8a985d24ce
Change-Id: I5a84e8e93ac99b5ed0212b37bf66efa5e53864be
728 lines
25 KiB
Java
728 lines
25 KiB
Java
/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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// This source file is automatically generated
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package android.opengl;
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import java.nio.Buffer;
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public class GLES11 extends GLES10 {
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public static final int GL_ACTIVE_TEXTURE = 0x84E0;
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public static final int GL_ADD_SIGNED = 0x8574;
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public static final int GL_ALPHA_SCALE = 0x0D1C;
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public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
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public static final int GL_ALPHA_TEST_REF = 0x0BC2;
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public static final int GL_ARRAY_BUFFER = 0x8892;
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public static final int GL_ARRAY_BUFFER_BINDING = 0x8894;
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public static final int GL_BLEND_DST = 0x0BE0;
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public static final int GL_BLEND_SRC = 0x0BE1;
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public static final int GL_BUFFER_ACCESS = 0x88BB;
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public static final int GL_BUFFER_SIZE = 0x8764;
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public static final int GL_BUFFER_USAGE = 0x8765;
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public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
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public static final int GL_CLIP_PLANE0 = 0x3000;
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public static final int GL_CLIP_PLANE1 = 0x3001;
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public static final int GL_CLIP_PLANE2 = 0x3002;
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public static final int GL_CLIP_PLANE3 = 0x3003;
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public static final int GL_CLIP_PLANE4 = 0x3004;
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public static final int GL_CLIP_PLANE5 = 0x3005;
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public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
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public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
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public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
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public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
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public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
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public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
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public static final int GL_COLOR_WRITEMASK = 0x0C23;
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public static final int GL_COMBINE = 0x8570;
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public static final int GL_COMBINE_ALPHA = 0x8572;
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public static final int GL_COMBINE_RGB = 0x8571;
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public static final int GL_CONSTANT = 0x8576;
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public static final int GL_COORD_REPLACE_OES = 0x8862;
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public static final int GL_CULL_FACE_MODE = 0x0B45;
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public static final int GL_CURRENT_COLOR = 0x0B00;
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public static final int GL_CURRENT_NORMAL = 0x0B02;
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public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
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public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
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public static final int GL_DEPTH_FUNC = 0x0B74;
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public static final int GL_DEPTH_RANGE = 0x0B70;
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public static final int GL_DEPTH_WRITEMASK = 0x0B72;
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public static final int GL_DOT3_RGB = 0x86AE;
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public static final int GL_DOT3_RGBA = 0x86AF;
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public static final int GL_DYNAMIC_DRAW = 0x88E8;
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public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
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public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
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public static final int GL_FRONT_FACE = 0x0B46;
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public static final int GL_GENERATE_MIPMAP = 0x8191;
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public static final int GL_GENERATE_MIPMAP_HINT = 0x8192;
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public static final int GL_INTERPOLATE = 0x8575;
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public static final int GL_LINE_WIDTH = 0x0B21;
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public static final int GL_LOGIC_OP_MODE = 0x0BF0;
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public static final int GL_MATRIX_MODE = 0x0BA0;
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public static final int GL_MAX_CLIP_PLANES = 0x0D32;
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public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
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public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D;
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public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
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public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
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public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
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public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
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public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
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public static final int GL_OPERAND0_ALPHA = 0x8598;
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public static final int GL_OPERAND0_RGB = 0x8590;
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public static final int GL_OPERAND1_ALPHA = 0x8599;
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public static final int GL_OPERAND1_RGB = 0x8591;
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public static final int GL_OPERAND2_ALPHA = 0x859A;
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public static final int GL_OPERAND2_RGB = 0x8592;
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public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129;
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public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
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public static final int GL_POINT_SIZE = 0x0B11;
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public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F;
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public static final int GL_POINT_SIZE_ARRAY_OES = 0x8B9C;
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public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C;
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public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B;
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public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A;
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public static final int GL_POINT_SIZE_MAX = 0x8127;
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public static final int GL_POINT_SIZE_MIN = 0x8126;
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public static final int GL_POINT_SPRITE_OES = 0x8861;
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public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
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public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
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public static final int GL_PREVIOUS = 0x8578;
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public static final int GL_PRIMARY_COLOR = 0x8577;
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public static final int GL_PROJECTION_MATRIX = 0x0BA7;
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public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E;
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public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
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public static final int GL_RGB_SCALE = 0x8573;
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public static final int GL_SAMPLE_BUFFERS = 0x80A8;
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public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
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public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
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public static final int GL_SAMPLES = 0x80A9;
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public static final int GL_SCISSOR_BOX = 0x0C10;
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public static final int GL_SHADE_MODEL = 0x0B54;
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public static final int GL_SRC0_ALPHA = 0x8588;
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public static final int GL_SRC0_RGB = 0x8580;
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public static final int GL_SRC1_ALPHA = 0x8589;
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public static final int GL_SRC1_RGB = 0x8581;
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public static final int GL_SRC2_ALPHA = 0x858A;
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public static final int GL_SRC2_RGB = 0x8582;
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public static final int GL_STATIC_DRAW = 0x88E4;
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public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
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public static final int GL_STENCIL_FAIL = 0x0B94;
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public static final int GL_STENCIL_FUNC = 0x0B92;
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public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
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public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
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public static final int GL_STENCIL_REF = 0x0B97;
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public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
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public static final int GL_STENCIL_WRITEMASK = 0x0B98;
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public static final int GL_SUBTRACT = 0x84E7;
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public static final int GL_TEXTURE_BINDING_2D = 0x8069;
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public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
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public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
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public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
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public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
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public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
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public static final int GL_TEXTURE_MATRIX = 0x0BA8;
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public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F;
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public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
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public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
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public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
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public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
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public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
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public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
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public static final int GL_VIEWPORT = 0x0BA2;
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public static final int GL_WRITE_ONLY = 0x88B9;
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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}
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private static Buffer _pointSizePointerOES;
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// C function void glBindBuffer ( GLenum target, GLuint buffer )
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public static native void glBindBuffer(
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int target,
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int buffer
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);
