For now, ancestor views signal the acceptance of projections with a save(0x20)/restore pair. During the order traversal, each view with the save(0x20) code will collect descendent views with mProjectToContainedVolume (which still needs to be renamed) so that they can be drawn out of order later. - *Temporary* sample code added to HwAccelerationTest. - Note that a projected displaylist must not be clipped. Change-Id: I45c493e845961535b958d59c53e8aff3f8891d9f
219 lines
6.4 KiB
C++
219 lines
6.4 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "OpenGLRenderer"
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#include "Snapshot.h"
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#include <SkCanvas.h>
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namespace android {
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namespace uirenderer {
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///////////////////////////////////////////////////////////////////////////////
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// Constructors
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///////////////////////////////////////////////////////////////////////////////
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Snapshot::Snapshot(): flags(0), previous(NULL), layer(NULL), fbo(0),
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invisible(false), empty(false), alpha(1.0f) {
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transform = &mTransformRoot;
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clipRect = &mClipRectRoot;
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region = NULL;
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clipRegion = &mClipRegionRoot;
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}
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/**
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* Copies the specified snapshot/ The specified snapshot is stored as
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* the previous snapshot.
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*/
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Snapshot::Snapshot(const sp<Snapshot>& s, int saveFlags):
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flags(0), previous(s), layer(s->layer), fbo(s->fbo),
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invisible(s->invisible), empty(false),
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viewport(s->viewport), height(s->height), alpha(s->alpha) {
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if (saveFlags & SkCanvas::kMatrix_SaveFlag) {
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mTransformRoot.load(*s->transform);
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transform = &mTransformRoot;
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} else {
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transform = s->transform;
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}
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if (saveFlags & SkCanvas::kClip_SaveFlag) {
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mClipRectRoot.set(*s->clipRect);
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clipRect = &mClipRectRoot;
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if (!s->clipRegion->isEmpty()) {
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mClipRegionRoot.op(*s->clipRegion, SkRegion::kUnion_Op);
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}
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clipRegion = &mClipRegionRoot;
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} else {
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clipRect = s->clipRect;
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clipRegion = s->clipRegion;
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}
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if (s->flags & Snapshot::kFlagFboTarget) {
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flags |= Snapshot::kFlagFboTarget;
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region = s->region;
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} else {
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region = NULL;
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}
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if (saveFlags & Snapshot::kFlagProjectionTarget) {
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flags |= Snapshot::kFlagProjectionTarget;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// Clipping
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///////////////////////////////////////////////////////////////////////////////
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void Snapshot::ensureClipRegion() {
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if (clipRegion->isEmpty()) {
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clipRegion->setRect(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
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}
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}
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void Snapshot::copyClipRectFromRegion() {
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if (!clipRegion->isEmpty()) {
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const SkIRect& bounds = clipRegion->getBounds();
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clipRect->set(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
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if (clipRegion->isRect()) {
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clipRegion->setEmpty();
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}
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} else {
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clipRect->setEmpty();
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}
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}
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bool Snapshot::clipRegionOp(float left, float top, float right, float bottom, SkRegion::Op op) {
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SkIRect tmp;
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tmp.set(left, top, right, bottom);
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clipRegion->op(tmp, op);
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copyClipRectFromRegion();
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return true;
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}
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bool Snapshot::clipRegionTransformed(const SkRegion& region, SkRegion::Op op) {
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ensureClipRegion();
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clipRegion->op(region, op);
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copyClipRectFromRegion();
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flags |= Snapshot::kFlagClipSet;
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return true;
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}
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bool Snapshot::clip(float left, float top, float right, float bottom, SkRegion::Op op) {
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Rect r(left, top, right, bottom);
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transform->mapRect(r);
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return clipTransformed(r, op);
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}
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bool Snapshot::clipTransformed(const Rect& r, SkRegion::Op op) {
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bool clipped = false;
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switch (op) {
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case SkRegion::kIntersect_Op: {
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if (CC_UNLIKELY(!clipRegion->isEmpty())) {
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ensureClipRegion();
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clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, SkRegion::kIntersect_Op);
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} else {
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clipped = clipRect->intersect(r);
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if (!clipped) {
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clipRect->setEmpty();
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clipped = true;
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}
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}
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break;
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}
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case SkRegion::kReplace_Op: {
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setClip(r.left, r.top, r.right, r.bottom);
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clipped = true;
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break;
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}
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default: {
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ensureClipRegion();
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clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, op);
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break;
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}
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}
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if (clipped) {
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flags |= Snapshot::kFlagClipSet;
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}
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return clipped;
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}
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void Snapshot::setClip(float left, float top, float right, float bottom) {
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clipRect->set(left, top, right, bottom);
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if (!clipRegion->isEmpty()) {
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clipRegion->setEmpty();
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}
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flags |= Snapshot::kFlagClipSet;
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}
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bool Snapshot::hasPerspectiveTransform() const {
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return transform->isPerspective();
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}
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const Rect& Snapshot::getLocalClip() {
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mat4 inverse;
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inverse.loadInverse(*transform);
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mLocalClip.set(*clipRect);
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inverse.mapRect(mLocalClip);
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return mLocalClip;
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}
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void Snapshot::resetClip(float left, float top, float right, float bottom) {
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// TODO: This is incorrect, when we start rendering into a new layer,
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// we may have to modify the previous snapshot's clip rect and clip
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// region if the previous restore() call did not restore the clip
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clipRect = &mClipRectRoot;
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clipRegion = &mClipRegionRoot;
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setClip(left, top, right, bottom);
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}
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///////////////////////////////////////////////////////////////////////////////
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// Transforms
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///////////////////////////////////////////////////////////////////////////////
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void Snapshot::resetTransform(float x, float y, float z) {
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transform = &mTransformRoot;
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transform->loadTranslate(x, y, z);
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}
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///////////////////////////////////////////////////////////////////////////////
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// Queries
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///////////////////////////////////////////////////////////////////////////////
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bool Snapshot::isIgnored() const {
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return invisible || empty;
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}
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void Snapshot::dump() const {
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ALOGD("Snapshot %p, flags %x, prev %p, height %d, ignored %d, hasComplexClip %d",
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this, flags, previous.get(), height, isIgnored(), clipRegion && !clipRegion->isEmpty());
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ALOGD(" ClipRect (at %p) %.1f %.1f %.1f %.1f",
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clipRect, clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
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ALOGD(" Transform (at %p):", transform);
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transform->dump();
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}
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}; // namespace uirenderer
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}; // namespace android
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