414 lines
23 KiB
Plaintext
414 lines
23 KiB
Plaintext
page.title=Behavior Changes
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page.keywords=preview,sdk,compatibility
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sdk.platform.apiLevel=MNC
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>In this document</h2>
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<ol id="toc44" class="hide-nested">
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<li><a href="#behavior-runtime-permissions">Runtime Permissions</a></li>
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<li><a href="#behavior-power">Power-Saving Optimizations</a>
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<ol>
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<li><a href="#behavior-doze">Doze</a></li>
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<li><a href="#behavior-app-standby">App Standby</a></li>
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</ol>
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</li>
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<li><a href="#behavior-adoptable-storage">Adoptable Storage Devices</a></li>
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<li><a href="#behavior-apache-http-client">Apache HTTP Client Removal</a></li>
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<li><a href="#behavior-audiomanager-Changes">AudioManager Changes</a></li>
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<li><a href="#behavior-test-selection">Text Selection</a></li>
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<li><a href="#behavior-keystore">Android Keystore Changes</a></li>
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<li><a href="#behavior-network">Wi-Fi and Networking Changes</a></li>
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<li><a href="#behavior-camera">Camera Service Changes</a></li>
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<li><a href="#behavior-runtime">Runtime</a></li>
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<li><a href="#behavior-apk-validation">APK Validation</a></li>
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<li><a href="#behavior-usb">USB Connection</a></li>
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<li><a href="#behavior-afw">Android for Work Changes</a></li>
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</ol>
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<h2>API Differences</h2>
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<ol>
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<li><a href="{@docRoot}preview/download.html">API level 22 to M Preview »</a> </li>
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</ol>
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<h2>See Also</h2>
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<ol>
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<li><a href="{@docRoot}preview/api-overview.html">M Developer Preview API Overview</a> </li>
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</ol>
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</div>
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</div>
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<p>Along with new features and capabilities, the M Developer Preview includes a variety of
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system changes and API behavior changes. This document highlights
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some of the key changes that you should understand and account for in your apps.</p>
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<p>If you have previously published an app for Android, be aware that these changes in the
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platform affect your app.</p>
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<h2 id="behavior-runtime-permissions">Runtime Permissions</h1>
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<p>This preview introduces a new permissions model, where users can now directly manage
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app permissions at runtime. This model gives users improved visibility and control over
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permissions, while streamlining the installation and auto-update processes for app developers.
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Users can grant or revoke permissions individually for installed apps. </p>
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<p>On your apps that target the M Preview release or higher, make sure to check for and request
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permissions at runtime. To determine if your app has been granted a permission, call the
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new {@code Context.checkSelfPermission()} method. To request a permission, call the new
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{@code Activity.requestPermission()} method. Even if your app is not targeting the M Preview
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release, you should test your app under the new permissions model.</p>
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<p>For details on supporting the new permissions model in your app, see the
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<a href="{@docRoot}preview/features/runtime-permissions.html">
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Permissions</a> developer preview page. For tips on how to assess the impact on your app,
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see the <a href="{@docRoot}preview/testing/guide.html#runtime-permissions">Testing Guide</a></p>
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<h2 id="behavior-power">Power-Saving Optimizations</h2>
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<p>This preview introduces new power-saving optimizations for idle devices and apps.</p>
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<h3 id="behavior-doze">Doze</h3>
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<p>If a device is unplugged and left stationary with the screen off for a period of time, it
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goes into <em>Doze</em> mode where it attempts to keep the system in a sleep state. In this mode,
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devices periodically resume normal operations for brief periods of time so that app syncing can
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occur and the system can perform any pending operations.</p>
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<p>The following restrictions apply to your apps while in Doze:</p>
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<ul>
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<li>Network access is disabled, unless your app receives a high priority Google Cloud Messaging
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tickle.</li>
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<li><a href="{@docRoot}reference/android/os/PowerManager.WakeLock.html">Wake locks</a> are ignored.</li>
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<li>Alarms scheduled with the {@link android.app.AlarmManager} class are disabled, except for
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alarms that you've set with the {@link android.app.AlarmManager#setAlarmClock setAlarmClock()}
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method and {@code AlarmManager.setAndAllowWhileIdle()}.</li>
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<li>WiFi scans are not performed.</li>
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<li>Syncs and jobs for your sync adapters and {@link android.app.job.JobScheduler} are not
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permitted to run.</li>
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</ul>
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</p>
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<p>When the device exits doze, it executes any jobs and syncs that are pending.</p>
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<p>You can test this feature by connecting a device running the M Preview to your development
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machine and calling the following commands:
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</p>
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<pre class="no-prettyprint">
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$ adb shell dumpsys battery unplug
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$ adb shell dumpsys deviceidle step
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$ adb shell dumpsys deviceidle -h
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</pre>
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<p class="note"><strong>Note</strong>: The upcoming
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<a href="https://developers.google.com/cloud-messaging/" class="external-link">
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Google Cloud Messaging</a> release lets you designate
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high-priority messages. If your app receives high-priority GCM messages, it’s granted
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brief network access even when the device is in doze.
