1051 lines
31 KiB
C++
1051 lines
31 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_TAG "SoundPool"
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#include <inttypes.h>
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#include <utils/Log.h>
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#define USE_SHARED_MEM_BUFFER
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#include <media/AudioTrack.h>
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#include <media/IMediaHTTPService.h>
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#include <media/mediaplayer.h>
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#include <media/stagefright/MediaExtractor.h>
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#include "SoundPool.h"
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#include "SoundPoolThread.h"
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#include <media/AudioPolicyHelper.h>
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#include <ndk/NdkMediaCodec.h>
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#include <ndk/NdkMediaExtractor.h>
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#include <ndk/NdkMediaFormat.h>
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namespace android
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{
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int kDefaultBufferCount = 4;
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uint32_t kMaxSampleRate = 48000;
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uint32_t kDefaultSampleRate = 44100;
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uint32_t kDefaultFrameCount = 1200;
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size_t kDefaultHeapSize = 1024 * 1024; // 1MB
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SoundPool::SoundPool(int maxChannels, const audio_attributes_t* pAttributes)
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{
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ALOGV("SoundPool constructor: maxChannels=%d, attr.usage=%d, attr.flags=0x%x, attr.tags=%s",
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maxChannels, pAttributes->usage, pAttributes->flags, pAttributes->tags);
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// check limits
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mMaxChannels = maxChannels;
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if (mMaxChannels < 1) {
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mMaxChannels = 1;
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}
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else if (mMaxChannels > 32) {
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mMaxChannels = 32;
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}
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ALOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
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mQuit = false;
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mDecodeThread = 0;
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memcpy(&mAttributes, pAttributes, sizeof(audio_attributes_t));
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mAllocated = 0;
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mNextSampleID = 0;
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mNextChannelID = 0;
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mCallback = 0;
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mUserData = 0;
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mChannelPool = new SoundChannel[mMaxChannels];
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for (int i = 0; i < mMaxChannels; ++i) {
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mChannelPool[i].init(this);
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mChannels.push_back(&mChannelPool[i]);
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}
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// start decode thread
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startThreads();
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}
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SoundPool::~SoundPool()
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{
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ALOGV("SoundPool destructor");
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mDecodeThread->quit();
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quit();
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Mutex::Autolock lock(&mLock);
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mChannels.clear();
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if (mChannelPool)
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delete [] mChannelPool;
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// clean up samples
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ALOGV("clear samples");
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mSamples.clear();
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if (mDecodeThread)
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delete mDecodeThread;
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}
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void SoundPool::addToRestartList(SoundChannel* channel)
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{
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Mutex::Autolock lock(&mRestartLock);
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if (!mQuit) {
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mRestart.push_back(channel);
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mCondition.signal();
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}
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}
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void SoundPool::addToStopList(SoundChannel* channel)
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{
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Mutex::Autolock lock(&mRestartLock);
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if (!mQuit) {
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mStop.push_back(channel);
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mCondition.signal();
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}
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}
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int SoundPool::beginThread(void* arg)
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{
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SoundPool* p = (SoundPool*)arg;
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return p->run();
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}
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int SoundPool::run()
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{
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mRestartLock.lock();
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while (!mQuit) {
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mCondition.wait(mRestartLock);
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ALOGV("awake");
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if (mQuit) break;
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while (!mStop.empty()) {
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SoundChannel* channel;
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ALOGV("Getting channel from stop list");
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List<SoundChannel* >::iterator iter = mStop.begin();
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channel = *iter;
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mStop.erase(iter);
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mRestartLock.unlock();
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if (channel != 0) {
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Mutex::Autolock lock(&mLock);
