bug:27873093 Adds the simple overdraw avoidance optimization to the new pipeline. This means when LayerBuilder defers draws that are opaque over the full area of the repaint region, it will discard all drawing content beneth. Also moves a lot of complexity out of BakedOpState's header. Change-Id: Iffca6d8e1b170ef31a5d6c83d25592670e02323d
171 lines
7.3 KiB
C++
171 lines
7.3 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "BakedOpState.h"
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#include "ClipArea.h"
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namespace android {
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namespace uirenderer {
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static int computeClipSideFlags(const Rect& clip, const Rect& bounds) {
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int clipSideFlags = 0;
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if (clip.left > bounds.left) clipSideFlags |= OpClipSideFlags::Left;
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if (clip.top > bounds.top) clipSideFlags |= OpClipSideFlags::Top;
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if (clip.right < bounds.right) clipSideFlags |= OpClipSideFlags::Right;
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if (clip.bottom < bounds.bottom) clipSideFlags |= OpClipSideFlags::Bottom;
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return clipSideFlags;
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}
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ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
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const RecordedOp& recordedOp, bool expandForStroke) {
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// resolvedMatrix = parentMatrix * localMatrix
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transform.loadMultiply(*snapshot.transform, recordedOp.localMatrix);
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// resolvedClippedBounds = intersect(resolvedMatrix * opBounds, resolvedClipRect)
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clippedBounds = recordedOp.unmappedBounds;
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if (CC_UNLIKELY(expandForStroke)) {
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// account for non-hairline stroke
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clippedBounds.outset(recordedOp.paint->getStrokeWidth() * 0.5f);
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}
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transform.mapRect(clippedBounds);
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if (CC_UNLIKELY(expandForStroke
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&& (!transform.isPureTranslate() || recordedOp.paint->getStrokeWidth() < 1.0f))) {
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// account for hairline stroke when stroke may be < 1 scaled pixel
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// Non translate || strokeWidth < 1 is conservative, but will cover all cases
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clippedBounds.outset(0.5f);
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}
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// resolvedClipRect = intersect(parentMatrix * localClip, parentClip)
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clipState = snapshot.mutateClipArea().serializeIntersectedClip(allocator,
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recordedOp.localClip, *(snapshot.transform));
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LOG_ALWAYS_FATAL_IF(!clipState, "must clip!");
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const Rect& clipRect = clipState->rect;
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if (CC_UNLIKELY(clipRect.isEmpty() || !clippedBounds.intersects(clipRect))) {
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// Rejected based on either empty clip, or bounds not intersecting with clip
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// Note: we could rewind the clipState object in situations where the clipRect is empty,
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// but *only* if the caching logic within ClipArea was aware of the rewind.
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clipState = nullptr;
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clippedBounds.setEmpty();
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} else {
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// Not rejected! compute true clippedBounds, clipSideFlags, and path mask
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clipSideFlags = computeClipSideFlags(clipRect, clippedBounds);
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clippedBounds.doIntersect(clipRect);
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if (CC_UNLIKELY(snapshot.projectionPathMask)) {
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// map projection path mask from render target space into op space,
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// so intersection with op geometry is possible
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Matrix4 inverseTransform;
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inverseTransform.loadInverse(transform);
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SkMatrix skInverseTransform;
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inverseTransform.copyTo(skInverseTransform);
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auto localMask = allocator.create<SkPath>();
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snapshot.projectionPathMask->transform(skInverseTransform, localMask);
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localProjectionPathMask = localMask;
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}
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}
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}
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ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
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const Matrix4& localTransform, const ClipBase* localClip) {
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transform.loadMultiply(*snapshot.transform, localTransform);
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clipState = snapshot.mutateClipArea().serializeIntersectedClip(allocator,
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localClip, *(snapshot.transform));
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clippedBounds = clipState->rect;
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clipSideFlags = OpClipSideFlags::Full;
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localProjectionPathMask = nullptr;
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}
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ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot)
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: transform(*snapshot.transform)
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, clipState(snapshot.mutateClipArea().serializeClip(allocator))
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, clippedBounds(clipState->rect)
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, clipSideFlags(OpClipSideFlags::Full)
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, localProjectionPathMask(nullptr) {}
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ResolvedRenderState::ResolvedRenderState(const ClipRect* clipRect, const Rect& dstRect)
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: transform(Matrix4::identity())
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, clipState(clipRect)
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, clippedBounds(dstRect)
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, clipSideFlags(computeClipSideFlags(clipRect->rect, dstRect))
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, localProjectionPathMask(nullptr) {
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clippedBounds.doIntersect(clipRect->rect);
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}
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BakedOpState* BakedOpState::tryConstruct(LinearAllocator& allocator,
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Snapshot& snapshot, const RecordedOp& recordedOp) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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BakedOpState* bakedState = allocator.create_trivial<BakedOpState>(
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allocator, snapshot, recordedOp, false);
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if (bakedState->computedState.clippedBounds.isEmpty()) {
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// bounds are empty, so op is rejected
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allocator.rewindIfLastAlloc(bakedState);
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return nullptr;
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}
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return bakedState;
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}
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BakedOpState* BakedOpState::tryConstructUnbounded(LinearAllocator& allocator,
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Snapshot& snapshot, const RecordedOp& recordedOp) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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return allocator.create_trivial<BakedOpState>(allocator, snapshot, recordedOp);
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}
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BakedOpState* BakedOpState::tryStrokeableOpConstruct(LinearAllocator& allocator,
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Snapshot& snapshot, const RecordedOp& recordedOp, StrokeBehavior strokeBehavior) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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bool expandForStroke = (strokeBehavior == StrokeBehavior::StyleDefined)
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? (recordedOp.paint && recordedOp.paint->getStyle() != SkPaint::kFill_Style)
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: true;
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BakedOpState* bakedState = allocator.create_trivial<BakedOpState>(
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allocator, snapshot, recordedOp, expandForStroke);
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if (bakedState->computedState.clippedBounds.isEmpty()) {
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// bounds are empty, so op is rejected
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// NOTE: this won't succeed if a clip was allocated
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allocator.rewindIfLastAlloc(bakedState);
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return nullptr;
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}
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return bakedState;
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}
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BakedOpState* BakedOpState::tryShadowOpConstruct(LinearAllocator& allocator,
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Snapshot& snapshot, const ShadowOp* shadowOpPtr) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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// clip isn't empty, so construct the op
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return allocator.create_trivial<BakedOpState>(allocator, snapshot, shadowOpPtr);
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}
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BakedOpState* BakedOpState::directConstruct(LinearAllocator& allocator,
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const ClipRect* clip, const Rect& dstRect, const RecordedOp& recordedOp) {
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return allocator.create_trivial<BakedOpState>(clip, dstRect, recordedOp);
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}
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void BakedOpState::setupOpacity(const SkPaint* paint) {
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computedState.opaqueOverClippedBounds = computedState.transform.isSimple()
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&& computedState.clipState->mode == ClipMode::Rectangle
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&& MathUtils::areEqual(alpha, 1.0f)
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&& !roundRectClipState
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&& PaintUtils::isOpaquePaint(paint);
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}
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} // namespace uirenderer
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} // namespace android
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