this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
55 lines
1.3 KiB
Makefile
55 lines
1.3 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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com_android_server_AlarmManagerService.cpp \
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com_android_server_BatteryService.cpp \
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com_android_server_InputApplication.cpp \
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com_android_server_InputApplicationHandle.cpp \
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com_android_server_InputManager.cpp \
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com_android_server_InputWindow.cpp \
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com_android_server_InputWindowHandle.cpp \
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com_android_server_LightsService.cpp \
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com_android_server_PowerManagerService.cpp \
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com_android_server_SystemServer.cpp \
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com_android_server_UsbService.cpp \
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com_android_server_VibratorService.cpp \
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com_android_server_location_GpsLocationProvider.cpp \
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onload.cpp
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LOCAL_C_INCLUDES += \
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$(JNI_H_INCLUDE) \
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frameworks/base/services \
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frameworks/base/core/jni \
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external/skia/include/core
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LOCAL_SHARED_LIBRARIES := \
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libandroid_runtime \
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libcutils \
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libhardware \
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libhardware_legacy \
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libnativehelper \
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libsystem_server \
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libutils \
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libui \
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libinput \
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libskia \
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libgui \
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libusbhost
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ifeq ($(TARGET_SIMULATOR),true)
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ifeq ($(TARGET_OS),linux)
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ifeq ($(TARGET_ARCH),x86)
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LOCAL_LDLIBS += -lpthread -ldl -lrt
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endif
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endif
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endif
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ifeq ($(WITH_MALLOC_LEAK_CHECK),true)
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LOCAL_CFLAGS += -DMALLOC_LEAK_CHECK
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endif
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LOCAL_MODULE:= libandroid_servers
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include $(BUILD_SHARED_LIBRARY)
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