android_frameworks_base/libs/hwui/FrameInfoVisualizer.cpp
Matt Sarett de97307362 Make FrameInfoVisualizer use an IRenderPipeline to draw
Removing the direct uses of the BakedOpRenderer should make
it easier for the SkiaGL pipeline to take advantage of these
debugging features.

Test: Verified that debug.hwui.show_dirty_regions and
debug.hwui.profile still behave as expected.

BUG:32370375

Change-Id: I2818bda4a18ec183c9c39ca080ad34a4dc89b5cd
2016-10-25 17:44:55 -04:00

268 lines
8.9 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "FrameInfoVisualizer.h"
#include "BakedOpRenderer.h"
#include "IProfileRenderer.h"
#include "utils/Color.h"
#include <cutils/compiler.h>
#include <array>
#define RETURN_IF_PROFILING_DISABLED() if (CC_LIKELY(mType == ProfileType::None)) return
#define RETURN_IF_DISABLED() if (CC_LIKELY(mType == ProfileType::None && !mShowDirtyRegions)) return
#define PROFILE_DRAW_WIDTH 3
#define PROFILE_DRAW_THRESHOLD_STROKE_WIDTH 2
#define PROFILE_DRAW_DP_PER_MS 7
namespace android {
namespace uirenderer {
// Must be NUM_ELEMENTS in size
static const SkColor THRESHOLD_COLOR = Color::Green_500;
static const SkColor BAR_FAST_MASK = 0x8FFFFFFF;
static const SkColor BAR_JANKY_MASK = 0xDFFFFFFF;
// We could get this from TimeLord and use the actual frame interval, but
// this is good enough
#define FRAME_THRESHOLD 16
#define FRAME_THRESHOLD_NS 16000000
struct BarSegment {
FrameInfoIndex start;
FrameInfoIndex end;
SkColor color;
};
static const std::array<BarSegment,7> Bar {{
{ FrameInfoIndex::IntendedVsync, FrameInfoIndex::HandleInputStart, Color::Teal_700 },
{ FrameInfoIndex::HandleInputStart, FrameInfoIndex::PerformTraversalsStart, Color::Green_700 },
{ FrameInfoIndex::PerformTraversalsStart, FrameInfoIndex::DrawStart, Color::LightGreen_700 },
{ FrameInfoIndex::DrawStart, FrameInfoIndex::SyncStart, Color::Blue_500 },
{ FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart, Color::LightBlue_300 },
{ FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers, Color::Red_500},
{ FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted, Color::Orange_500},
}};
static int dpToPx(int dp, float density) {
return (int) (dp * density + 0.5f);
}
FrameInfoVisualizer::FrameInfoVisualizer(FrameInfoSource& source)
: mFrameSource(source) {
setDensity(1);
}
FrameInfoVisualizer::~FrameInfoVisualizer() {
destroyData();
}
void FrameInfoVisualizer::setDensity(float density) {
if (CC_UNLIKELY(mDensity != density)) {
mDensity = density;
mVerticalUnit = dpToPx(PROFILE_DRAW_DP_PER_MS, density);
mThresholdStroke = dpToPx(PROFILE_DRAW_THRESHOLD_STROKE_WIDTH, density);
}
}
void FrameInfoVisualizer::unionDirty(SkRect* dirty) {
RETURN_IF_DISABLED();
// Not worth worrying about minimizing the dirty region for debugging, so just
// dirty the entire viewport.
if (dirty) {
mDirtyRegion = *dirty;
dirty->setEmpty();
}
}
void FrameInfoVisualizer::draw(IProfileRenderer& renderer) {
RETURN_IF_DISABLED();
if (mShowDirtyRegions) {
mFlashToggle = !mFlashToggle;
if (mFlashToggle) {
SkPaint paint;
paint.setColor(0x7fff0000);
renderer.drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop,
mDirtyRegion.fRight, mDirtyRegion.fBottom, paint);
}
}
if (mType == ProfileType::Bars) {
// Patch up the current frame to pretend we ended here. CanvasContext
// will overwrite these values with the real ones after we return.
// This is a bit nicer looking than the vague green bar, as we have
// valid data for almost all the stages and a very good idea of what
// the issue stage will look like, too
FrameInfo& info = mFrameSource.back();
info.markSwapBuffers();
info.markFrameCompleted();
initializeRects(renderer.getViewportHeight(), renderer.getViewportWidth());
drawGraph(renderer);
drawThreshold(renderer);
}
}
void FrameInfoVisualizer::createData() {
if (mFastRects.get()) return;
mFastRects.reset(new float[mFrameSource.capacity() * 4]);
