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android_frameworks_base
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android_frameworks_base
/
opengl
/
libagl
History
The Android Open Source Project
fb234bbe5e
merge from open-source master
...
Change-Id: I022d0781a232396e2b8a67a420ecf50e64b87d8c
2010-05-12 11:58:14 -07:00
..
Android.mk
merge from open-source master
2010-05-12 11:58:14 -07:00
array.cpp
…
array.h
…
BufferObjectManager.cpp
…
BufferObjectManager.h
…
context.h
…
copybit.cpp
get rid off the YUV formats at the libui layer
2010-02-16 17:33:37 -08:00
copybit.h
…
dxt.cpp
…
dxt.h
…
egl.cpp
Proper EGLImageKHR error handling
2010-02-04 17:04:53 -08:00
fixed_asm.S
…
fp.cpp
…
fp.h
…
iterators.S
…
light.cpp
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
2010-02-03 12:13:15 -08:00
light.h
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
2010-02-03 12:13:15 -08:00
matrix.cpp
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
2010-02-03 12:13:15 -08:00
matrix.h
…
mipmap.cpp
…
primitives.cpp
…
primitives.h
…
state.cpp
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2010-03-25 20:21:12 -07:00
state.h
…
texture.cpp
merge from open-source master
2010-05-12 11:58:14 -07:00
texture.h
…
TextureObjectManager.cpp
…
TextureObjectManager.h
…
Tokenizer.cpp
…
Tokenizer.h
…
TokenManager.cpp
…
TokenManager.h
…
vertex.cpp
…
vertex.h
…