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channel->stop();
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}
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mRestartLock.lock();
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if (mQuit) break;
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}
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while (!mRestart.empty()) {
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SoundChannel* channel;
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ALOGV("Getting channel from list");
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List<SoundChannel*>::iterator iter = mRestart.begin();
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channel = *iter;
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mRestart.erase(iter);
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mRestartLock.unlock();
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if (channel != 0) {
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Mutex::Autolock lock(&mLock);
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channel->nextEvent();
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}
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mRestartLock.lock();
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if (mQuit) break;
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}
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}
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mStop.clear();
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mRestart.clear();
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mCondition.signal();
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mRestartLock.unlock();
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ALOGV("goodbye");
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return 0;
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}
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void SoundPool::quit()
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{
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mRestartLock.lock();
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mQuit = true;
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mCondition.signal();
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mCondition.wait(mRestartLock);
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ALOGV("return from quit");
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mRestartLock.unlock();
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}
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bool SoundPool::startThreads()
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{
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createThreadEtc(beginThread, this, "SoundPool");
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if (mDecodeThread == NULL)
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mDecodeThread = new SoundPoolThread(this);
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return mDecodeThread != NULL;
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}
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SoundChannel* SoundPool::findChannel(int channelID)
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{
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for (int i = 0; i < mMaxChannels; ++i) {
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if (mChannelPool[i].channelID() == channelID) {
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return &mChannelPool[i];
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}
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}
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return NULL;
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}
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SoundChannel* SoundPool::findNextChannel(int channelID)
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{
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for (int i = 0; i < mMaxChannels; ++i) {
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if (mChannelPool[i].nextChannelID() == channelID) {
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return &mChannelPool[i];
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}
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}
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return NULL;
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}
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int SoundPool::load(int fd, int64_t offset, int64_t length, int priority __unused)
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{
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ALOGV("load: fd=%d, offset=%" PRId64 ", length=%" PRId64 ", priority=%d",
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fd, offset, length, priority);
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Mutex::Autolock lock(&mLock);
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sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
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mSamples.add(sample->sampleID(), sample);
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doLoad(sample);
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return sample->sampleID();
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}
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void SoundPool::doLoad(sp<Sample>& sample)
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{
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ALOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
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sample->startLoad();
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mDecodeThread->loadSample(sample->sampleID());
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}
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bool SoundPool::unload(int sampleID)
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{
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ALOGV("unload: sampleID=%d", sampleID);
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Mutex::Autolock lock(&mLock);
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return mSamples.removeItem(sampleID) >= 0; // removeItem() returns index or BAD_VALUE
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}
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int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
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int priority, int loop, float rate)
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{
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ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
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sampleID, leftVolume, rightVolume, priority, loop, rate);
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sp<Sample> sample;
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SoundChannel* channel;
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int channelID;
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Mutex::Autolock lock(&mLock);
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if (mQuit) {
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return 0;
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}
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// is sample ready?
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sample = findSample(sampleID);
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if ((sample == 0) || (sample->state() != Sample::READY)) {
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ALOGW(" sample %d not READY", sampleID);
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return 0;
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}
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dump();
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// allocate a channel