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</p>
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<p>See the
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<a href="{@docRoot}preview/testing/guide.html#doze-standby">Testing Guide</a> for tips on how
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to test Doze in your apps. </p>
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<h3 id="behavior-app-standby">App standby</h3>
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<p>With this preview, the system may determine that apps are idle when they are not in active
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use. Your app is considered idle after a period of time, unless the system detects
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any of these signals:</p>
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<ul>
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<li>The app is explicitly launched by the user.</li>
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<li>The app has a process currently in the foreground (either as an activity or foreground service,
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or in use by another activity or foreground service).</li>
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<li>The app generates a notification that users see on the lock screen or in the
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notification tray.</li>
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<li>The user explicitly asks for the app to be exempt from optimizations,
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via <strong>Settings</strong>.</li>
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</ul>
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<p>If the device is unplugged, apps deemed idle will have their network access disabled
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and their syncs and jobs suspended. When the device is plugged into a power supply, these apps are
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allowed network access and can execute any jobs and syncs that are pending. If the
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device is idle for long periods of time, idle apps are allowed network access around once a day.</p>
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<p>You can test this feature by connecting a device running the M Preview to your development
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machine and calling the following commands:
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</p>
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<pre class="no-prettyprint">
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$ adb shell dumpsys battery unplug
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$ adb shell am set-idle <packageName> true
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$ adb shell am set-idle <packageName> false
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$ adb shell am get-idle <packageName>
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</pre>
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<p class="note"><strong>Note</strong>: The upcoming
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<a href="https://developers.google.com/cloud-messaging/" class="external-link">
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Google Cloud Messaging</a> (GCM) release lets you
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designate high-priority messages. If your app receives high-priority GCM messages, it’s granted
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brief network access even when the app is idle.
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</p>
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<p>See the
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<a href="{@docRoot}preview/testing/guide.html#doze-standby">Testing Guide</a> for tips on how
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to test App Standby in your apps. </p>
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<h2 id="behavior-adoptable-storage">Adoptable Storage Devices</h2>
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<p>
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With this preview, users can <em>adopt</em> external storage devices such as SD cards. Adopting an
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external storage device encrypts and formats the device to behave like internal storage. This
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feature allows users to move both apps and private data of those apps between storage devices. When
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moving apps, the system respects the
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<a href="{@docRoot}guide/topics/manifest/manifest-element.html#install">{@code android:installLocation}</a>
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preference in the manifest.</p>
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<p>If your app accesses the following APIs or fields, be aware that the file paths they return
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will dynamically change when the app is moved between internal and external storage devices.
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When building file paths, it is strongly recommended that you always call these APIs dynamically.
