Romain Guy e3095e0c1e Apply 3D transformations to gradient shaders.
This fixes only linear gradients. Sweep and radial gradients, as well as
bitmap shaders, will be fixed in a future commit.

Change-Id: I4eee4ff62e9bbf3b9339fc111a780167449ecfef
2010-10-06 16:57:29 -07:00
..
2010-10-01 16:36:14 -07:00