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channel = allocateChannel_l(priority, sampleID);
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// no channel allocated - return 0
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if (!channel) {
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ALOGV("No channel allocated");
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return 0;
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}
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channelID = ++mNextChannelID;
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ALOGV("play channel %p state = %d", channel, channel->state());
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channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
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return channelID;
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}
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SoundChannel* SoundPool::allocateChannel_l(int priority, int sampleID)
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{
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List<SoundChannel*>::iterator iter;
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SoundChannel* channel = NULL;
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// check if channel for given sampleID still available
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if (!mChannels.empty()) {
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for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
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if (sampleID == (*iter)->getPrevSampleID() && (*iter)->state() == SoundChannel::IDLE) {
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channel = *iter;
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mChannels.erase(iter);
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ALOGV("Allocated recycled channel for same sampleID");
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break;
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}
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}
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}
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// allocate any channel
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if (!channel && !mChannels.empty()) {
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iter = mChannels.begin();
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if (priority >= (*iter)->priority()) {
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channel = *iter;
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mChannels.erase(iter);
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ALOGV("Allocated active channel");
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}
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}
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// update priority and put it back in the list
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if (channel) {
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channel->setPriority(priority);
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for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
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if (priority < (*iter)->priority()) {
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break;
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}
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}
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mChannels.insert(iter, channel);
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}
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return channel;
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}
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// move a channel from its current position to the front of the list
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void SoundPool::moveToFront_l(SoundChannel* channel)
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{
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for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
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if (*iter == channel) {
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mChannels.erase(iter);
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mChannels.push_front(channel);
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break;
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}
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}
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}
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void SoundPool::pause(int channelID)
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{
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ALOGV("pause(%d)", channelID);
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->pause();
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}
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}
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void SoundPool::autoPause()
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{
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ALOGV("autoPause()");
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Mutex::Autolock lock(&mLock);
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for (int i = 0; i < mMaxChannels; ++i) {
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SoundChannel* channel = &mChannelPool[i];
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channel->autoPause();
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}
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}
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void SoundPool::resume(int channelID)
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{
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ALOGV("resume(%d)", channelID);
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->resume();
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}
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}
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void SoundPool::autoResume()
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{
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ALOGV("autoResume()");
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Mutex::Autolock lock(&mLock);
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for (int i = 0; i < mMaxChannels; ++i) {
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SoundChannel* channel = &mChannelPool[i];
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channel->autoResume();
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}
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}
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void SoundPool::stop(int channelID)
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{
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ALOGV("stop(%d)", channelID);
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->stop();
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} else {
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channel = findNextChannel(channelID);
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if (channel)
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channel->clearNextEvent();
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}
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}
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void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
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{
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->setVolume(leftVolume, rightVolume);
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}
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}
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void SoundPool::setPriority(int channelID, int priority)
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{
