InputDispatcher will receive the timing information from the app. This
timing information will contain:
1) inputEventId : the input event id that corresponds to the current set
of times
2) gpuCompletedTime : the time at which gpu has finished processing the
frame and the buffer is getting sent from the app to surfaceflinger
3) presentTime : time time at which the frame was displayed
Bug: 169866723
Test: tested by printing the data that was passed
Test: atest InputEventSenderAndReceiverTest
Change-Id: I9bf38473d07c7bd4df3de6bc77b0173faa257f06