|
|
};
|
|
|
|
// Values for "accessMode" field of buffer_config_t:
|
|
// overwrite, read only, accumulate (read/modify/write)
|
|
enum effect_buffer_access_e {
|
|
EFFECT_BUFFER_ACCESS_WRITE,
|
|
EFFECT_BUFFER_ACCESS_READ,
|
|
EFFECT_BUFFER_ACCESS_ACCUMULATE
|
|
|
|
};
|
|
|
|
// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
|
|
// in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
|
|
#define EFFECT_CONFIG_BUFFER 0x0001 // buffer field must be taken into account
|
|
#define EFFECT_CONFIG_SMP_RATE 0x0002 // samplingRate field must be taken into account
|
|
#define EFFECT_CONFIG_CHANNELS 0x0004 // channels field must be taken into account
|
|
#define EFFECT_CONFIG_FORMAT 0x0008 // format field must be taken into account
|
|
#define EFFECT_CONFIG_ACC_MODE 0x0010 // accessMode field must be taken into account
|
|
#define EFFECT_CONFIG_PROVIDER 0x0020 // bufferProvider field must be taken into account
|
|
#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
|
|
EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
|
|
EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
|
|
|
|
|
|
// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE
|
|
// command to configure audio parameters and buffers for effect engine input and output.
|
|
typedef struct effect_config_s {
|
|
buffer_config_t inputCfg;
|
|
buffer_config_t outputCfg;;
|
|
} effect_config_t;
|
|
|
|
|
|
// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
|
|
// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
|
|
// psize and vsize represent the actual size of parameter and value.
|
|
//
|
|
// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
|
|
//
|
|
// +-----------+
|
|
// | status | sizeof(int)
|
|
// +-----------+
|
|
// | psize | sizeof(int)
|
|
// +-----------+
|
|
// | vsize | sizeof(int)
|
|
// +-----------+
|
|
// | | | |
|
|
// ~ parameter ~ > psize |
|
|
// | | | > ((psize - 1)/sizeof(int) + 1) * sizeof(int)
|
|
// +-----------+ |
|
|
// | padding | |
|
|
// +-----------+
|
|
// | | |
|
|
// ~ value ~ > vsize
|
|
// | | |
|
|
// +-----------+
|
|
|
|
typedef struct effect_param_s {
|
|
int32_t status; // Transaction status (unused for command, used for reply)
|
|
uint32_t psize; // Parameter size
|
|
uint32_t vsize; // Value size
|
|
char data[]; // Start of Parameter + Value data
|
|
} effect_param_t;
|
|
|
|
|
|
/////////////////////////////////////////////////
|
|
// Effect library interface
|
|
/////////////////////////////////////////////////
|
|
|
|
// An effect library is required to implement and expose the following functions
|
|
// to enable effect enumeration and instantiation. The name of these functions must be as
|
|
// specified here as the effect framework will get the function address with dlsym():
|
|
//
|
|
// - effect_QueryNumberEffects_t EffectQueryNumberEffects;
|
|
// - effect_QueryEffect_t EffectQueryEffect;
|
|
// - effect_CreateEffect_t EffectCreate;
|
|
// - effect_ReleaseEffect_t EffectRelease;
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Function: EffectQueryNumberEffects
|
|
//
|
|
// Description: Returns the number of different effects exposed by the
|
|
// library. Each effect must have a unique effect uuid (see
|
|
// effect_descriptor_t). This function together with EffectQueryEffect()
|
|
// is used to enumerate all effects present in the library.
|
|
//
|
|
// Input/Output:
|
|
// pNumEffects: address where the number of effects should be returned.
|
|
//
|
|
// Output:
|
|
// returned value: 0 successful operation.
|
|
// -ENODEV library failed to initialize
|
|
// -EINVAL invalid pNumEffects
|
|
// *pNumEffects: updated with number of effects in library
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
typedef int32_t (*effect_QueryNumberEffects_t)(uint32_t *pNumEffects);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Function: EffectQueryEffect
|
|
//
|
|
// Description: Returns the descriptor of the effect engine which index is
|
|
// given as first argument.
|
|
// See effect_descriptor_t for details on effect descriptors.
|
|
// This function together with EffectQueryNumberEffects() is used to enumerate all
|
|
// effects present in the library. The enumeration sequence is:
|
|
// EffectQueryNumberEffects(&num_effects);
|
|
// for (i = 0; i < num_effects; i++)
|
|
// EffectQueryEffect(i,...);
|
|
//
|
|
// Input/Output:
|
|
// index: index of the effect
|
|
// pDescriptor: address where to return the effect descriptor.
|
|
//
|
|
// Output:
|
|
// returned value: 0 successful operation.
|
|
// -ENODEV library failed to initialize
|
|
// -EINVAL invalid pDescriptor or index
|
|
// -ENOSYS effect list has changed since last execution of
|
|
// EffectQueryNumberEffects()
|
|
// -ENOENT no more effect available
|
|
// *pDescriptor: updated with the effect descriptor.
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
typedef int32_t (*effect_QueryEffect_t)(uint32_t index,
|
|
effect_descriptor_t *pDescriptor);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Function: EffectCreate
|
|
//
|
|
// Description: Creates an effect engine of the specified type and returns an
|
|
// effect control interface on this engine. The function will allocate the
|
|
// resources for an instance of the requested effect engine and return
|
|
// a handle on the effect control interface.
|
|
//
|
|
// Input:
|
|
// uuid: pointer to the effect uuid.
|
|
// sessionId: audio session to which this effect instance will be attached. All effects
|
|
// created with the same session ID are connected in series and process the same signal
|
|
// stream. Knowing that two effects are part of the same effect chain can help the
|
|
// library implement some kind of optimizations.
|
|
// ioId: identifies the output or input stream this effect is directed to at audio HAL.
|
|
// For future use especially with tunneled HW accelerated effects
|
|
//
|
|
// Input/Output:
|
|
// pInterface: address where to return the effect interface.
|
|
//
|
|
// Output:
|
|
// returned value: 0 successful operation.
|
|
// -ENODEV library failed to initialize
|
|
// -EINVAL invalid pEffectUuid or pInterface
|
|
// -ENOENT no effect with this uuid found
|
|
// *pInterface: updated with the effect interface handle.
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid,
|
|
int32_t sessionId,
|
|
int32_t ioId,
|
|
effect_interface_t *pInterface);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Function: EffectRelease
|
|
//
|
|
// Description: Releases the effect engine whose handle is given as argument.
|
|
// All resources allocated to this particular instance of the effect are
|
|
// released.
|
|
//
|
|
// Input:
|
|
// interface: handle on the effect interface to be released.
|
|
//
|
|
// Output:
|
|
// returned value: 0 successful operation.
|
|
// -ENODEV library failed to initialize
|
|
// -EINVAL invalid interface handle
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
typedef int32_t (*effect_ReleaseEffect_t)(effect_interface_t interface);
|
|
|
|
|
|
#if __cplusplus
|
|
} // extern "C"
|
|
#endif
|
|
|
|
|
|
#endif /*ANDROID_EFFECTAPI_H_*/
|