Eric Laurent 5fe37c6838 Fix issue 2667796: [Audio Effect Framework] Effect factory and libraries.
First effect factory and effect library API implementation.
Also added default effect libraries for reverb and equalizer effects.
These libraries are for functional test only and are not fine tuned with
regard to audio quality. They will probably be replaced by other implementations
before the release.

Change-Id: I6868f8612146ae282c64052765c61a52ec789ec8
2010-05-21 07:05:56 -07:00

606 lines
19 KiB
C++

/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Equalizer"
#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
//#define LOG_NDEBUG 0
#include <cutils/log.h>
#include <assert.h>
#include <stdlib.h>
#include <new>
#include "AudioEqualizer.h"
#include "AudioBiquadFilter.h"
#include "AudioFormatAdapter.h"
#include <media/EffectEqualizerApi.h>
// effect_interface_t interface implementation for equalizer effect
extern "C" const struct effect_interface_s gEqualizerInterface;
namespace android {
namespace {
// Google Graphic Equalizer UUID: e25aa840-543b-11df-98a5-0002a5d5c51b
const effect_descriptor_t gEqualizerDescriptor = {
{0x0bed4300, 0xddd6, 0x11db, 0x8f34, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // type
{0xe25aa840, 0x543b, 0x11df, 0x98a5, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid
EFFECT_API_VERSION,
(EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST),
"Graphic Equalizer",
"Google Inc.",
};
static int gEffectIndex;
/////////////////// BEGIN EQ PRESETS ///////////////////////////////////////////
const int kNumBands = 5;
const uint32_t gFreqs[kNumBands] = { 50000, 125000, 900000, 3200000, 6300000 };
const uint32_t gBandwidths[kNumBands] = { 0, 3600, 3600, 2400, 0 };
const AudioEqualizer::BandConfig gBandsClassic[kNumBands] = {
{ 300, gFreqs[0], gBandwidths[0] },
{ 400, gFreqs[1], gBandwidths[1] },
{ 0, gFreqs[2], gBandwidths[2] },
{ 200, gFreqs[3], gBandwidths[3] },
{ -300, gFreqs[4], gBandwidths[4] }
};
const AudioEqualizer::BandConfig gBandsJazz[kNumBands] = {
{ -600, gFreqs[0], gBandwidths[0] },
{ 200, gFreqs[1], gBandwidths[1] },
{ 400, gFreqs[2], gBandwidths[2] },
{ -400, gFreqs[3], gBandwidths[3] },
{ -600, gFreqs[4], gBandwidths[4] }
};
const AudioEqualizer::BandConfig gBandsPop[kNumBands] = {
{ 400, gFreqs[0], gBandwidths[0] },
{ -400, gFreqs[1], gBandwidths[1] },
{ 300, gFreqs[2], gBandwidths[2] },
{ -400, gFreqs[3], gBandwidths[3] },
{ 600, gFreqs[4], gBandwidths[4] }
};
const AudioEqualizer::BandConfig gBandsRock[kNumBands] = {
{ 700, gFreqs[0], gBandwidths[0] },
{ 400, gFreqs[1], gBandwidths[1] },
{ -400, gFreqs[2], gBandwidths[2] },
{ 400, gFreqs[3], gBandwidths[3] },
{ 200, gFreqs[4], gBandwidths[4] }
};
const AudioEqualizer::PresetConfig gEqualizerPresets[] = {
{ "Classic", gBandsClassic },
{ "Jazz", gBandsJazz },
{ "Pop", gBandsPop },
{ "Rock", gBandsRock }
};
/////////////////// END EQ PRESETS /////////////////////////////////////////////
static const size_t kBufferSize = 32;
typedef AudioFormatAdapter<AudioEqualizer, kBufferSize> FormatAdapter;
struct EqualizerContext {
const struct effect_interface_s *itfe;
effect_config_t config;
FormatAdapter adapter;
AudioEqualizer * pEqualizer;
};
//--- local function prototypes
int Equalizer_init(EqualizerContext *pContext);
int Equalizer_configure(EqualizerContext *pContext, effect_config_t *pConfig);
int Equalizer_getParameter(AudioEqualizer * pEqualizer, int32_t *pParam, size_t *pValueSize, void *pValue);
