Jamie Gennis 85cfdd0112 Change the framework to use the new camera preview path.
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated.  The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface.  The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
2010-08-23 14:31:30 -07:00

366 lines
8.7 KiB
C++

/*
**
** Copyright (C) 2008, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
//#define LOG_NDEBUG 0
#define LOG_TAG "Camera"
#include <utils/Log.h>
#include <utils/threads.h>
#include <binder/IServiceManager.h>
#include <binder/IMemory.h>
#include <camera/Camera.h>
#include <camera/ICameraService.h>
#include <surfaceflinger/Surface.h>
namespace android {
// client singleton for camera service binder interface
Mutex Camera::mLock;
sp<ICameraService> Camera::mCameraService;
sp<Camera::DeathNotifier> Camera::mDeathNotifier;
// establish binder interface to camera service
const sp<ICameraService>& Camera::getCameraService()
{
Mutex::Autolock _l(mLock);
if (mCameraService.get() == 0) {
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder;
do {
binder = sm->getService(String16("media.camera"));
if (binder != 0)
break;
LOGW("CameraService not published, waiting...");
usleep(500000); // 0.5 s
} while(true);
if (mDeathNotifier == NULL) {
mDeathNotifier = new DeathNotifier();
}
binder->linkToDeath(mDeathNotifier);
mCameraService = interface_cast<ICameraService>(binder);
}
LOGE_IF(mCameraService==0, "no CameraService!?");
return mCameraService;
}
// ---------------------------------------------------------------------------
Camera::Camera()
{
init();
}
// construct a camera client from an existing camera remote
sp<Camera> Camera::create(const sp<ICamera>& camera)
{
LOGV("create");
if (camera == 0) {
LOGE("camera remote is a NULL pointer");
return 0;
}
sp<Camera> c = new Camera();
if (camera->connect(c) == NO_ERROR) {
c->mStatus = NO_ERROR;
c->mCamera = camera;
camera->asBinder()->linkToDeath(c);
}
return c;
}
void Camera::init()
{
mStatus = UNKNOWN_ERROR;
}
Camera::~Camera()
{
// We don't need to call disconnect() here because if the CameraService
// thinks we are the owner of the hardware, it will hold a (strong)
// reference to us, and we can't possibly be here. We also don't want to
// call disconnect() here if we are in the same process as mediaserver,
// because we may be invoked by CameraService::Client::connect() and will
// deadlock if we call any method of ICamera here.
}
int32_t Camera::getNumberOfCameras()
{
const sp<ICameraService>& cs = getCameraService();
if (cs == 0) return 0;
return cs->getNumberOfCameras();
}
status_t Camera::getCameraInfo(int cameraId,
struct CameraInfo* cameraInfo) {
const sp<ICameraService>& cs = getCameraService();
if (cs == 0) return UNKNOWN_ERROR;
return cs->getCameraInfo(cameraId, cameraInfo);
}
sp<Camera> Camera::connect(int cameraId)
{
LOGV("connect");
sp<Camera> c = new Camera();
const sp<ICameraService>& cs = getCameraService();
if (cs != 0) {
c->mCamera = cs->connect(c, cameraId);
}
if (c->mCamera != 0) {
c->mCamera->asBinder()->linkToDeath(c);
c->mStatus = NO_ERROR;
} else {
c.clear();
}
return c;
}
void Camera::disconnect()
{
LOGV("disconnect");
if (mCamera != 0) {
mCamera->disconnect();
mCamera->asBinder()->unlinkToDeath(this);
mCamera = 0;
}
}
status_t Camera::reconnect()
{
LOGV("reconnect");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->connect(this);
}
sp<ICamera> Camera::remote()
{
return mCamera;
}
status_t Camera::lock()
{
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->lock();
}
status_t Camera::unlock()
{
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->unlock();
}
// pass the buffered Surface to the camera service
status_t Camera::setPreviewDisplay(const sp<Surface>& surface)
{
LOGV("setPreviewDisplay(%p)", surface.get());
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
