Here we have SurfaceView bypass the WindowManager and speak directly to SurfaceFlinger using child surfaces. We also implement some logic in the WM to handle child surfaces in various Surface replacement scenarios. For those following along in the revert Saga, this also includes the follow up CLs to the original CL. - Surface inset calculation - Animation fixes. The error causing revert was a deferTransactionUntil(-1)...-1 cast to uint, defer transaction until MAX_UINT. Bug: 28858420 Bug: 31518219 Bug: 34888808 Bug: 35588318 Bug: 35396882 Test: Existing tests still pass (except for the ones that don't and will be deleted). Change-Id: Ib37236950a1dd3c4f9f4b58fd41ef9003c0557ef
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