mJankyRects.reset(new float[mFrameSource.capacity() * 4]);
}
void FrameInfoVisualizer::destroyData() {
mFastRects.reset(nullptr);
mJankyRects.reset(nullptr);
}
void FrameInfoVisualizer::initializeRects(const int baseline, const int width) {
// Target the 95% mark for the current frame
float right = width * .95;
float baseLineWidth = right / mFrameSource.capacity();
mNumFastRects = 0;
mNumJankyRects = 0;
int fast_i = 0, janky_i = 0;
// Set the bottom of all the shapes to the baseline
for (int fi = mFrameSource.size() - 1; fi >= 0; fi--) {
if (mFrameSource[fi][FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame) {
continue;
}
float lineWidth = baseLineWidth;
float* rect;
int ri;
// Rects are LTRB
if (mFrameSource[fi].totalDuration() <= FRAME_THRESHOLD_NS) {
rect = mFastRects.get();
ri = fast_i;
fast_i += 4;
mNumFastRects++;
} else {
rect = mJankyRects.get();
ri = janky_i;
janky_i += 4;
mNumJankyRects++;
lineWidth *= 2;
}
rect[ri + 0] = right - lineWidth;
rect[ri + 1] = baseline;
rect[ri + 2] = right;
rect[ri + 3] = baseline;
right -= lineWidth;
}
}
void FrameInfoVisualizer::nextBarSegment(FrameInfoIndex start, FrameInfoIndex end) {
int fast_i = (mNumFastRects - 1) * 4;
int janky_i = (mNumJankyRects - 1) * 4;;
for (size_t fi = 0; fi < mFrameSource.size(); fi++) {
if (mFrameSource[fi][FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame) {
continue;
}
float* rect;
int ri;
// Rects are LTRB
if (mFrameSource[fi].totalDuration() <= FRAME_THRESHOLD_NS) {
rect = mFastRects.get();
ri = fast_i;
fast_i -= 4;
} else {
rect = mJankyRects.get();
ri = janky_i;
janky_i -= 4;
}
// Set the bottom to the old top (build upwards)
rect[ri + 3] = rect[ri + 1];
// Move the top up by the duration
rect[ri + 1] -= mVerticalUnit * durationMS(fi, start, end);
}
}
void FrameInfoVisualizer::drawGraph(IProfileRenderer& renderer) {
SkPaint paint;
for (size_t i = 0; i < Bar.size(); i++) {
nextBarSegment(Bar[i].start, Bar[i].end);
paint.setColor(Bar[i].color & BAR_FAST_MASK);
renderer.drawRects(mFastRects.get(), mNumFastRects * 4, paint);
paint.setColor(Bar[i].color & BAR_JANKY_MASK);
renderer.drawRects(mJankyRects.get(), mNumJankyRects * 4, paint);
}
}
void FrameInfoVisualizer::drawThreshold(IProfileRenderer& renderer) {
SkPaint paint;
paint.setColor(THRESHOLD_COLOR);
float yLocation = renderer.getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit);
renderer.drawRect(0.0f,
yLocation - mThresholdStroke/2,
renderer.getViewportWidth(),
yLocation + mThresholdStroke/2,
paint);
}
bool FrameInfoVisualizer::consumeProperties() {
bool changed = false;
ProfileType newType = Properties::getProfileType();
if (newType != mType) {
mType = newType;
if (mType == ProfileType::None) {
destroyData();
} else {
createData();
}
changed = true;
}
bool showDirty = Properties::showDirtyRegions;
if (showDirty != mShowDirtyRegions) {
mShowDirtyRegions = showDirty;
changed = true;
}
return changed;
}
void FrameInfoVisualizer::dumpData(int fd) {
RETURN_IF_PROFILING_DISABLED();
// This method logs the last N frames (where N is <= mDataSize) since the
// last call to dumpData(). In other words if there's a dumpData(), draw frame,
// dumpData(), the last dumpData() should only log 1 frame.
FILE *file = fdopen(fd, "a");
fprintf(file, "\n\tDraw\tPrepare\tProcess\tExecute\n");
for (size_t i = 0; i < mFrameSource.size(); i++) {
if (mFrameSource[i][FrameInfoIndex::IntendedVsync] <= mLastFrameLogged) {
continue;
}
mLastFrameLogged = mFrameSource[i][FrameInfoIndex::IntendedVsync];
fprintf(file, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n",
durationMS(i, FrameInfoIndex::IntendedVsync, FrameInfoIndex::SyncStart),
durationMS(i, FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart),
durationMS(i, FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers),
durationMS(i, FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted));
}
fflush(file);
}
} /* namespace uirenderer */
} /* namespace android */