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android_frameworks_base
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android_frameworks_base
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tests
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RenderScriptTests
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SceneGraph
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res
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History
Alex Sakhartchouk
b23b58ad34
Enable AA in scenegraph. Minor shader work in sample.
...
Change-Id: Ifa81d2b19901002f901f25ac9dce5a4ca09fa363
2012-02-29 09:06:10 -08:00
..
blur_h.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
blur_v.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
blur_vertex.glsl
…
diffuse_lights.glsl
Enable AA in scenegraph. Minor shader work in sample.
2012-02-29 09:06:10 -08:00
diffuse.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
metal.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
paintf.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
plastic_lights.glsl
…
plastic.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
robot.a3d
…
select_color.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
shader2v.glsl
Enable AA in scenegraph. Minor shader work in sample.
2012-02-29 09:06:10 -08:00
texture.glsl
Properly pipe texture names through.
2012-02-22 09:06:03 -08:00
unit_obj.a3d
Adding a few more howto elements to scenegraph example.
2012-02-23 10:12:45 -08:00