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// C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
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public static native void glBufferData(
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int target,
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int size,
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java.nio.Buffer data,
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int usage
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);
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// C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
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public static native void glBufferSubData(
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int target,
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int offset,
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int size,
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java.nio.Buffer data
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);
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// C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
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public static native void glClipPlanef(
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int plane,
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float[] equation,
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int offset
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);
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// C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
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public static native void glClipPlanef(
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int plane,
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java.nio.FloatBuffer equation
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);
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// C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
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public static native void glClipPlanex(
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int plane,
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int[] equation,
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int offset
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);
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// C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
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public static native void glClipPlanex(
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int plane,
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java.nio.IntBuffer equation
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);
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// C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
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public static native void glColor4ub(
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byte red,
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byte green,
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byte blue,
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byte alpha
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);
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// C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
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public static native void glColorPointer(
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int size,
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int type,
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int stride,
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int offset
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);
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// C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
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public static native void glDeleteBuffers(
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int n,
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int[] buffers,
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int offset
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);
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// C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
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public static native void glDeleteBuffers(
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int n,
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java.nio.IntBuffer buffers
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);
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// C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
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public static native void glDrawElements(
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int mode,
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int count,
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int type,
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int offset
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);
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// C function void glGenBuffers ( GLsizei n, GLuint *buffers )
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public static native void glGenBuffers(
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int n,
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int[] buffers,
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int offset
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);
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// C function void glGenBuffers ( GLsizei n, GLuint *buffers )
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public static native void glGenBuffers(
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int n,
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java.nio.IntBuffer buffers
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);
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// C function void glGetBooleanv ( GLenum pname, GLboolean *params )
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public static native void glGetBooleanv(
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int pname,
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boolean[] params,
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int offset
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);
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// C function void glGetBooleanv ( GLenum pname, GLboolean *params )
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public static native void glGetBooleanv(
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
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public static native void glGetBufferParameteriv(
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int target,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
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public static native void glGetBufferParameteriv(
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int target,
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
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public static native void glGetClipPlanef(
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int pname,
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float[] eqn,
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int offset
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);
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// C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
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public static native void glGetClipPlanef(
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int pname,
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java.nio.FloatBuffer eqn
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);
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// C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
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public static native void glGetClipPlanex(
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int pname,
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int[] eqn,
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int offset
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);
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// C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
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public static native void glGetClipPlanex(
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int pname,
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java.nio.IntBuffer eqn
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);
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// C function void glGetFixedv ( GLenum pname, GLfixed *params )
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public static native void glGetFixedv(
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetFixedv ( GLenum pname, GLfixed *params )
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public static native void glGetFixedv(
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glGetFloatv ( GLenum pname, GLfloat *params )
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public static native void glGetFloatv(
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int pname,
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float[] params,
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int offset
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);
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// C function void glGetFloatv ( GLenum pname, GLfloat *params )
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public static native void glGetFloatv(
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int pname,
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java.nio.FloatBuffer params
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);
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// C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
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public static native void glGetLightfv(
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int light,
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int pname,
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float[] params,
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int offset
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);
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// C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
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public static native void glGetLightfv(
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int light,
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int pname,
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java.nio.FloatBuffer params
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);
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// C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
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public static native void glGetLightxv(
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int light,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
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public static native void glGetLightxv(
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int light,
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
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public static native void glGetMaterialfv(
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int face,
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int pname,
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float[] params,
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int offset
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);
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// C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
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public static native void glGetMaterialfv(
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int face,
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int pname,
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java.nio.FloatBuffer params
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);
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// C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
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public static native void glGetMaterialxv(
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int face,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
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public static native void glGetMaterialxv(
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int face,
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )
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public static native void glGetTexEnvfv(
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int env,
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int pname,
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float[] params,
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int offset
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);
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// C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )
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public static native void glGetTexEnvfv(
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int env,
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int pname,
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java.nio.FloatBuffer params
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);
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// C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
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public static native void glGetTexEnviv(
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int env,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