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ALOGV("setPriority(%d, %d)", channelID, priority);
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->setPriority(priority);
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}
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}
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void SoundPool::setLoop(int channelID, int loop)
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{
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ALOGV("setLoop(%d, %d)", channelID, loop);
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->setLoop(loop);
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}
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}
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void SoundPool::setRate(int channelID, float rate)
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{
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ALOGV("setRate(%d, %f)", channelID, rate);
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Mutex::Autolock lock(&mLock);
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SoundChannel* channel = findChannel(channelID);
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if (channel) {
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channel->setRate(rate);
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}
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}
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// call with lock held
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void SoundPool::done_l(SoundChannel* channel)
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{
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ALOGV("done_l(%d)", channel->channelID());
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// if "stolen", play next event
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if (channel->nextChannelID() != 0) {
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ALOGV("add to restart list");
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addToRestartList(channel);
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}
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// return to idle state
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else {
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ALOGV("move to front");
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moveToFront_l(channel);
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}
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}
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void SoundPool::setCallback(SoundPoolCallback* callback, void* user)
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{
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Mutex::Autolock lock(&mCallbackLock);
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mCallback = callback;
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mUserData = user;
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}
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void SoundPool::notify(SoundPoolEvent event)
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{
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Mutex::Autolock lock(&mCallbackLock);
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if (mCallback != NULL) {
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mCallback(event, this, mUserData);
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}
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}
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void SoundPool::dump()
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{
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for (int i = 0; i < mMaxChannels; ++i) {
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mChannelPool[i].dump();
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}
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}
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Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
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{
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init();
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mSampleID = sampleID;
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mFd = dup(fd);
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mOffset = offset;
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mLength = length;
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ALOGV("create sampleID=%d, fd=%d, offset=%" PRId64 " length=%" PRId64,
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mSampleID, mFd, mLength, mOffset);
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}
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void Sample::init()
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{
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mSize = 0;
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mRefCount = 0;
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mSampleID = 0;
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mState = UNLOADED;
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mFd = -1;
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mOffset = 0;
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mLength = 0;
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}
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Sample::~Sample()
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{
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ALOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
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if (mFd > 0) {
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ALOGV("close(%d)", mFd);
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::close(mFd);
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}
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}
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static status_t decode(int fd, int64_t offset, int64_t length,
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uint32_t *rate, int *numChannels, audio_format_t *audioFormat,
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sp<MemoryHeapBase> heap, size_t *memsize) {
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ALOGV("fd %d, offset %" PRId64 ", size %" PRId64, fd, offset, length);
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AMediaExtractor *ex = AMediaExtractor_new();
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status_t err = AMediaExtractor_setDataSourceFd(ex, fd, offset, length);
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if (err != AMEDIA_OK) {
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AMediaExtractor_delete(ex);
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return err;
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}
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*audioFormat = AUDIO_FORMAT_PCM_16_BIT;
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size_t numTracks = AMediaExtractor_getTrackCount(ex);
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for (size_t i = 0; i < numTracks; i++) {
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AMediaFormat *format = AMediaExtractor_getTrackFormat(ex, i);
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const char *mime;
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if (!AMediaFormat_getString(format, AMEDIAFORMAT_KEY_MIME, &mime)) {
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AMediaExtractor_delete(ex);
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AMediaFormat_delete(format);
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return UNKNOWN_ERROR;
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}
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if (strncmp(mime, "audio/", 6) == 0) {
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AMediaCodec *codec = AMediaCodec_createDecoderByType(mime);
