79 lines
1.8 KiB
C++
79 lines
1.8 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "rsContext.h"
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using namespace android;
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using namespace android::renderscript;
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Path::Path(Context *rsc) : ObjectBase(rsc) {
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}
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Path::Path(Context *rsc, RsPathPrimitive pp, bool isStatic,
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Allocation *vtx, Allocation *loops, float quality)
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: ObjectBase(rsc) {
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memset(&mHal, 0, sizeof(mHal));
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mHal.state.quality = quality;
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mHal.state.primitive = pp;
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//LOGE("i1");
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rsc->mHal.funcs.path.initStatic(rsc, this, vtx, loops);
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//LOGE("i2");
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}
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Path::Path(Context *rsc, uint32_t vertexBuffersCount, uint32_t primitivesCount)
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: ObjectBase(rsc) {
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}
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Path::~Path() {
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}
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void Path::rasterize(const BezierSegment_t *s, uint32_t num, Allocation *alloc) {
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for (uint32_t i=0; i < num; i++) {
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}
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}
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void Path::render(Context *rsc) {
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}
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void Path::serialize(OStream *stream) const {
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}
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RsA3DClassID Path::getClassId() const {
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return RS_A3D_CLASS_ID_UNKNOWN;
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}
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namespace android {
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namespace renderscript {
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RsPath rsi_PathCreate(Context *rsc, RsPathPrimitive pp, bool isStatic,
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RsAllocation vtx, RsAllocation loops, float quality) {
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return new Path(rsc, pp, isStatic, (Allocation *)vtx, (Allocation *)loops, quality);
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}
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}
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}
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