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Don’t use hardcoded file paths or persist fully-qualified file paths that were built previously.</p>
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<ul>
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<li>{@link android.content.Context} methods:
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<ul>
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<li>{@link android.content.Context#getFilesDir() getFilesDir()}</li>
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<li>{@link android.content.Context#getCacheDir() getCacheDir()}</li>
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<li>{@link android.content.Context#getCodeCacheDir() getCodeCacheDir()}</li>
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<li>{@link android.content.Context#getDatabasePath(java.lang.String) getDatabasePath()}</li>
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<li>{@link android.content.Context#getDir(java.lang.String,int) getDir()}</li>
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<li>{@link android.content.Context#getNoBackupFilesDir() getNoBackupFilesDir()}</li>
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<li>{@link android.content.Context#getFileStreamPath(java.lang.String) getFileStreamPath()}</li>
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<li>{@link android.content.Context#getPackageCodePath() getPackageCodePath()}</li>
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<li>{@link android.content.Context#getPackageResourcePath() getPackageResourcePath()}</li>
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</ul>
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</li>
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<li>{@link android.content.pm.ApplicationInfo} fields:
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<ul>
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<li>{@link android.content.pm.ApplicationInfo#dataDir dataDir}</li>
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<li>{@link android.content.pm.ApplicationInfo#sourceDir sourceDir}</li>
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<li>{@link android.content.pm.ApplicationInfo#nativeLibraryDir nativeLibraryDir}</li>
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<li>{@link android.content.pm.ApplicationInfo#publicSourceDir publicSourceDir}</li>
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<li>{@link android.content.pm.ApplicationInfo#splitSourceDirs splitSourceDirs}</li>
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<li>{@link android.content.pm.ApplicationInfo#splitPublicSourceDirs splitPublicSourceDirs}</li>
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</ul>
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</li>
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</ul>
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<p>To debug this feature in the developer preview, you can enable adoption of a USB drive that is
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connected to an Android device through a USB On-The-Go (OTG) cable, by running this command:</p>
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<pre class="no-prettyprint">
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$ adb shell sm set-force-adoptable true
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</pre>
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<h2 id="behavior-apache-http-client">Apache HTTP Client Removal</h2>
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<p>This preview removes support for the Apache HTTP client. If your app is using this client and
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targets Android 2.3 (API level 9) or higher, use the {@link java.net.HttpURLConnection} class
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instead. This API is more efficient because it reduces network use through transparent compression
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and response caching, and minimizes power consumption. To continue using the Apache HTTP APIs, you
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must first declare the following compile-time dependency in your {@code build.gradle} file:
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</p>
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<pre>
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android {
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useLibrary 'org.apache.http.legacy'
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}
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</pre>
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<p>Android is moving away from OpenSSL to the
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<a href="https://boringssl.googlesource.com/boringssl/" class="external-link">BoringSSL</a>
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library. If you’re using the Android NDK in your app, don't link against cryptographic libraries
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that are not a part of the NDK API, such as {@code libcrypto.so} and {@code libssl.so}. These
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libraries are not public APIs, and may change or break without notice across releases and devices.