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if (codec == NULL
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|| AMediaCodec_configure(codec, format,
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NULL /* window */, NULL /* drm */, 0 /* flags */) != AMEDIA_OK
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|| AMediaCodec_start(codec) != AMEDIA_OK
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|| AMediaExtractor_selectTrack(ex, i) != AMEDIA_OK) {
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AMediaExtractor_delete(ex);
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AMediaCodec_delete(codec);
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AMediaFormat_delete(format);
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return UNKNOWN_ERROR;
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}
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bool sawInputEOS = false;
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bool sawOutputEOS = false;
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uint8_t* writePos = static_cast<uint8_t*>(heap->getBase());
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size_t available = heap->getSize();
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size_t written = 0;
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AMediaFormat_delete(format);
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format = AMediaCodec_getOutputFormat(codec);
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while (!sawOutputEOS) {
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if (!sawInputEOS) {
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ssize_t bufidx = AMediaCodec_dequeueInputBuffer(codec, 5000);
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ALOGV("input buffer %zd", bufidx);
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if (bufidx >= 0) {
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size_t bufsize;
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uint8_t *buf = AMediaCodec_getInputBuffer(codec, bufidx, &bufsize);
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int sampleSize = AMediaExtractor_readSampleData(ex, buf, bufsize);
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ALOGV("read %d", sampleSize);
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if (sampleSize < 0) {
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sampleSize = 0;
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sawInputEOS = true;
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ALOGV("EOS");
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}
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int64_t presentationTimeUs = AMediaExtractor_getSampleTime(ex);
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AMediaCodec_queueInputBuffer(codec, bufidx,
|
|
0 /* offset */, sampleSize, presentationTimeUs,
|
|
sawInputEOS ? AMEDIACODEC_BUFFER_FLAG_END_OF_STREAM : 0);
|
|
AMediaExtractor_advance(ex);
|
|
}
|
|
}
|
|
|
|
AMediaCodecBufferInfo info;
|
|
int status = AMediaCodec_dequeueOutputBuffer(codec, &info, 1);
|
|
ALOGV("dequeueoutput returned: %d", status);
|
|
if (status >= 0) {
|
|
if (info.flags & AMEDIACODEC_BUFFER_FLAG_END_OF_STREAM) {
|
|
ALOGV("output EOS");
|
|
sawOutputEOS = true;
|
|
}
|
|
ALOGV("got decoded buffer size %d", info.size);
|
|
|
|
uint8_t *buf = AMediaCodec_getOutputBuffer(codec, status, NULL /* out_size */);
|
|
size_t dataSize = info.size;
|
|
if (dataSize > available) {
|
|
dataSize = available;
|
|
}
|
|
memcpy(writePos, buf + info.offset, dataSize);
|
|
writePos += dataSize;
|
|
written += dataSize;
|
|
available -= dataSize;
|
|
AMediaCodec_releaseOutputBuffer(codec, status, false /* render */);
|
|
if (available == 0) {
|
|
// there might be more data, but there's no space for it
|
|
sawOutputEOS = true;
|
|
}
|
|
} else if (status == AMEDIACODEC_INFO_OUTPUT_BUFFERS_CHANGED) {
|
|
ALOGV("output buffers changed");
|
|
} else if (status == AMEDIACODEC_INFO_OUTPUT_FORMAT_CHANGED) {
|
|
AMediaFormat_delete(format);
|
|
format = AMediaCodec_getOutputFormat(codec);
|
|
ALOGV("format changed to: %s", AMediaFormat_toString(format));
|
|
} else if (status == AMEDIACODEC_INFO_TRY_AGAIN_LATER) {
|
|
ALOGV("no output buffer right now");
|
|
} else {
|
|
ALOGV("unexpected info code: %d", status);
|
|
}
|
|
}
|
|
|
|
AMediaCodec_stop(codec);
|
|
AMediaCodec_delete(codec);
|
|
AMediaExtractor_delete(ex);
|
|
if (!AMediaFormat_getInt32(format, AMEDIAFORMAT_KEY_SAMPLE_RATE, (int32_t*) rate) ||
|
|
!AMediaFormat_getInt32(format, AMEDIAFORMAT_KEY_CHANNEL_COUNT, numChannels)) {
|
|
AMediaFormat_delete(format);
|
|
return UNKNOWN_ERROR;
|
|
}
|
|
AMediaFormat_delete(format);
|
|
*memsize = written;
|
|
return OK;
|
|
}
|
|
AMediaFormat_delete(format);
|
|
}
|
|
AMediaExtractor_delete(ex);
|
|
return UNKNOWN_ERROR;
|
|
}
|
|
|
|
status_t Sample::doLoad()
|
|
{
|
|
uint32_t sampleRate;
|
|
int numChannels;
|
|
audio_format_t format;
|
|
status_t status;
|
|
mHeap = new MemoryHeapBase(kDefaultHeapSize);
|
|
|
|
ALOGV("Start decode");
|
|
status = decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format,
|
|
mHeap, &mSize);
|
|
ALOGV("close(%d)", mFd);
|
|
::close(mFd);
|
|
mFd = -1;
|
|
if (status != NO_ERROR) {
|
|
ALOGE("Unable to load sample");
|
|
goto error;
|
|
}
|
|
ALOGV("pointer = %p, size = %zu, sampleRate = %u, numChannels = %d",
|
|
mHeap->getBase(), mSize, sampleRate, numChannels);
|
|
|
|
if (sampleRate > kMaxSampleRate) {
|
|
ALOGE("Sample rate (%u) out of range", sampleRate);
|
|
status = BAD_VALUE;
|
|
goto error;
|
|
}
|
|
|
|
if ((numChannels < 1) || (numChannels > 8)) {
|
|
ALOGE("Sample channel count (%d) out of range", numChannels);
|
|
status = BAD_VALUE;
|
|
goto error;
|
|
}
|
|
|
|
mData = new MemoryBase(mHeap, 0, mSize);
|
|
mSampleRate = sampleRate;
|
|
mNumChannels = numChannels;
|
|
mFormat = format;
|
|
mState = READY;
|
|
return NO_ERROR;
|
|
|
|
error:
|
|
mHeap.clear();
|
|
return status;
|
|
}
|
|
|
|
|
|
void SoundChannel::init(SoundPool* soundPool)
|
|
{
|
|
mSoundPool = soundPool;
|
|
mPrevSampleID = -1;
|
|
}
|
|
|
|
// call with sound pool lock held
|
|
void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
|
|
float rightVolume, int priority, int loop, float rate)
|
|
{
|
|
sp<AudioTrack> oldTrack;
|
|
sp<AudioTrack> newTrack;
|
|
status_t status = NO_ERROR;
|
|
|
|
{ // scope for the lock
|
|
Mutex::Autolock lock(&mLock);
|
|
|
|
ALOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f,"
|
|
" priority=%d, loop=%d, rate=%f",
|
|
this, sample->sampleID(), nextChannelID, leftVolume, rightVolume,
|
|
priority, loop, rate);
|
|
|
|
// if not idle, this voice is being stolen
|
|
if (mState != IDLE) {
|
|
ALOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
|
|
mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
|
|
stop_l();
|
|
return;
|
|
}
|
|
|
|
// initialize track
|
|
size_t afFrameCount;
|
|
uint32_t afSampleRate;
|
|
audio_stream_type_t streamType = audio_attributes_to_stream_type(mSoundPool->attributes());
|
|
if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
|
|
afFrameCount = kDefaultFrameCount;
|
|
}
|
|
if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
|
|
afSampleRate = kDefaultSampleRate;
|
|
}
|
|
int numChannels = sample->numChannels();
|
|
uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
|
|
size_t frameCount = 0;
|
|
|
|
if (loop) {
|
|
const audio_format_t format = sample->format();
|
|
const size_t frameSize = audio_is_linear_pcm(format)
|
|
? numChannels * audio_bytes_per_sample(format) : 1;
|
|
frameCount = sample->size() / frameSize;
|
|
}
|
|
|
|
#ifndef USE_SHARED_MEM_BUFFER
|
|
uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate;
|
|
// Ensure minimum audio buffer size in case of short looped sample
|
|
if(frameCount < totalFrames) {
|
|
frameCount = totalFrames;
|
|
}
|
|
#endif
|
|
|
|
// check if the existing track has the same sample id.
