e392499273
The current OpenGL ES 2.0 HardwareRenderer will fail and does not even attempt to create a Canvas. The next step will be to create a new native-backed Canvas that relies on OpenGL ES 2.0 and bypasses the current OpenGL ES 1.0 implementation done in Skia. Change-Id: I7a8e9f87f316e9137ef191bb5609213e160eaa4c