186 lines
8.1 KiB
C++
186 lines
8.1 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you mPrimitiveFields.may not use this file except in compliance with the License.
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* You mPrimitiveFields.may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "OpenGLRenderer"
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#include "RenderProperties.h"
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#include <utils/Trace.h>
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#include <SkCanvas.h>
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#include <SkMatrix.h>
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#include "Matrix.h"
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namespace android {
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namespace uirenderer {
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RenderProperties::PrimitiveFields::PrimitiveFields()
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: mClipToBounds(true)
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, mProjectBackwards(false)
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, mProjectionReceiver(false)
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, mAlpha(1)
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, mHasOverlappingRendering(true)
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, mTranslationX(0), mTranslationY(0), mTranslationZ(0)
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, mRotation(0), mRotationX(0), mRotationY(0)
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, mScaleX(1), mScaleY(1)
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, mPivotX(0), mPivotY(0)
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, mLeft(0), mTop(0), mRight(0), mBottom(0)
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, mWidth(0), mHeight(0)
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, mPrevWidth(-1), mPrevHeight(-1)
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, mPivotExplicitlySet(false)
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, mMatrixDirty(false)
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, mMatrixIsIdentity(true)
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, mMatrixFlags(0)
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, mCaching(false) {
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}
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RenderProperties::ComputedFields::ComputedFields()
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: mTransformMatrix(NULL)
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, mTransformCamera(NULL)
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, mTransformMatrix3D(NULL) {
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}
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RenderProperties::ComputedFields::~ComputedFields() {
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delete mTransformMatrix;
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delete mTransformCamera;
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delete mTransformMatrix3D;
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}
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RenderProperties::RenderProperties()
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: mCameraDistance(0)
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, mStaticMatrix(NULL)
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, mAnimationMatrix(NULL) {
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}
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RenderProperties::~RenderProperties() {
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delete mStaticMatrix;
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delete mAnimationMatrix;
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}
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RenderProperties& RenderProperties::operator=(const RenderProperties& other) {
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if (this != &other) {
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mPrimitiveFields = other.mPrimitiveFields;
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setStaticMatrix(other.getStaticMatrix());
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setAnimationMatrix(other.getAnimationMatrix());
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setCameraDistance(other.getCameraDistance());
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// Update the computed fields
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updateMatrix();
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}
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return *this;
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}
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void RenderProperties::debugOutputProperties(const int level) const {
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if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) {
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ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mPrimitiveFields.mLeft, mPrimitiveFields.mTop);
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}
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if (mStaticMatrix) {
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ALOGD("%*sConcatMatrix (static) %p: " SK_MATRIX_STRING,
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level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix));
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}
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if (mAnimationMatrix) {
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ALOGD("%*sConcatMatrix (animation) %p: " SK_MATRIX_STRING,
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level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix));
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}
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if (mPrimitiveFields.mMatrixFlags != 0) {
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if (mPrimitiveFields.mMatrixFlags == TRANSLATION) {
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ALOGD("%*sTranslate %.2f, %.2f, %.2f",
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level * 2, "", mPrimitiveFields.mTranslationX, mPrimitiveFields.mTranslationY, mPrimitiveFields.mTranslationZ);
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} else {
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ALOGD("%*sConcatMatrix %p: " MATRIX_4_STRING,
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level * 2, "", mComputedFields.mTransformMatrix, MATRIX_4_ARGS(mComputedFields.mTransformMatrix));
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}
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}
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bool clipToBoundsNeeded = mPrimitiveFields.mCaching ? false : mPrimitiveFields.mClipToBounds;
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if (mPrimitiveFields.mAlpha < 1) {
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if (mPrimitiveFields.mCaching) {