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In addition, you may expose yourself to security vulnerabilities. Instead, modify your
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native code to call the Java cryptography APIs via JNI or to statically link against a
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cryptography library of your choice.</p>
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<h2 id="behavior-audiomanager-Changes">AudioManager Changes</h2>
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<p>Setting the volume directly or muting specific streams via the {@link android.media.AudioManager}
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class is no longer supported. The {@link android.media.AudioManager#setStreamSolo(int,boolean)
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setStreamSolo()} method is deprecated, and you should call the
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{@code AudioManager.requestAudioFocus()} method instead. Similarly, the
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{@link android.media.AudioManager#setStreamMute(int,boolean) setStreamMute()} method is
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deprecated; instead, call the {@code AudioManager.adjustStreamVolume()} method
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and pass in the direction value {@code ADJUST_MUTE} or {@code ADJUST_UNMUTE}.</p>
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<h2 id="behavior-test-selection">Text Selection</h2>
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<img src="{@docRoot}preview/images/text-selection.gif"
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style="float:right; margin:0 0 20px 30px" width="360" height="640" />
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<p>When users select text in your app, you can now display text selection actions such as
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<em>Cut</em>, <em>Copy</em>, and <em>Paste</em> in a
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<a href="http://www.google.com/design/spec/patterns/selection.html#selection-text-selection"
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class="external-link">floating toolbar</a>. The user interaction implementation is similar to that
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for the contextual action bar, as described in
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<a href="{@docRoot}guide/topics/ui/menus.html#CABforViews">
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Enabling the contextual action mode for individual views</a>.</p>
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<p>To implement a floating toolbar for text selection, make the following changes in your existing
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apps:</p>
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<ol>
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<li>In your {@link android.view.View} or {@link android.app.Activity} object, change your
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{@link android.view.ActionMode} calls from
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{@code startActionMode(Callback)} to {@code startActionMode(Callback, ActionMode.TYPE_FLOATING)}.</li>
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<li>Take your existing implementation of {@code ActionMode.Callback} and make it extend
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{@code ActionMode.Callback2} instead.</li>
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<li>Override the {@code Callback2.onGetContentRect()} method to provide the coordinates of the
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content {@link android.graphics.Rect} object (such as a text selection rectangle) in the view.</li>
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<li>If the rectangle positioning is no longer valid, and this is the only element to be invalidated,
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call the {@code ActionMode.invalidateContentRect()} method.</li>
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</ol>
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<p>If you are using <a href="{@docRoot}tools/support-library/index.html">
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Android Support Library</a> revision 22.2, be aware that floating toolbars are not
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backward-compatible and appcompat takes control over {@link android.view.ActionMode} objects by
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default. This prevents floating toolbars from being displayed. To enable
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{@link android.view.ActionMode} support in an
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{@link android.support.v7.app.AppCompatActivity}, call
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{@code android.support.v7.app.AppCompatActivity.getDelegate()}, then call
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{@code android.support.v7.app.AppCompatDelegate.setHandleNativeActionModesEnabled()} on the returned
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{@link android.support.v7.app.AppCompatDelegate} object and set the input
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parameter to {@code false}. This call returns control of {@link android.view.ActionMode} objects to
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the framework. In devices running the M Preview, that allows the framework to support
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{@link android.support.v7.app.ActionBar} or floating toolbar modes, while on pre-M Preview devices,
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only the {@link android.support.v7.app.ActionBar} modes are supported.</p>
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<h2 id="behavior-keystore">Android Keystore Changes</h2>
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<p>With this preview, the
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<a href="{@docRoot}training/articles/keystore.html">Android Keystore provider</a> no longer supports
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DSA. ECDSA is still supported.</p>
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<p>Keys which do not require encryption at rest will no longer be deleted when secure lock screen
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is disabled or reset (for example, by the user or a Device Administrator). Keys which require
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encryption at rest will be deleted during these events.</p>
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<h2 id="behavior-network">Wi-Fi and Networking Changes</h2>
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<p>This preview introduces the following behavior changes to the Wi-Fi and networking APIs.</p>
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<ul>
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<li>Your apps can now change the state of {@link android.net.wifi.WifiConfiguration} objects only
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if you created these objects. You are not permitted to modify or delete
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{@link android.net.wifi.WifiConfiguration} objects created by the user or by other apps.