|
|
if (mAudioTrack != 0 && mPrevSampleID == sample->sampleID()) {
|
|
// the sample rate may fail to change if the audio track is a fast track.
|
|
if (mAudioTrack->setSampleRate(sampleRate) == NO_ERROR) {
|
|
newTrack = mAudioTrack;
|
|
ALOGV("reusing track %p for sample %d", mAudioTrack.get(), sample->sampleID());
|
|
}
|
|
}
|
|
if (newTrack == 0) {
|
|
// mToggle toggles each time a track is started on a given channel.
|
|
// The toggle is concatenated with the SoundChannel address and passed to AudioTrack
|
|
// as callback user data. This enables the detection of callbacks received from the old
|
|
// audio track while the new one is being started and avoids processing them with
|
|
// wrong audio audio buffer size (mAudioBufferSize)
|
|
unsigned long toggle = mToggle ^ 1;
|
|
void *userData = (void *)((unsigned long)this | toggle);
|
|
audio_channel_mask_t channelMask = audio_channel_out_mask_from_count(numChannels);
|
|
|
|
// do not create a new audio track if current track is compatible with sample parameters
|
|
#ifdef USE_SHARED_MEM_BUFFER
|
|
newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
|
|
channelMask, sample->getIMemory(), AUDIO_OUTPUT_FLAG_FAST, callback, userData,
|
|
0 /*default notification frames*/, AUDIO_SESSION_ALLOCATE,
|
|
AudioTrack::TRANSFER_DEFAULT,
|
|
NULL /*offloadInfo*/, -1 /*uid*/, -1 /*pid*/, mSoundPool->attributes());
|
|
#else
|
|
uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount;
|
|
newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
|
|
channelMask, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData,
|
|
bufferFrames, AUDIO_SESSION_ALLOCATE, AudioTrack::TRANSFER_DEFAULT,
|
|
NULL /*offloadInfo*/, -1 /*uid*/, -1 /*pid*/, mSoundPool->attributes());
|
|
#endif
|
|
oldTrack = mAudioTrack;
|
|
status = newTrack->initCheck();
|
|
if (status != NO_ERROR) {
|
|
ALOGE("Error creating AudioTrack");
|
|
// newTrack goes out of scope, so reference count drops to zero
|
|
goto exit;
|
|
}
|
|
// From now on, AudioTrack callbacks received with previous toggle value will be ignored.
