Eric Laurent 983db8591d audiofx: add device descriptor to AudioEffect constructor
Add the possibility to specify a target audio device when
creating an audio effect by passing its type and address to
AudioEffect constructor.
When doing so, the session ID must be AUDIO_SESSION_DEVICE.

Bug: 136294538
Test: make
Change-Id: Iba96aca496cd0588e61c9272922270c4049b7c06
2019-12-06 11:49:22 -08:00

32 lines
647 B
Plaintext

cc_library_shared {
name: "libaudioeffect_jni",
srcs: [
"android_media_AudioEffect.cpp",
"android_media_SourceDefaultEffect.cpp",
"android_media_StreamDefaultEffect.cpp",
"android_media_Visualizer.cpp",
"Visualizer.cpp",
],
shared_libs: [
"liblog",
"libcutils",
"libutils",
"libandroid_runtime",
"libnativehelper",
"libaudioclient",
"libaudioutils",
"libaudiofoundation",
],
version_script: "exports.lds",
cflags: [
"-Wall",
"-Werror",
"-Wunused",
"-Wunreachable-code",
],
}