this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
27 lines
583 B
Makefile
27 lines
583 B
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= CameraServiceTest.cpp
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LOCAL_MODULE:= CameraServiceTest
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LOCAL_MODULE_TAGS := tests
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LOCAL_C_INCLUDES += \
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frameworks/base/libs
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LOCAL_CFLAGS :=
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LOCAL_SHARED_LIBRARIES += \
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libbinder \
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libcutils \
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libutils \
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libui \
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libcamera_client \
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libgui
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# Disable it because the ISurface interface may change, and before we have a
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# chance to fix this test, we don't want to break normal builds.
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#include $(BUILD_EXECUTABLE)
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