int Equalizer_setParameter(AudioEqualizer * pEqualizer, int32_t *pParam, void *pValue);
//
//--- Effect Library Interface Implementation
//
extern "C" int EffectQueryNumberEffects(int *pNumEffects) {
*pNumEffects = 1;
gEffectIndex = 0;
return 0;
} /* end EffectQueryNumberEffects */
extern "C" int EffectQueryNext(effect_descriptor_t *pDescriptor) {
if (pDescriptor == NULL) {
return -EINVAL;
}
if (gEffectIndex++ > 0) {
return -ENOENT;
}
memcpy(pDescriptor, &gEqualizerDescriptor, sizeof(effect_descriptor_t));
return 0;
} /* end EffectQueryNext */
extern "C" int EffectCreate(effect_uuid_t *uuid,
effect_interface_t *pInterface) {
int ret;
int i;
LOGV("EffectLibCreateEffect start");
if (pInterface == NULL || uuid == NULL) {
return -EINVAL;
}
if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) != 0) {
return -EINVAL;
}
EqualizerContext *pContext = new EqualizerContext;
pContext->itfe = &gEqualizerInterface;
pContext->pEqualizer = NULL;
ret = Equalizer_init(pContext);
if (ret < 0) {
LOGW("EffectLibCreateEffect() init failed");
delete pContext;
return ret;
}
*pInterface = (effect_interface_t)pContext;
LOGV("EffectLibCreateEffect %p", pContext);
return 0;
} /* end EffectCreate */
extern "C" int EffectRelease(effect_interface_t interface) {
EqualizerContext * pContext = (EqualizerContext *)interface;
LOGV("EffectLibReleaseEffect %p", interface);
if (pContext == NULL) {
return -EINVAL;
}
pContext->pEqualizer->free();
delete pContext;
return 0;
} /* end EffectRelease */
//
//--- local functions
//
#define CHECK_ARG(cond) { \
if (!(cond)) { \
LOGV("Invalid argument: "#cond); \
return -EINVAL; \
} \
}
//----------------------------------------------------------------------------
// Equalizer_configure()
//----------------------------------------------------------------------------
// Purpose: Set input and output audio configuration.
//
// Inputs:
// pContext: effect engine context
// pConfig: pointer to effect_config_t structure holding input and output
// configuration parameters
//
// Outputs:
//
//----------------------------------------------------------------------------
int Equalizer_configure(EqualizerContext *pContext, effect_config_t *pConfig)
{
LOGV("Equalizer_configure start");
CHECK_ARG(pContext != NULL);
CHECK_ARG(pConfig != NULL);
CHECK_ARG(pConfig->inputCfg.samplingRate == pConfig->outputCfg.samplingRate);
CHECK_ARG(pConfig->inputCfg.channels == pConfig->outputCfg.channels);
CHECK_ARG(pConfig->inputCfg.format == pConfig->outputCfg.format);
CHECK_ARG((pConfig->inputCfg.channels == CHANNEL_MONO) || (pConfig->inputCfg.channels == CHANNEL_STEREO));
CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE
|| pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE);
CHECK_ARG(pConfig->inputCfg.format == PCM_FORMAT_S7_24
|| pConfig->inputCfg.format == PCM_FORMAT_S15);
int channelCount;
if (pConfig->inputCfg.channels == CHANNEL_MONO) {
channelCount = 1;
} else {
channelCount = 2;
}
CHECK_ARG(channelCount <= AudioBiquadFilter::MAX_CHANNELS);
pContext->pEqualizer->configure(channelCount,
pConfig->inputCfg.samplingRate);
pContext->adapter.configure(*pContext->pEqualizer, channelCount,
pConfig->inputCfg.format,
pConfig->outputCfg.accessMode);
return 0;
} // end Equalizer_configure
//----------------------------------------------------------------------------
// Equalizer_init()
//----------------------------------------------------------------------------
// Purpose: Initialize engine with default configuration and creates
// AudioEqualizer instance.