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ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
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} else if (!mPrimitiveFields.mHasOverlappingRendering) {
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ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
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} else {
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int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
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if (clipToBoundsNeeded) {
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flags |= SkCanvas::kClipToLayer_SaveFlag;
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clipToBoundsNeeded = false; // clipping done by save layer
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}
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ALOGD("%*sSaveLayerAlpha %.2f, %.2f, %.2f, %.2f, %d, 0x%x", level * 2, "",
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(float) 0, (float) 0, (float) mPrimitiveFields.mRight - mPrimitiveFields.mLeft, (float) mPrimitiveFields.mBottom - mPrimitiveFields.mTop,
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(int)(mPrimitiveFields.mAlpha * 255), flags);
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}
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}
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if (clipToBoundsNeeded) {
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ALOGD("%*sClipRect %.2f, %.2f, %.2f, %.2f", level * 2, "", 0.0f, 0.0f,
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(float) mPrimitiveFields.mRight - mPrimitiveFields.mLeft, (float) mPrimitiveFields.mBottom - mPrimitiveFields.mTop);
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}
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}
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void RenderProperties::updateMatrix() {
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if (mPrimitiveFields.mMatrixDirty) {
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// NOTE: mComputedFields.mTransformMatrix won't be up to date if a DisplayList goes from a complex transform
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// to a pure translate. This is safe because the mPrimitiveFields.matrix isn't read in pure translate cases.
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if (mPrimitiveFields.mMatrixFlags && mPrimitiveFields.mMatrixFlags != TRANSLATION) {
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if (!mComputedFields.mTransformMatrix) {
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// only allocate a mPrimitiveFields.matrix if we have a complex transform
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mComputedFields.mTransformMatrix = new Matrix4();
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}
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if (!mPrimitiveFields.mPivotExplicitlySet) {
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if (mPrimitiveFields.mWidth != mPrimitiveFields.mPrevWidth || mPrimitiveFields.mHeight != mPrimitiveFields.mPrevHeight) {
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mPrimitiveFields.mPrevWidth = mPrimitiveFields.mWidth;
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mPrimitiveFields.mPrevHeight = mPrimitiveFields.mHeight;
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mPrimitiveFields.mPivotX = mPrimitiveFields.mPrevWidth / 2.0f;
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mPrimitiveFields.mPivotY = mPrimitiveFields.mPrevHeight / 2.0f;
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}
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}
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if ((mPrimitiveFields.mMatrixFlags & ROTATION_3D) == 0) {
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mComputedFields.mTransformMatrix->loadTranslate(
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mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
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mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY,
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0);
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mComputedFields.mTransformMatrix->rotate(mPrimitiveFields.mRotation, 0, 0, 1);
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mComputedFields.mTransformMatrix->scale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, 1);
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mComputedFields.mTransformMatrix->translate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
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} else {
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if (!mComputedFields.mTransformCamera) {
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mComputedFields.mTransformCamera = new Sk3DView();
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mComputedFields.mTransformMatrix3D = new SkMatrix();
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}
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SkMatrix transformMatrix;
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transformMatrix.reset();
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mComputedFields.mTransformCamera->save();
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transformMatrix.preScale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY);
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mComputedFields.mTransformCamera->rotateX(mPrimitiveFields.mRotationX);
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mComputedFields.mTransformCamera->rotateY(mPrimitiveFields.mRotationY);
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mComputedFields.mTransformCamera->rotateZ(-mPrimitiveFields.mRotation);
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mComputedFields.mTransformCamera->getMatrix(mComputedFields.mTransformMatrix3D);
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mComputedFields.mTransformMatrix3D->preTranslate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
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mComputedFields.mTransformMatrix3D->postTranslate(mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
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mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY);
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transformMatrix.postConcat(*mComputedFields.mTransformMatrix3D);
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mComputedFields.mTransformCamera->restore();
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mComputedFields.mTransformMatrix->load(transformMatrix);
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}
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}
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mPrimitiveFields.mMatrixDirty = false;
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}
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}
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} /* namespace uirenderer */
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} /* namespace android */
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