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</li>
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<li>
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Previously, if an app forced the device to connect to a specific Wi-Fi network by using
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{@link android.net.wifi.WifiManager#enableNetwork(int,boolean) enableNetwork()} with the
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{@code disableAllOthers=true} setting, the device disconnected from other networks such as
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cellular data. In this preview, the device no longer disconnects from such other networks. If
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your app’s {@code targetSdkVersion} is {@code “20”} or lower, it is pinned to the selected
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Wi-Fi network. If your app’s {@code targetSdkVersion} is {@code “21”} or higher, use the
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multinetwork APIs (such as
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{@link android.net.Network#openConnection(java.net.URL) openConnection()},
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{@link android.net.Network#bindSocket(java.net.Socket) bindSocket()}, and the new
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{@code ConnectivityManager.bindProcessToNetwork()} method) to ensure that its network traffic is
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sent on the selected network.</li>
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</ul>
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<h2 id="behavior-camera">Camera Service Changes</h2>
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<p>In this preview, the model for accessing shared resources in the camera service has been changed
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from the previous “first come, first serve” access model to an access model where high-priority
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processes are favored. Changes to the service behavior include:</p>
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<ul>
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<li>Access to camera subsystem resources, including opening and configuring a camera device, is
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awarded based on the “priority” of the client application process. Application processes with
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user-visible or foreground activities are generally given a higher-priority, making camera resource
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acquisition and use more dependable.</li>
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<li>Active camera clients for lower priority apps may be “evicted” when a higher priority
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application attempts to use the camera. In the deprecated {@link android.hardware.Camera} API,
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this results in
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{@link android.hardware.Camera.ErrorCallback#onError(int,android.hardware.Camera) onError()} being
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called for the evicted client. In the {@link android.hardware.camera2 Camera2} API, it results in
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{@link android.hardware.camera2.CameraDevice.StateCallback#onDisconnected(android.hardware.camera2.CameraDevice) onDisconnected()}
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being called for the evicted client.</li>
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<li>On devices with appropriate camera hardware, separate application processes are able to
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independently open and use separate camera devices simultaneously. However, multi-process use
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cases, where simultaneous access causes significant degradation of performance or capabilities of
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any of the open camera devices, are now detected and disallowed by the camera service. This change
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may result in “evictions” for lower priority clients even when no other app is directly
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attempting to access the same camera device.
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</li>
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<li>
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Changing the current user causes active camera clients in apps owned by the previous user account
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to be evicted. Access to the camera is limited to user profiles owned by the current device user.
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In practice, this means that a “Guest” account, for example, will not be able to leave running
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processes that use the camera subsystem when the user has switched to a different account.
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</li>
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</ul>
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<h2 id="behavior-runtime">Runtime</h2>
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<p>The ART runtime now properly implements access rules for the
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{@link java.lang.reflect.Constructor#newInstance(java.lang.Object...) newInstance()} method. This
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change fixes a problem where Dalvik was checking access rules incorrectly in previous versions.
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If your app uses the
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{@link java.lang.reflect.Constructor#newInstance(java.lang.Object...) newInstance()} method and you
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want to override access checks, call the
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{@link java.lang.reflect.Constructor#setAccessible(boolean) setAccessible()} method with the input
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parameter set to {@code true}. If your app uses the
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<a href="{@docRoot}tools/support-library/features.html#v7-appcompat">v7 appcompat library</a> or the
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<a href="{@docRoot}tools/support-library/features.html#v7-recyclerview">v7 recyclerview library</a>,
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you must update your app to use to the latest versions of these libraries. Otherwise, make sure that
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any custom classes referenced from XML are updated so that their class constructors are accessible.</p>
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<p>This preview updates the behavior of the dynamic linker. The dynamic linker now understands the
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difference between a library’s {@code soname} and its path
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(<a href="https://code.google.com/p/android/issues/detail?id=6670" class="external-link">
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public bug 6670</a>), and search by {@code soname} is now
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implemented. Apps which previously worked that have bad {@code DT_NEEDED} entries
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(usually absolute paths on the build machine’s file system) may fail when loaded.</p>
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<p>The {@code dlopen(3) RTLD_LOCAL} flag is now correctly implemented. Note that
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{@code RTLD_LOCAL} is the default, so calls to {@code dlopen(3)} that didn’t explicitly use
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{@code RTLD_LOCAL} will be affected (unless your app explicitly used {@code RTLD_GLOBAL}). With
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{@code RTLD_LOCAL}, symbols will not be made available to libraries loaded by later calls to
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{@code dlopen(3)} (as opposed to being referenced by {@code DT_NEEDED} entries).</p>
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</p>
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<h2 id="behavior-apk-validation">APK Validation</h2>
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<p>The platform now performs stricter validation of APKs. An APK is considered corrupt if a file is
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declared in the manifest but not present in the APK itself. An APK must be re-signed if any of the
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contents are removed.</p>
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<h2 id="behavior-usb">USB Connection</h2>
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<p>Device connections through the USB port are now set to charge-only mode by default. To access
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the device and its content over a USB connection, users must explicitly grant permission for such
|
||
interactions. If your app supports user interactions with the device over a USB port, take into
|
||
consideration that the interaction must be explicitly enabled.