if (surface != 0) {
return c->setPreviewDisplay(surface);
} else {
LOGD("app passed NULL surface");
return c->setPreviewDisplay(0);
}
}
// start preview mode
status_t Camera::startPreview()
{
LOGV("startPreview");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->startPreview();
}
// start recording mode, must call setPreviewDisplay first
status_t Camera::startRecording()
{
LOGV("startRecording");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->startRecording();
}
// stop preview mode
void Camera::stopPreview()
{
LOGV("stopPreview");
sp <ICamera> c = mCamera;
if (c == 0) return;
c->stopPreview();
}
// stop recording mode
void Camera::stopRecording()
{
LOGV("stopRecording");
sp <ICamera> c = mCamera;
if (c == 0) return;
c->stopRecording();
}
// release a recording frame
void Camera::releaseRecordingFrame(const sp<IMemory>& mem)
{
LOGV("releaseRecordingFrame");
sp <ICamera> c = mCamera;
if (c == 0) return;
c->releaseRecordingFrame(mem);
}
// get preview state
bool Camera::previewEnabled()
{
LOGV("previewEnabled");
sp <ICamera> c = mCamera;
if (c == 0) return false;
return c->previewEnabled();
}
// get recording state
bool Camera::recordingEnabled()
{
LOGV("recordingEnabled");
sp <ICamera> c = mCamera;
if (c == 0) return false;
return c->recordingEnabled();
}
status_t Camera::autoFocus()
{
LOGV("autoFocus");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->autoFocus();
}
status_t Camera::cancelAutoFocus()
{
LOGV("cancelAutoFocus");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->cancelAutoFocus();
}
// take a picture
status_t Camera::takePicture()
{
LOGV("takePicture");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->takePicture();
}
// set preview/capture parameters - key/value pairs
status_t Camera::setParameters(const String8& params)
{
LOGV("setParameters");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->setParameters(params);
}
// get preview/capture parameters - key/value pairs
String8 Camera::getParameters() const
{
LOGV("getParameters");
String8 params;
sp <ICamera> c = mCamera;
if (c != 0) params = mCamera->getParameters();
return params;
}
// send command to camera driver
status_t Camera::sendCommand(int32_t cmd, int32_t arg1, int32_t arg2)
{
LOGV("sendCommand");
sp <ICamera> c = mCamera;
if (c == 0) return NO_INIT;
return c->sendCommand(cmd, arg1, arg2);
}
void Camera::setListener(const sp<CameraListener>& listener)
{
Mutex::Autolock _l(mLock);
mListener = listener;
}
void Camera::setPreviewCallbackFlags(int flag)
{
LOGV("setPreviewCallbackFlags");
sp <ICamera> c = mCamera;
if (c == 0) return;
mCamera->setPreviewCallbackFlag(flag);
}
// callback from camera service
void Camera::notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2)
{
sp<CameraListener> listener;
{
Mutex::Autolock _l(mLock);
listener = mListener;
}
if (listener != NULL) {
listener->notify(msgType, ext1, ext2);
}
}
// callback from camera service when frame or image is ready
void Camera::dataCallback(int32_t msgType, const sp<IMemory>& dataPtr)
{
sp<CameraListener> listener;
{
Mutex::Autolock _l(mLock);
listener = mListener;
}
if (listener != NULL) {
listener->postData(msgType, dataPtr);
}
}
// callback from camera service when timestamped frame is ready
void Camera::dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr)
{
sp<CameraListener> listener;
{
Mutex::Autolock _l(mLock);
listener = mListener;
}
if (listener != NULL) {
listener->postDataTimestamp(timestamp, msgType, dataPtr);
}
}
void Camera::binderDied(const wp<IBinder>& who) {
LOGW("ICamera died");
notifyCallback(CAMERA_MSG_ERROR, CAMERA_ERROR_SERVER_DIED, 0);
}
void Camera::DeathNotifier::binderDied(const wp<IBinder>& who) {
LOGV("binderDied");
Mutex::Autolock _l(Camera::mLock);
Camera::mCameraService.clear();
LOGW("Camera server died!");
}
}; // namespace android