android_frameworks_base/include/android_runtime/android_graphics_SurfaceTexture.h
tedbo cc5278a3e2 Support for setting a ParcelSurfaceTexture as the MediaPlayer sink.
This adds support for setting a SurfaceTexture as the MediaPlayer video
sink by using a ParcelSurfaceTexture object. The goal is to enable a
SurfaceTexture to pass through Binder (via ParcelSurfaceTexture) and then
be set on the MediaPlayer.

Change-Id: Ife5689ce673eb4bee1c377019db761685217b71d
2011-06-13 14:27:39 -07:00

38 lines
1.2 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ANDROID_GRAPHICS_SURFACETEXTURE_H
#define _ANDROID_GRAPHICS_SURFACETEXTURE_H
#include <android/native_window.h>
#include "jni.h"
namespace android {
class SurfaceTexture;
extern sp<ANativeWindow> android_SurfaceTexture_getNativeWindow(
JNIEnv* env, jobject thiz);
extern bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz);
/* Gets the underlying SurfaceTexture from a SurfaceTexture Java object. */
extern sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz);
} // namespace android
#endif // _ANDROID_GRAPHICS_SURFACETEXTURE_H