c15008e72e
This change also adds a new memory usage flag. When turned on, the following is printed after every frame: D/OpenGLRenderer( 3723): Current memory usage / total memory usage (bytes): D/OpenGLRenderer( 3723): TextureCache 3766680 / 20971520 D/OpenGLRenderer( 3723): LayerCache 3538944 / 8388608 D/OpenGLRenderer( 3723): GradientCache 135168 / 524288 D/OpenGLRenderer( 3723): PathCache 41180 / 4194304 D/OpenGLRenderer( 3723): TextDropShadowCache 0 / 2097152 D/OpenGLRenderer( 3723): FontRenderer 0 262144 / 262144 D/OpenGLRenderer( 3723): FontRenderer 1 262144 / 262144 D/OpenGLRenderer( 3723): FontRenderer 2 262144 / 262144 D/OpenGLRenderer( 3723): Other: D/OpenGLRenderer( 3723): FboCache 2 / 12 D/OpenGLRenderer( 3723): PatchCache 31 / 512 D/OpenGLRenderer( 3723): Total memory usage: D/OpenGLRenderer( 3723): 8268404 bytes, 7.89 MB This should help tracking possibe memory issues. Change-Id: I83f483ca1d2dbef904829bce368e33fe5503e8d6
72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_PATCH_CACHE_H
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#define ANDROID_HWUI_PATCH_CACHE_H
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#include <utils/KeyedVector.h>
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#include "Debug.h"
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#include "Patch.h"
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namespace android {
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namespace uirenderer {
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///////////////////////////////////////////////////////////////////////////////
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// Defines
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///////////////////////////////////////////////////////////////////////////////
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// Debug
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#if DEBUG_PATCHES
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#define PATCH_LOGD(...) LOGD(__VA_ARGS__)
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#else
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#define PATCH_LOGD(...)
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#endif
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///////////////////////////////////////////////////////////////////////////////
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// Cache
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///////////////////////////////////////////////////////////////////////////////
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class PatchCache {
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public:
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PatchCache();
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PatchCache(uint32_t maxCapacity);
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~PatchCache();
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Patch* get(const float bitmapWidth, const float bitmapHeight,
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const float pixelWidth, const float pixelHeight,
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const int32_t* xDivs, const int32_t* yDivs, const uint32_t* colors,
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const uint32_t width, const uint32_t height, const int8_t numColors);
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void clear();
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uint32_t getSize() const {
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return mCache.size();
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}
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uint32_t getMaxSize() const {
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return mMaxEntries;
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}
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private:
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uint32_t mMaxEntries;
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KeyedVector<PatchDescription, Patch*> mCache;
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}; // class PatchCache
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_PATCH_CACHE_H
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