|
||
</p>
|
||
|
||
<h2 id="behavior-afw">Android for Work Changes</h2>
|
||
<p>This preview includes the following behavior changes for Android for Work:</p>
|
||
<ul>
|
||
<li><strong>Work contacts in personal contexts.</strong> The Google Dialer
|
||
Call Log now displays work contacts when the user views past calls.
|
||
Setting
|
||
{@link android.app.admin.DevicePolicyManager#setCrossProfileCallerIdDisabled(android.content.ComponentName, boolean) setCrossProfileCallerIdDisabled()}
|
||
to {@code true} hides the work profile contacts in the Google Dialer Call Log. Work contacts can be
|
||
displayed along with personal contacts to devices over Bluetooth only if
|
||
you set {@code DevicePolicyManager.setBluetoothContactSharingDisabled()} to {@code false}. By
|
||
default, it is set to {@code true}.
|
||
</li>
|
||
<li><strong>WiFi configuration removal:</strong> WiFi configurations added by a Profile Owner
|
||
(for example, through calls to the
|
||
{@link android.net.wifi.WifiManager#addNetwork(android.net.wifi.WifiConfiguration)
|
||
addNetwork()} method) are now removed if that work profile is deleted.</li>
|
||
<li><strong>WiFi configuration lockdown:</strong> Any WiFi configuration created by an active Device
|
||
Owner can no longer be modified or deleted by the user. The user can still create and
|
||
modify their own WiFi configurations, so long as the {@link android.os.UserManager} constant
|
||
{@link android.os.UserManager#DISALLOW_CONFIG_WIFI} has not been set for that user.</li>
|
||
<li><strong>Download Work Policy Controller via Google account addition:</strong> When a Google
|
||
account that requires management via a Work Policy Controller (WPC) app is added to a device
|
||
outside of a managed context, the add account flow now prompts the user to install the
|
||
appropriate WPC. This behavior also applies to accounts added via
|
||
<strong>Settings > Accounts</strong> in the initial device setup wizard.</li>
|
||
<li><strong>Changes to specific DevicePolicyManager API behaviors:</strong>
|
||
Calling the {@link android.app.admin.DevicePolicyManager#setCameraDisabled(android.content.ComponentName,boolean) setCameraDisabled()}
|
||
method affects the camera for the calling user only; calling it from the managed profile doesn’t
|
||
affect camera apps running on the primary user. In addition, the
|
||
{@link android.app.admin.DevicePolicyManager#setKeyguardDisabledFeatures(android.content.ComponentName,int) setKeyguardDisabledFeatures()}
|
||
method is now available for Profile Owners, in addition to Device Owners. A Profile Owner can set
|
||
these keyguard restrictions:
|
||
<ul>
|
||
<li>{@link android.app.admin.DevicePolicyManager#KEYGUARD_DISABLE_TRUST_AGENTS} and
|
||
{@link android.app.admin.DevicePolicyManager#KEYGUARD_DISABLE_FINGERPRINT}, which affect the
|
||
keyguard settings for the profile’s parent user.</li>
|
||
<li>{@link android.app.admin.DevicePolicyManager#KEYGUARD_DISABLE_UNREDACTED_NOTIFICATIONS}, which
|
||
only affects notifications generated by applications in the managed profile.</li>
|
||
</ul>
|
||
</li>
|
||
</ul>
|