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public static native void glGetTexEnviv(
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int env,
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int pname,
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java.nio.IntBuffer params
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);
|
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|
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// C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
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public static native void glGetTexEnvxv(
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int env,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
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public static native void glGetTexEnvxv(
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int env,
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int pname,
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java.nio.IntBuffer params
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);
|
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|
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// C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
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public static native void glGetTexParameterfv(
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int target,
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int pname,
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float[] params,
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int offset
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);
|
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|
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// C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
|
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public static native void glGetTexParameterfv(
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int target,
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int pname,
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java.nio.FloatBuffer params
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);
|
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// C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
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public static native void glGetTexParameteriv(
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int target,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
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public static native void glGetTexParameteriv(
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int target,
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
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public static native void glGetTexParameterxv(
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int target,
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int pname,
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int[] params,
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int offset
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);
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// C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
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public static native void glGetTexParameterxv(
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int target,
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int pname,
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java.nio.IntBuffer params
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);
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// C function GLboolean glIsBuffer ( GLuint buffer )
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public static native boolean glIsBuffer(
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int buffer
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);
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// C function GLboolean glIsEnabled ( GLenum cap )
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public static native boolean glIsEnabled(
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int cap
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);
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// C function GLboolean glIsTexture ( GLuint texture )
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public static native boolean glIsTexture(
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int texture
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);
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// C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )
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public static native void glNormalPointer(
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int type,
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int stride,
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int offset
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);
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// C function void glPointParameterf ( GLenum pname, GLfloat param )
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public static native void glPointParameterf(
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int pname,
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float param
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);
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// C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
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public static native void glPointParameterfv(
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int pname,
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float[] params,
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int offset
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);
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// C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
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public static native void glPointParameterfv(
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int pname,
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java.nio.FloatBuffer params
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);
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// C function void glPointParameterx ( GLenum pname, GLfixed param )
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public static native void glPointParameterx(
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int pname,
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int param
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);
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// C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
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public static native void glPointParameterxv(
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int pname,
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int[] params,
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int offset
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);
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// C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
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public static native void glPointParameterxv(
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )
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private static native void glPointSizePointerOESBounds(
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int type,
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int stride,
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java.nio.Buffer pointer,
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int remaining
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);
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public static void glPointSizePointerOES(
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int type,
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int stride,
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java.nio.Buffer pointer
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) {
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glPointSizePointerOESBounds(
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type,
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stride,
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pointer,
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pointer.remaining()
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);
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if (((type == GL_FLOAT) ||
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(type == GL_FIXED)) &&
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(stride >= 0)) {
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_pointSizePointerOES = pointer;
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}
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}
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// C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
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public static native void glTexCoordPointer(
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int size,
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int type,
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int stride,
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int offset
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);
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// C function void glTexEnvi ( GLenum target, GLenum pname, GLint param )
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public static native void glTexEnvi(
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int target,
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int pname,
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int param
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);
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// C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
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public static native void glTexEnviv(
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int target,
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int pname,
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int[] params,
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|
int offset
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);
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// C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
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public static native void glTexEnviv(
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int target,
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int pname,
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java.nio.IntBuffer params
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);
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// C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
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|
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public static native void glTexParameterfv(
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int target,
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int pname,
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|
float[] params,
|
|
int offset
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|
);
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|
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// C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
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|
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public static native void glTexParameterfv(
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int target,
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int pname,
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|
java.nio.FloatBuffer params
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|
);
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// C function void glTexParameteri ( GLenum target, GLenum pname, GLint param )
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|
public static native void glTexParameteri(
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|
int target,
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|
int pname,
|
|
int param
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|
);
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|
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// C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
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|
|
public static native void glTexParameteriv(
|
|
int target,
|
|
int pname,
|
|
int[] params,
|
|
int offset
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|
);
|
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|
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// C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
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|
|
public static native void glTexParameteriv(
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|
int target,
|
|
int pname,
|
|
java.nio.IntBuffer params
|
|
);
|
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|
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// C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
|
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|
|
public static native void glTexParameterxv(
|
|
int target,
|
|
int pname,
|
|
int[] params,
|
|
int offset
|
|
);
|
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|
|
// C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
|
|
|
|
public static native void glTexParameterxv(
|
|
int target,
|
|
int pname,
|
|
java.nio.IntBuffer params
|
|
);
|
|
|
|
// C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
|
|
|
|
public static native void glVertexPointer(
|
|
int size,
|
|
int type,
|
|
int stride,
|
|
int offset
|
|
);
|
|
|
|
}
|