RGBA16F bitmaps used as an SkBitmapShader would not set the hasLinearTexture flag in the program description, causing a shader to be generated without the proper opto-electronic transfer function. Bug: 35482305 Test: bit -t CtsUiRenderingTestCases:android.uirendering.cts.testclasses.Rgba16fTests Change-Id: I23354f8189a6b27b677eac9df82677e91282a31d
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