android_frameworks_base/libs/hwui/BakedOpState.cpp
Chris Craik 80d2ade939 Overdraw avoidance in new pipeline
bug:27873093

Adds the simple overdraw avoidance optimization to the new
pipeline. This means when LayerBuilder defers draws that are opaque over
the full area of the repaint region, it will discard all drawing content
beneth.

Also moves a lot of complexity out of BakedOpState's header.

Change-Id: Iffca6d8e1b170ef31a5d6c83d25592670e02323d
2016-03-29 13:30:15 -07:00

171 lines
7.3 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BakedOpState.h"
#include "ClipArea.h"
namespace android {
namespace uirenderer {
static int computeClipSideFlags(const Rect& clip, const Rect& bounds) {
int clipSideFlags = 0;
if (clip.left > bounds.left) clipSideFlags |= OpClipSideFlags::Left;
if (clip.top > bounds.top) clipSideFlags |= OpClipSideFlags::Top;
if (clip.right < bounds.right) clipSideFlags |= OpClipSideFlags::Right;
if (clip.bottom < bounds.bottom) clipSideFlags |= OpClipSideFlags::Bottom;
return clipSideFlags;
}
ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
const RecordedOp& recordedOp, bool expandForStroke) {
// resolvedMatrix = parentMatrix * localMatrix
transform.loadMultiply(*snapshot.transform, recordedOp.localMatrix);
// resolvedClippedBounds = intersect(resolvedMatrix * opBounds, resolvedClipRect)
clippedBounds = recordedOp.unmappedBounds;
if (CC_UNLIKELY(expandForStroke)) {
// account for non-hairline stroke
clippedBounds.outset(recordedOp.paint->getStrokeWidth() * 0.5f);
}
transform.mapRect(clippedBounds);
if (CC_UNLIKELY(expandForStroke
&& (!transform.isPureTranslate() || recordedOp.paint->getStrokeWidth() < 1.0f))) {
// account for hairline stroke when stroke may be < 1 scaled pixel
// Non translate || strokeWidth < 1 is conservative, but will cover all cases
clippedBounds.outset(0.5f);
}
// resolvedClipRect = intersect(parentMatrix * localClip, parentClip)
clipState = snapshot.mutateClipArea().serializeIntersectedClip(allocator,
recordedOp.localClip, *(snapshot.transform));
LOG_ALWAYS_FATAL_IF(!clipState, "must clip!");
const Rect& clipRect = clipState->rect;
if (CC_UNLIKELY(clipRect.isEmpty() || !clippedBounds.intersects(clipRect))) {
// Rejected based on either empty clip, or bounds not intersecting with clip
// Note: we could rewind the clipState object in situations where the clipRect is empty,
// but *only* if the caching logic within ClipArea was aware of the rewind.
clipState = nullptr;
clippedBounds.setEmpty();
} else {
// Not rejected! compute true clippedBounds, clipSideFlags, and path mask
clipSideFlags = computeClipSideFlags(clipRect, clippedBounds);
clippedBounds.doIntersect(clipRect);
if (CC_UNLIKELY(snapshot.projectionPathMask)) {
// map projection path mask from render target space into op space,
// so intersection with op geometry is possible
Matrix4 inverseTransform;
inverseTransform.loadInverse(transform);
SkMatrix skInverseTransform;
inverseTransform.copyTo(skInverseTransform);
auto localMask = allocator.create<SkPath>();
snapshot.projectionPathMask->transform(skInverseTransform, localMask);
localProjectionPathMask = localMask;
}
}
}
ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
const Matrix4& localTransform, const ClipBase* localClip) {
transform.loadMultiply(*snapshot.transform, localTransform);
clipState = snapshot.mutateClipArea().serializeIntersectedClip(allocator,
localClip, *(snapshot.transform));
clippedBounds = clipState->rect;
clipSideFlags = OpClipSideFlags::Full;
localProjectionPathMask = nullptr;
}
ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot)
: transform(*snapshot.transform)
, clipState(snapshot.mutateClipArea().serializeClip(allocator))
, clippedBounds(clipState->rect)
, clipSideFlags(OpClipSideFlags::Full)
, localProjectionPathMask(nullptr) {}
ResolvedRenderState::ResolvedRenderState(const ClipRect* clipRect, const Rect& dstRect)
: transform(Matrix4::identity())
, clipState(clipRect)
, clippedBounds(dstRect)
, clipSideFlags(computeClipSideFlags(clipRect->rect, dstRect))
, localProjectionPathMask(nullptr) {
clippedBounds.doIntersect(clipRect->rect);
}
BakedOpState* BakedOpState::tryConstruct(LinearAllocator& allocator,
Snapshot& snapshot, const RecordedOp& recordedOp) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
BakedOpState* bakedState = allocator.create_trivial<BakedOpState>(
allocator, snapshot, recordedOp, false);
if (bakedState->computedState.clippedBounds.isEmpty()) {
// bounds are empty, so op is rejected
allocator.rewindIfLastAlloc(bakedState);
return nullptr;
}
return bakedState;
}
BakedOpState* BakedOpState::tryConstructUnbounded(LinearAllocator& allocator,
Snapshot& snapshot, const RecordedOp& recordedOp) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
return allocator.create_trivial<BakedOpState>(allocator, snapshot, recordedOp);
}
BakedOpState* BakedOpState::tryStrokeableOpConstruct(LinearAllocator& allocator,
Snapshot& snapshot, const RecordedOp& recordedOp, StrokeBehavior strokeBehavior) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
bool expandForStroke = (strokeBehavior == StrokeBehavior::StyleDefined)
? (recordedOp.paint && recordedOp.paint->getStyle() != SkPaint::kFill_Style)
: true;
BakedOpState* bakedState = allocator.create_trivial<BakedOpState>(
allocator, snapshot, recordedOp, expandForStroke);
if (bakedState->computedState.clippedBounds.isEmpty()) {
// bounds are empty, so op is rejected
// NOTE: this won't succeed if a clip was allocated
allocator.rewindIfLastAlloc(bakedState);
return nullptr;
}
return bakedState;
}
BakedOpState* BakedOpState::tryShadowOpConstruct(LinearAllocator& allocator,
Snapshot& snapshot, const ShadowOp* shadowOpPtr) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
// clip isn't empty, so construct the op
return allocator.create_trivial<BakedOpState>(allocator, snapshot, shadowOpPtr);
}
BakedOpState* BakedOpState::directConstruct(LinearAllocator& allocator,
const ClipRect* clip, const Rect& dstRect, const RecordedOp& recordedOp) {
return allocator.create_trivial<BakedOpState>(clip, dstRect, recordedOp);
}
void BakedOpState::setupOpacity(const SkPaint* paint) {
computedState.opaqueOverClippedBounds = computedState.transform.isSimple()
&& computedState.clipState->mode == ClipMode::Rectangle
&& MathUtils::areEqual(alpha, 1.0f)
&& !roundRectClipState
&& PaintUtils::isOpaquePaint(paint);
}
} // namespace uirenderer
} // namespace android