186 lines
5.2 KiB
Java
186 lines
5.2 KiB
Java
/*
|
|
* Copyright (C) 2008 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
package android.renderscript;
|
|
|
|
|
|
import android.util.Config;
|
|
import android.util.Log;
|
|
|
|
|
|
/**
|
|
* @hide
|
|
*
|
|
**/
|
|
public class ProgramVertex extends BaseObj {
|
|
public static final int MAX_LIGHT = 8;
|
|
|
|
ProgramVertex(int id, RenderScript rs) {
|
|
super(rs);
|
|
mID = id;
|
|
}
|
|
|
|
public void bindAllocation(MatrixAllocation va) {
|
|
mRS.nProgramVertexBindAllocation(mID, va.mAlloc.mID);
|
|
}
|
|
|
|
|
|
public static class Builder {
|
|
RenderScript mRS;
|
|
Element mIn;
|
|
Element mOut;
|
|
Light[] mLights;
|
|
int mLightCount;
|
|
boolean mTextureMatrixEnable;
|
|
|
|
|
|
public Builder(RenderScript rs, Element in, Element out) {
|
|
mRS = rs;
|
|
mIn = in;
|
|
mOut = out;
|
|
mLights = new Light[MAX_LIGHT];
|
|
mLightCount = 0;
|
|
}
|
|
|
|
public void setTextureMatrixEnable(boolean enable) {
|
|
mTextureMatrixEnable = enable;
|
|
}
|
|
|
|
public void addLight(Light l) throws IllegalStateException {
|
|
if(mLightCount >= MAX_LIGHT) {
|
|
throw new IllegalArgumentException("Max light count exceeded.");
|
|
}
|
|
mLights[mLightCount] = l;
|
|
mLightCount++;
|
|
}
|
|
|
|
|
|
|
|
static synchronized ProgramVertex internalCreate(RenderScript rs, Builder b) {
|
|
int inID = 0;
|
|
int outID = 0;
|
|
if (b.mIn != null) {
|
|
inID = b.mIn.mID;
|
|
}
|
|
if (b.mOut != null) {
|
|
outID = b.mOut.mID;
|
|
}
|
|
rs.nProgramVertexBegin(inID, outID);
|
|
for(int ct=0; ct < b.mLightCount; ct++) {
|
|
rs.nProgramVertexAddLight(b.mLights[ct].mID);
|
|
}
|
|
rs.nProgramVertexSetTextureMatrixEnable(b.mTextureMatrixEnable);
|
|
int id = rs.nProgramVertexCreate();
|
|
return new ProgramVertex(id, rs);
|
|
}
|
|
|
|
public ProgramVertex create() {
|
|
return internalCreate(mRS, this);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public static class MatrixAllocation {
|
|
static final int MODELVIEW_OFFSET = 0;
|
|
static final int PROJECTION_OFFSET = 16;
|
|
static final int TEXTURE_OFFSET = 32;
|
|
|
|
Matrix mModel;
|
|
Matrix mProjection;
|
|
Matrix mTexture;
|
|
|
|
public Allocation mAlloc;
|
|
|
|
public MatrixAllocation(RenderScript rs) {
|
|
mModel = new Matrix();
|
|
mProjection = new Matrix();
|
|
mTexture = new Matrix();
|
|
|
|
mAlloc = Allocation.createSized(rs, Element.USER_FLOAT, 48);
|
|
mAlloc.subData1D(MODELVIEW_OFFSET, 16, mModel.mMat);
|
|
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
|
mAlloc.subData1D(TEXTURE_OFFSET, 16, mTexture.mMat);
|
|
}
|
|
|
|
public void destroy() {
|
|
mAlloc.destroy();
|
|
mAlloc = null;
|
|
}
|
|
|
|
public void loadModelview(Matrix m) {
|
|
mModel = m;
|
|
mAlloc.subData1D(MODELVIEW_OFFSET, 16, m.mMat);
|
|
}
|
|
|
|
public void loadProjection(Matrix m) {
|
|
mProjection = m;
|
|
mAlloc.subData1D(PROJECTION_OFFSET, 16, m.mMat);
|
|
}
|
|
|
|
public void loadTexture(Matrix m) {
|
|
mTexture = m;
|
|
mAlloc.subData1D(TEXTURE_OFFSET, 16, m.mMat);
|
|
}
|
|
|
|
public void setupOrthoWindow(int w, int h) {
|
|
mProjection.loadOrtho(0,w, h,0, -1,1);
|
|
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
|
}
|
|
|
|
public void setupOrthoNormalized(int w, int h) {
|
|
// range -1,1 in the narrow axis.
|
|
if(w > h) {
|
|
float aspect = ((float)w) / h;
|
|
mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1);
|
|
} else {
|
|
float aspect = ((float)h) / w;
|
|
mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1);
|
|
}
|
|
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
|
}
|
|
|
|
public void setupProjectionNormalized(int w, int h) {
|
|
// range -1,1 in the narrow axis at z = 0.
|
|
Matrix m1 = new Matrix();
|
|
Matrix m2 = new Matrix();
|
|
|
|
if(w > h) {
|
|
float aspect = ((float)w) / h;
|
|
m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
|
|
} else {
|
|
float aspect = ((float)h) / w;
|
|
m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
|
|
}
|
|
|
|
m2.loadRotate(180, 0, 1, 0);
|
|
m1.loadMultiply(m1, m2);
|
|
|
|
m2.loadScale(-2, 2, 1);
|
|
m1.loadMultiply(m1, m2);
|
|
|
|
m2.loadTranslate(0, 0, 2);
|
|
m1.loadMultiply(m1, m2);
|
|
|
|
mProjection = m1;
|
|
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|