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android_frameworks_base
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include
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ui
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The Android Open Source Project
f78964490d
merge from open-source master
...
Change-Id: Ia9e1f4e049f5870386ea29ddb6e3ef028ea918da
2010-05-05 15:57:42 -07:00
..
egl
Add a new connect/disconnect API to android_native_window_t
2010-03-11 15:05:52 -08:00
android_native_buffer.h
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
2009-10-06 17:00:25 -07:00
DisplayInfo.h
…
EGLNativeSurface.h
…
EGLUtils.h
…
EventHub.h
…
FramebufferNativeWindow.h
Android side of the fix for [2121211] Sholes has stutter during animations
2009-09-17 16:18:16 -07:00
GraphicBuffer.h
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
2010-02-21 23:27:25 -08:00
GraphicBufferAllocator.h
fix [2545826] calling into gralloc with external lock held
2010-03-25 14:34:49 -07:00
GraphicBufferMapper.h
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
2009-10-06 17:00:25 -07:00
IOverlay.h
…
KeyCharacterMap.h
…
KeycodeLabels.h
Add new keycodes for the convenience of Japanese IMEs
2010-05-05 13:37:21 -07:00
Overlay.h
…
PixelFormat.h
fix a bug I introduced recently where YUV formats would crash the system
2010-02-16 20:43:39 -08:00
Point.h
…
Rect.h
…
Region.h
Remove a dependency of Region (libui) on Parcel (libbinder).
2010-02-17 20:26:47 -08:00