John Reck e4267ea4f2 Even FASTER damage calculations!
* Now with more native!
 * Less matrix math thanks to bulk-property-update support!
 * Zero JNI on the View.damageInParent() path!
 * Fully aware of RT-driven animators!
 * Likely full of new and exciting bugs!
 * But it also fixes at least 1 existing invalidate bug!

Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
2014-06-04 12:21:26 -07:00
2014-06-04 12:21:26 -07:00
2014-06-04 12:21:26 -07:00
2013-09-12 19:07:28 -07:00
2014-06-03 07:42:52 -07:00
2014-05-31 16:41:35 -07:00
2014-04-21 16:11:51 -07:00
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