55ef6167a2c235bd88c7216238b2001b46795b79 Change-Id: I02d4890d181655dfd0a14c188468db512559d27b Merged-In: I02d4890d181655dfd0a14c188468db512559d27b
81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
/*
|
|
* Copyright (C) 2017 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "BenchmarkHelpers.h"
|
|
|
|
#include "android-base/stringprintf.h"
|
|
#include "androidfw/AssetManager.h"
|
|
#include "androidfw/AssetManager2.h"
|
|
|
|
namespace android {
|
|
|
|
void GetResourceBenchmarkOld(const std::vector<std::string>& paths, const ResTable_config* config,
|
|
uint32_t resid, benchmark::State& state) {
|
|
AssetManager assetmanager;
|
|
for (const std::string& path : paths) {
|
|
if (!assetmanager.addAssetPath(String8(path.c_str()), nullptr /* cookie */,
|
|
false /* appAsLib */, false /* isSystemAssets */)) {
|
|
state.SkipWithError(base::StringPrintf("Failed to load assets %s", path.c_str()).c_str());
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Make sure to force creation of the ResTable first, or else the configuration doesn't get set.
|
|
const ResTable& table = assetmanager.getResources(true);
|
|
if (config != nullptr) {
|
|
assetmanager.setConfiguration(*config);
|
|
}
|
|
|
|
Res_value value;
|
|
ResTable_config selected_config;
|
|
uint32_t flags;
|
|
uint32_t last_ref = 0u;
|
|
|
|
while (state.KeepRunning()) {
|
|
ssize_t block = table.getResource(resid, &value, false /*may_be_bag*/, 0u /*density*/, &flags,
|
|
&selected_config);
|
|
table.resolveReference(&value, block, &last_ref, &flags, &selected_config);
|
|
}
|
|
}
|
|
|
|
void GetResourceBenchmark(const std::vector<std::string>& paths, const ResTable_config* config,
|
|
uint32_t resid, benchmark::State& state) {
|
|
std::vector<std::unique_ptr<const ApkAssets>> apk_assets;
|
|
std::vector<const ApkAssets*> apk_assets_ptrs;
|
|
for (const std::string& path : paths) {
|
|
std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path);
|
|
if (apk == nullptr) {
|
|
state.SkipWithError(base::StringPrintf("Failed to load assets %s", path.c_str()).c_str());
|
|
return;
|
|
}
|
|
apk_assets_ptrs.push_back(apk.get());
|
|
apk_assets.push_back(std::move(apk));
|
|
}
|
|
|
|
AssetManager2 assetmanager;
|
|
assetmanager.SetApkAssets(apk_assets_ptrs);
|
|
if (config != nullptr) {
|
|
assetmanager.SetConfiguration(*config);
|
|
}
|
|
|
|
while (state.KeepRunning()) {
|
|
auto value = assetmanager.GetResource(resid);
|
|
assetmanager.ResolveReference(*value);
|
|
}
|
|
}
|
|
|
|
} // namespace android
|