//
// Inputs:
// pContext: effect engine context
//
// Outputs:
//
//----------------------------------------------------------------------------
int Equalizer_init(EqualizerContext *pContext)
{
int status;
LOGV("Equalizer_init start");
CHECK_ARG(pContext != NULL);
if (pContext->pEqualizer != NULL) {
pContext->pEqualizer->free();
}
pContext->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
pContext->config.inputCfg.channels = CHANNEL_STEREO;
pContext->config.inputCfg.format = PCM_FORMAT_S15;
pContext->config.inputCfg.samplingRate = 44100;
pContext->config.inputCfg.bufferProvider.getBuffer = NULL;
pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL;
pContext->config.inputCfg.bufferProvider.cookie = NULL;
pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL;
pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
pContext->config.outputCfg.channels = CHANNEL_STEREO;
pContext->config.outputCfg.format = PCM_FORMAT_S15;
pContext->config.outputCfg.samplingRate = 44100;
pContext->config.outputCfg.bufferProvider.getBuffer = NULL;
pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL;
pContext->config.outputCfg.bufferProvider.cookie = NULL;
pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL;
pContext->pEqualizer = AudioEqualizer::CreateInstance(
NULL,
kNumBands,
AudioBiquadFilter::MAX_CHANNELS,
44100,
gEqualizerPresets,
ARRAY_SIZE(gEqualizerPresets));
for (int i = 0; i < kNumBands; ++i) {
pContext->pEqualizer->setFrequency(i, gFreqs[i]);
pContext->pEqualizer->setBandwidth(i, gBandwidths[i]);
}
pContext->pEqualizer->enable(true);
Equalizer_configure(pContext, &pContext->config);
return 0;
} // end Equalizer_init
//----------------------------------------------------------------------------
// Equalizer_getParameter()
//----------------------------------------------------------------------------
// Purpose:
// Get a Equalizer parameter
//
// Inputs:
// pEqualizer - handle to instance data
// pParam - pointer to parameter
// pValue - pointer to variable to hold retrieved value
// pValueSize - pointer to value size: maximum size as input
//
// Outputs:
// *pValue updated with parameter value
// *pValueSize updated with actual value size
//
//
// Side Effects:
//
//----------------------------------------------------------------------------
int Equalizer_getParameter(AudioEqualizer * pEqualizer, int32_t *pParam, size_t *pValueSize, void *pValue)
{
int status = 0;
int32_t param = *pParam++;
int32_t param2;
char *name;
switch (param) {
case EQ_PARAM_NUM_BANDS:
case EQ_PARAM_CUR_PRESET:
case EQ_PARAM_GET_NUM_OF_PRESETS:
if (*pValueSize < sizeof(int16_t)) {
return -EINVAL;
}
*pValueSize = sizeof(int16_t);
break;
case EQ_PARAM_LEVEL_RANGE:
case EQ_PARAM_BAND_FREQ_RANGE:
if (*pValueSize < 2 * sizeof(int32_t)) {
return -EINVAL;
}
*pValueSize = 2 * sizeof(int32_t);
break;
case EQ_PARAM_BAND_LEVEL:
case EQ_PARAM_GET_BAND:
case EQ_PARAM_CENTER_FREQ:
if (*pValueSize < sizeof(int32_t)) {
return -EINVAL;
}
*pValueSize = sizeof(int32_t);
break;
case EQ_PARAM_GET_PRESET_NAME:
break;
default:
return -EINVAL;
}
switch (param) {
case EQ_PARAM_NUM_BANDS:
*(int16_t *)pValue = kNumBands;
LOGV("Equalizer_getParameter() EQ_PARAM_NUM_BANDS %d", *(int16_t *)pValue);
break;
case EQ_PARAM_LEVEL_RANGE:
*(int32_t *)pValue = -9600;
*((int32_t *)pValue + 1) = 4800;
LOGV("Equalizer_getParameter() EQ_PARAM_LEVEL_RANGE min %d, max %d", *(int32_t *)pValue, *((int32_t *)pValue + 1));
break;
case EQ_PARAM_BAND_LEVEL:
param2 = *pParam;
if (param2 >= kNumBands) {
status = -EINVAL;
break;
}
*(int32_t *)pValue = pEqualizer->getGain(param2);
LOGV("Equalizer_getParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", param2, *(int32_t *)pValue);
break;
case EQ_PARAM_CENTER_FREQ:
param2 = *pParam;
if (param2 >= kNumBands) {
status = -EINVAL;
break;
}
*(int32_t *)pValue = pEqualizer->getFrequency(param2);
LOGV("Equalizer_getParameter() EQ_PARAM_CENTER_FREQ band %d, frequency %d", param2, *(int32_t *)pValue);
break;
case EQ_PARAM_BAND_FREQ_RANGE:
param2 = *pParam;
if (param2 >= kNumBands) {
status = -EINVAL;
break;
}
pEqualizer->getBandRange(param2, *(uint32_t *)pValue, *((uint32_t *)pValue + 1));
LOGV("Equalizer_getParameter() EQ_PARAM_BAND_FREQ_RANGE band %d, min %d, max %d", param2, *(int32_t *)pValue, *((int32_t *)pValue + 1));
break;
case EQ_PARAM_GET_BAND:
param2 = *pParam;
*(int32_t *)pValue = pEqualizer->getMostRelevantBand(param2);
LOGV("Equalizer_getParameter() EQ_PARAM_GET_BAND frequency %d, band %d", param2, *(int32_t *)pValue);
break;
case EQ_PARAM_CUR_PRESET:
*(int16_t *)pValue = pEqualizer->getPreset();
LOGV("Equalizer_getParameter() EQ_PARAM_CUR_PRESET %d", *(int32_t *)pValue);
break;
case EQ_PARAM_GET_NUM_OF_PRESETS:
*(int16_t *)pValue = pEqualizer->getNumPresets();
LOGV("Equalizer_getParameter() EQ_PARAM_GET_NUM_OF_PRESETS %d", *(int16_t *)pValue);
break;
case EQ_PARAM_GET_PRESET_NAME:
param2 = *pParam;
if (param2 >= pEqualizer->getNumPresets()) {
status = -EINVAL;
break;
}
name = (char *)pValue;
strncpy(name, pEqualizer->getPresetName(param2), *pValueSize - 1);
name[*pValueSize - 1] = 0;
*pValueSize = strlen(name) + 1;
LOGV("Equalizer_getParameter() EQ_PARAM_GET_PRESET_NAME preset %d, name %s len %d", param2, gEqualizerPresets[param2].name, *pValueSize);
break;
default:
LOGV("Equalizer_getParameter() invalid param %d", param);
status = -EINVAL;
break;
}
return status;
} // end Equalizer_getParameter
//----------------------------------------------------------------------------
// Equalizer_setParameter()
//----------------------------------------------------------------------------
// Purpose:
// Set a Equalizer parameter
//
// Inputs:
// pEqualizer - handle to instance data
// pParam - pointer to parameter
// pValue - pointer to value
//
// Outputs:
//
//
// Side Effects:
//
//----------------------------------------------------------------------------
int Equalizer_setParameter (AudioEqualizer * pEqualizer, int32_t *pParam, void *pValue)
{
int status = 0;
int32_t preset;
int32_t band;
int32_t level;
int32_t param = *pParam++;
switch (param) {
case EQ_PARAM_CUR_PRESET:
preset = *(int16_t *)pValue;
LOGV("setParameter() EQ_PARAM_CUR_PRESET %d", preset);
if (preset >= pEqualizer->getNumPresets()) {
status = -EINVAL;
break;
}
pEqualizer->setPreset(preset);
pEqualizer->commit(true);
break;
case EQ_PARAM_BAND_LEVEL:
band = *pParam;
level = *(int32_t *)pValue;
LOGV("setParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", band, level);
if (band >= kNumBands) {