|
|
mToggle = toggle;
|
|
mAudioTrack = newTrack;
|
|
ALOGV("using new track %p for sample %d", newTrack.get(), sample->sampleID());
|
|
}
|
|
newTrack->setVolume(leftVolume, rightVolume);
|
|
newTrack->setLoop(0, frameCount, loop);
|
|
mPos = 0;
|
|
mSample = sample;
|
|
mChannelID = nextChannelID;
|
|
mPriority = priority;
|
|
mLoop = loop;
|
|
mLeftVolume = leftVolume;
|
|
mRightVolume = rightVolume;
|
|
mNumChannels = numChannels;
|
|
mRate = rate;
|
|
clearNextEvent();
|
|
mState = PLAYING;
|
|
mAudioTrack->start();
|
|
mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
|
|
}
|
|
|
|
exit:
|
|
ALOGV("delete oldTrack %p", oldTrack.get());
|
|
if (status != NO_ERROR) {
|
|
mAudioTrack.clear();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::nextEvent()
|
|
{
|
|
sp<Sample> sample;
|
|
int nextChannelID;
|
|
float leftVolume;
|
|
float rightVolume;
|
|
int priority;
|
|
int loop;
|
|
float rate;
|
|
|
|
// check for valid event
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
nextChannelID = mNextEvent.channelID();
|
|
if (nextChannelID == 0) {
|
|
ALOGV("stolen channel has no event");
|
|
return;
|
|
}
|
|
|
|
sample = mNextEvent.sample();
|
|
leftVolume = mNextEvent.leftVolume();
|
|
rightVolume = mNextEvent.rightVolume();
|
|
priority = mNextEvent.priority();
|
|
loop = mNextEvent.loop();
|
|
rate = mNextEvent.rate();
|
|
}
|
|
|
|
ALOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
|
|
play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
|
|
}
|
|
|
|
void SoundChannel::callback(int event, void* user, void *info)
|
|
{
|
|
SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
|
|
|
|
channel->process(event, info, (unsigned long)user & 1);
|
|
}
|
|
|
|
void SoundChannel::process(int event, void *info, unsigned long toggle)
|
|
{
|
|
//ALOGV("process(%d)", mChannelID);
|
|
|
|
Mutex::Autolock lock(&mLock);
|
|
|
|
AudioTrack::Buffer* b = NULL;
|
|
if (event == AudioTrack::EVENT_MORE_DATA) {
|
|
b = static_cast<AudioTrack::Buffer *>(info);
|
|
}
|
|
|
|
if (mToggle != toggle) {
|
|
ALOGV("process wrong toggle %p channel %d", this, mChannelID);
|
|
if (b != NULL) {
|
|
b->size = 0;
|
|
}
|
|
return;
|
|
}
|
|
|
|
sp<Sample> sample = mSample;
|
|
|
|
// ALOGV("SoundChannel::process event %d", event);
|
|
|
|
if (event == AudioTrack::EVENT_MORE_DATA) {
|
|
|
|
// check for stop state
|
|
if (b->size == 0) return;
|
|
|
|
if (mState == IDLE) {
|
|
b->size = 0;
|
|
return;
|
|
}
|
|
|
|
if (sample != 0) {
|
|
// fill buffer
|
|
uint8_t* q = (uint8_t*) b->i8;
|
|
size_t count = 0;
|
|
|
|
if (mPos < (int)sample->size()) {
|
|
uint8_t* p = sample->data() + mPos;
|
|
count = sample->size() - mPos;
|
|
if (count > b->size) {
|
|
count = b->size;
|
|
}
|
|
memcpy(q, p, count);
|
|
// ALOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size,
|
|
// count);
|
|
} else if (mPos < mAudioBufferSize) {
|
|
count = mAudioBufferSize - mPos;
|
|
if (count > b->size) {
|
|
count = b->size;
|
|
}
|
|
memset(q, 0, count);
|
|
// ALOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
|
|
}
|
|
|
|
mPos += count;
|
|
b->size = count;
|
|
//ALOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
|
|
}
|
|
} else if (event == AudioTrack::EVENT_UNDERRUN || event == AudioTrack::EVENT_BUFFER_END) {
|
|
ALOGV("process %p channel %d event %s",
|
|
this, mChannelID, (event == AudioTrack::EVENT_UNDERRUN) ? "UNDERRUN" :
|
|
"BUFFER_END");
|
|
mSoundPool->addToStopList(this);
|
|
} else if (event == AudioTrack::EVENT_LOOP_END) {
|
|
ALOGV("End loop %p channel %d", this, mChannelID);
|
|
} else if (event == AudioTrack::EVENT_NEW_IAUDIOTRACK) {
|
|
ALOGV("process %p channel %d NEW_IAUDIOTRACK", this, mChannelID);
|
|
} else {
