Mathias Agopian e8963f7c37 fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used.
a typo prevented the last 2 vertices of a batch to be copied to the front of
the next batch. Instead, the 2 very first vertices were used.

Change-Id: I3c344784dac1cef64df2fb6f6efb2f901cc788db
2010-08-18 20:07:25 -07:00
2010-08-04 13:15:12 -07:00
2010-08-17 14:34:02 +08:00
2010-08-11 00:29:59 -07:00
2010-08-18 10:21:10 +08:00
2010-08-16 18:02:31 +08:00
2010-03-29 18:12:24 -07:00
2010-08-17 16:45:53 -07:00
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