deeda3d337
Change-Id: Iee9cf4f719f6f1917507b69189ad114fa365917b
167 lines
5.6 KiB
C++
167 lines
5.6 KiB
C++
/*
|
|
* Copyright (C) 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
|
|
#define ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
|
|
|
|
#include <utils/RefBase.h>
|
|
|
|
#include "Renderer.h"
|
|
#include "Snapshot.h"
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
/**
|
|
* Abstract Renderer subclass, which implements Canvas state methods.
|
|
*
|
|
* Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
|
|
* Renderer interface. Drawing and recording classes that extend StatefulBaseRenderer will have
|
|
* different use cases:
|
|
*
|
|
* Drawing subclasses (i.e. OpenGLRenderer) can query attributes (such as transform) or hook into
|
|
* changes (e.g. save/restore) with minimal surface area for manipulating the stack itself.
|
|
*
|
|
* Recording subclasses (i.e. DisplayListRenderer) can both record and pass through state operations
|
|
* to StatefulBaseRenderer, so that not only will querying operations work (getClip/Matrix), but so
|
|
* that quickRejection can also be used.
|
|
*/
|
|
class StatefulBaseRenderer : public Renderer {
|
|
public:
|
|
StatefulBaseRenderer();
|
|
|
|
virtual status_t prepare(bool opaque) {
|
|
return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
|
|
}
|
|
|
|
/**
|
|
* Initialize the first snapshot, computing the projection matrix,
|
|
* and stores the dimensions of the render target.
|
|
*/
|
|
void initializeViewport(int width, int height);
|
|
void initializeSaveStack(float clipLeft, float clipTop, float clipRight, float clipBottom);
|
|
|
|
// getters
|
|
bool hasRectToRectTransform() const {
|
|
return CC_LIKELY(currentTransform()->rectToRect());
|
|
}
|
|
|
|
// Save (layer)
|
|
virtual int getSaveCount() const { return mSaveCount; }
|
|
virtual int save(int flags);
|
|
virtual void restore();
|
|
virtual void restoreToCount(int saveCount);
|
|
//virtual int saveLayer(float left, float top, float right, float bottom,
|
|
// int alpha, SkXfermode::Mode mode, int flags);
|
|
|
|
// Matrix
|
|
virtual void getMatrix(SkMatrix* outMatrix) const;
|
|
virtual void translate(float dx, float dy, float dz = 0.0f);
|
|
virtual void rotate(float degrees);
|
|
virtual void scale(float sx, float sy);
|
|
virtual void skew(float sx, float sy);
|
|
|
|
virtual void setMatrix(const SkMatrix* matrix);
|
|
void setMatrix(const Matrix4& matrix); // internal only convenience method
|
|
virtual void concatMatrix(const SkMatrix* matrix);
|
|
void concatMatrix(const Matrix4& matrix); // internal only convenience method
|
|
|
|
// Clip
|
|
virtual const Rect& getLocalClipBounds() const { return mSnapshot->getLocalClip(); }
|
|
|
|
virtual bool quickRejectConservative(float left, float top, float right, float bottom) const;
|
|
|
|
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
|
|
virtual bool clipPath(const SkPath* path, SkRegion::Op op);
|
|
virtual bool clipRegion(const SkRegion* region, SkRegion::Op op);
|
|
|
|
/**
|
|
* Does not support different clipping Ops (that is, every call to setClippingOutline is
|
|
* effectively using SkRegion::kReplaceOp)
|
|
*
|
|
* The clipping outline is independent from the regular clip.
|
|
*/
|
|
void setClippingOutline(LinearAllocator& allocator, const Outline* outline);
|
|
|
|
protected:
|
|
const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); }
|
|
|
|
int getWidth() { return mWidth; }
|
|
int getHeight() { return mHeight; }
|
|
|
|
// Save
|
|
int saveSnapshot(int flags);
|
|
void restoreSnapshot();
|
|
|
|
// allows subclasses to control what value is stored in snapshot's fbo field in
|
|
// initializeSaveStack
|
|
virtual GLuint getTargetFbo() const {
|
|
return -1;
|
|
}
|
|
|
|
// Clip
|
|
bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
|
|
bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
|
|
|
|
/**
|
|
* Called just after a restore has occurred. The 'removed' snapshot popped from the stack,
|
|
* 'restored' snapshot has become the top/current.
|
|
*
|
|
* Subclasses can override this method to handle layer restoration
|
|
*/
|
|
virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {};
|
|
|
|
inline const Rect* currentClipRect() const {
|
|
return mSnapshot->clipRect;
|
|
}
|
|
|
|
inline const mat4* currentTransform() const {
|
|
return mSnapshot->transform;
|
|
}
|
|
|
|
inline const Snapshot* currentSnapshot() const {
|
|
return mSnapshot != NULL ? mSnapshot.get() : mFirstSnapshot.get();
|
|
}
|
|
|
|
inline const Snapshot* firstSnapshot() const {
|
|
return mFirstSnapshot.get();
|
|
}
|
|
|
|
// indicites that the clip has been changed since the last time it was consumed
|
|
bool mDirtyClip;
|
|
|
|
private:
|
|
// Dimensions of the drawing surface
|
|
int mWidth, mHeight;
|
|
|
|
// Number of saved states
|
|
int mSaveCount;
|
|
|
|
// Base state
|
|
sp<Snapshot> mFirstSnapshot;
|
|
|
|
protected:
|
|
// Current state
|
|
// TODO: should become private, once hooks needed by OpenGLRenderer are added
|
|
sp<Snapshot> mSnapshot;
|
|
|
|
}; // class StatefulBaseRenderer
|
|
|
|
}; // namespace uirenderer
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
|