|
|
ALOGW("SoundChannel::process unexpected event %d", event);
|
|
}
|
|
}
|
|
|
|
|
|
// call with lock held
|
|
bool SoundChannel::doStop_l()
|
|
{
|
|
if (mState != IDLE) {
|
|
setVolume_l(0, 0);
|
|
ALOGV("stop");
|
|
mAudioTrack->stop();
|
|
mPrevSampleID = mSample->sampleID();
|
|
mSample.clear();
|
|
mState = IDLE;
|
|
mPriority = IDLE_PRIORITY;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// call with lock held and sound pool lock held
|
|
void SoundChannel::stop_l()
|
|
{
|
|
if (doStop_l()) {
|
|
mSoundPool->done_l(this);
|
|
}
|
|
}
|
|
|
|
// call with sound pool lock held
|
|
void SoundChannel::stop()
|
|
{
|
|
bool stopped;
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
stopped = doStop_l();
|
|
}
|
|
|
|
if (stopped) {
|
|
mSoundPool->done_l(this);
|
|
}
|
|
}
|
|
|
|
//FIXME: Pause is a little broken right now
|
|
void SoundChannel::pause()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mState == PLAYING) {
|
|
ALOGV("pause track");
|
|
mState = PAUSED;
|
|
mAudioTrack->pause();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::autoPause()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mState == PLAYING) {
|
|
ALOGV("pause track");
|
|
mState = PAUSED;
|
|
mAutoPaused = true;
|
|
mAudioTrack->pause();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::resume()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mState == PAUSED) {
|
|
ALOGV("resume track");
|
|
mState = PLAYING;
|
|
mAutoPaused = false;
|
|
mAudioTrack->start();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::autoResume()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mAutoPaused && (mState == PAUSED)) {
|
|
ALOGV("resume track");
|
|
mState = PLAYING;
|
|
mAutoPaused = false;
|
|
mAudioTrack->start();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::setRate(float rate)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mAudioTrack != NULL && mSample != 0) {
|
|
uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
|
|
mAudioTrack->setSampleRate(sampleRate);
|
|
mRate = rate;
|
|
}
|
|
}
|
|
|
|
// call with lock held
|
|
void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
|
|
{
|
|
mLeftVolume = leftVolume;
|
|
mRightVolume = rightVolume;
|
|
if (mAudioTrack != NULL)
|
|
mAudioTrack->setVolume(leftVolume, rightVolume);
|
|
}
|
|
|
|
void SoundChannel::setVolume(float leftVolume, float rightVolume)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
setVolume_l(leftVolume, rightVolume);
|
|
}
|
|
|
|
void SoundChannel::setLoop(int loop)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mAudioTrack != NULL && mSample != 0) {
|
|
uint32_t loopEnd = mSample->size()/mNumChannels/
|
|
((mSample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
|
|
mAudioTrack->setLoop(0, loopEnd, loop);
|
|
mLoop = loop;
|
|
}
|
|
}
|
|
|
|
SoundChannel::~SoundChannel()
|
|
{
|
|
ALOGV("SoundChannel destructor %p", this);
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
clearNextEvent();
|
|
doStop_l();
|
|
}
|
|
// do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack
|
|
// callback thread to exit which may need to execute process() and acquire the mLock.
|
|
mAudioTrack.clear();
|
|
}
|
|
|
|
void SoundChannel::dump()
|
|
{
|
|
ALOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
|
|
mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
|
|
}
|
|
|
|
void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
|
|
float rightVolume, int priority, int loop, float rate)
|
|
{
|
|
mSample = sample;
|
|
mChannelID = channelID;
|
|
mLeftVolume = leftVolume;
|
|
mRightVolume = rightVolume;
|
|
mPriority = priority;
|
|
mLoop = loop;
|
|
mRate =rate;
|
|
}
|
|
|
|
} // end namespace android
|