status = -EINVAL;
break;
}
pEqualizer->setGain(band, level);
pEqualizer->commit(true);
break;
default:
LOGV("setParameter() invalid param %d", param);
break;
}
return status;
} // end Equalizer_setParameter
} // namespace
} // namespace
//
//--- Effect Control Interface Implementation
//
extern "C" int Equalizer_process(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer)
{
android::EqualizerContext * pContext = (android::EqualizerContext *) self;
if (pContext == NULL) {
return -EINVAL;
}
if (inBuffer == NULL || inBuffer->raw == NULL ||
outBuffer == NULL || outBuffer->raw == NULL ||
inBuffer->frameCount != outBuffer->frameCount) {
return -EINVAL;
}
pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount);
return 0;
} // end Equalizer_process
extern "C" int Equalizer_command(effect_interface_t self, int cmdCode, int cmdSize,
void *pCmdData, int *replySize, void *pReplyData) {
android::EqualizerContext * pContext = (android::EqualizerContext *) self;
int retsize;
if (pContext == NULL) {
return -EINVAL;
}
android::AudioEqualizer * pEqualizer = pContext->pEqualizer;
LOGV("Equalizer_command command %d cmdSize %d",cmdCode, cmdSize);
switch (cmdCode) {
case EFFECT_CMD_INIT:
if (pReplyData == NULL || *replySize != sizeof(int)) {
return -EINVAL;
}
*(int *) pReplyData = Equalizer_init(pContext);
break;
case EFFECT_CMD_CONFIGURE:
if (pCmdData == NULL || cmdSize != sizeof(effect_config_t)
|| pReplyData == NULL || *replySize != sizeof(int)) {
return -EINVAL;
}
*(int *) pReplyData = Equalizer_configure(pContext,
(effect_config_t *) pCmdData);
break;
case EFFECT_CMD_RESET:
Equalizer_configure(pContext, &pContext->config);
break;
case EFFECT_CMD_GET_PARAM: {
if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
pReplyData == NULL || *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))) {
return -EINVAL;
}
effect_param_t *p = (effect_param_t *)pCmdData;
memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize);
p = (effect_param_t *)pReplyData;
int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
p->status = android::Equalizer_getParameter(pEqualizer, (int32_t *)p->data, &p->vsize,
p->data + voffset);
*replySize = sizeof(effect_param_t) + voffset + p->vsize;
LOGV("Equalizer_command EFFECT_CMD_GET_PARAM *pCmdData %d, *replySize %d, *pReplyData %08x %08x",
*(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), *replySize,
*(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset),
*(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset + sizeof(int32_t)));
} break;
case EFFECT_CMD_SET_PARAM: {
LOGV("Equalizer_command EFFECT_CMD_SET_PARAM cmdSize %d pCmdData %p, *replySize %d, pReplyData %p", cmdSize, pCmdData, *replySize, pReplyData);
if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
pReplyData == NULL || *replySize != sizeof(int32_t)) {
return -EINVAL;
}
effect_param_t *p = (effect_param_t *) pCmdData;
*(int *)pReplyData = android::Equalizer_setParameter(pEqualizer, (int32_t *)p->data,
p->data + p->psize);
} break;
default:
LOGW("Equalizer_command invalid command %d",cmdCode);
return -EINVAL;
}
return 0;
}
// effect_interface_t interface implementation for equalizer effect
const struct effect_interface_s gEqualizerInterface = {
Equalizer_process,
Equalizer_command
};