Chih-Wei Huang 4c1ac4e665 Remove unnecessary SkImageDecoder_libjpeg.cpp
Adding files outside $(LOCAL_PATH) is a bad idea. It generates output files
to an unexpected directory. In this case, it's

out/target/external/skia/src/images/SkImageDecoder_libjpeg.o

It's not in $(PRODUCT_OUT), which is not correct.
Worse, it makes the build system be unable to build different
architectures (arm and x86) simultaneously, since the output files
conflcit.

Seems we can just remove SkImageDecoder_libjpeg.cpp since it's
already in libskia.

Change-Id: Ia0ed72d8a6cbd3b2f3997b71dfdcf72fee50f5bb
2011-03-11 14:02:39 -08:00

51 lines
1.4 KiB
Makefile

# Copyright (C) 2009 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
omx_jpeg_decoder.cpp \
jpeg_decoder_bench.cpp \
SkOmxPixelRef.cpp \
StreamSource.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libskia \
libstagefright \
libbinder \
libutils \
libjpeg
LOCAL_C_INCLUDES := \
$(JNI_H_INCLUDE) \
$(TOP)/external/jpeg \
$(TOP)/external/skia/include/config \
$(TOP)/external/skia/include/core \
$(TOP)/external/skia/include/images \
$(TOP)/external/skia/include/utils \
$(TOP)/external/skia/include/effects \
$(TOP)/frameworks/base/media/libstagefright \
$(TOP)/frameworks/base/include/media/stagefright/openmax \
$(TOP)/frameworks/base/include/ \
$(TOP)/frameworks/base/
LOCAL_MODULE := jpeg_bench
LOCAL_MODULE_TAGS := optional
include $(BUILD_EXECUTABLE)