e23f97ba6e
Change-Id: I5328a82736472e4a7507709380875ba0c9ef6f8e
310 lines
13 KiB
Plaintext
310 lines
13 KiB
Plaintext
page.title=Managing Touch Events in a ViewGroup
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parent.title=Using Touch Gestures
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parent.link=index.html
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trainingnavtop=true
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next.title=
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next.link=
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@jd:body
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<div id="tb-wrapper">
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<div id="tb">
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<!-- table of contents -->
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<h2>This lesson teaches you to</h2>
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<ol>
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<li><a href="#intercept">Intercept Touch Events in a ViewGroup</a></li>
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<li><a href="#vc">Use ViewConfiguration Constants</a></li>
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<li><a href="#delegate">Extend a Child View's Touchable Area</a></li>
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</ol>
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<!-- other docs (NOT javadocs) -->
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<h2>You should also read</h2>
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<ul>
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<li><a href="http://developer.android.com/guide/topics/ui/ui-events.html">Input Events</a> API Guide
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</li>
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<li><a href="{@docRoot}guide/topics/sensors/sensors_overview.html">Sensors Overview</a></li>
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<li><a href="{@docRoot}training/custom-views/making-interactive.html">Making the View Interactive</a> </li>
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<li>Design Guide for <a href="{@docRoot}design/patterns/gestures.html">Gestures</a></li>
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<li>Design Guide for <a href="{@docRoot}design/style/touch-feedback.html">Touch Feedback</a></li>
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</ul>
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<h2>Try it out</h2>
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<div class="download-box">
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<a href="{@docRoot}shareables/training/InteractiveChart.zip"
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class="button">Download the sample</a>
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<p class="filename">InteractiveChart.zip</p>
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</div>
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</div>
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</div>
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<p>Handling touch events in a {@link android.view.ViewGroup} takes special care,
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because it's common for a {@link android.view.ViewGroup} to have children that
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are targets for different touch events than the {@link android.view.ViewGroup}
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itself. To make sure that each view correctly receives the touch events intended
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for it, override the {@link android.view.ViewGroup#onInterceptTouchEvent
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onInterceptTouchEvent()} method.</p>
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<h2 id="intercept">Intercept Touch Events in a ViewGroup</h2>
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<p>The {@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()}
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method is called whenever a touch event is detected on the surface of a
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{@link android.view.ViewGroup}, including on the surface of its children. If
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{@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()}
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returns {@code true}, the {@link android.view.MotionEvent} is intercepted,
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meaning it will be not be passed on to the child, but rather to the
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{@link android.view.View#onTouchEvent onTouchEvent()} method of the parent.</p>
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<p>The {@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()}
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method gives a parent the chance to see any touch event before its children do.
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If you return {@code true} from
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{@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()},
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the child view that was previously handling touch events
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receives an {@link android.view.MotionEvent#ACTION_CANCEL}, and the events from that
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point forward are sent to the parent's
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{@link android.view.View#onTouchEvent onTouchEvent()} method for the usual handling.
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{@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()} can also
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return {@code false} and simply spy on events as they travel down the view hierarchy
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to their usual targets, which will handle the events with their own
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{@link android.view.View#onTouchEvent onTouchEvent()}.
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<p>In the following snippet, the class {@code MyViewGroup} extends
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{@link android.view.ViewGroup}.
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{@code MyViewGroup} contains multiple child views. If you drag your finger across
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a child view horizontally, the child view should no longer get touch events, and
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{@code MyViewGroup} should handle touch events by scrolling its contents. However,
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if you press buttons in the child view, or scroll the child view vertically,
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the parent shouldn't intercept those touch events, because the child is the
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intended target. In those cases,
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{@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()} should
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return {@code false}, and {@code MyViewGroup}'s
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{@link android.view.View#onTouchEvent onTouchEvent()} won't be called.</p>
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<pre>public class MyViewGroup extends ViewGroup {
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private int mTouchSlop;
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...
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ViewConfiguration vc = ViewConfiguration.get(view.getContext());
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mTouchSlop = vc.getScaledTouchSlop();
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...
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@Override
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public boolean onInterceptTouchEvent(MotionEvent ev) {
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/*
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* This method JUST determines whether we want to intercept the motion.
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* If we return true, onTouchEvent will be called and we do the actual
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* scrolling there.
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*/
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final int action = MotionEventCompat.getActionMasked(ev);
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// Always handle the case of the touch gesture being complete.
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if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
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// Release the scroll.
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mIsScrolling = false;
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return false; // Do not intercept touch event, let the child handle it
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}
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switch (action) {
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case MotionEvent.ACTION_MOVE: {
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if (mIsScrolling) {
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// We're currently scrolling, so yes, intercept the
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// touch event!
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return true;
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}
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// If the user has dragged her finger horizontally more than
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// the touch slop, start the scroll
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// left as an exercise for the reader
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final int xDiff = calculateDistanceX(ev);
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// Touch slop should be calculated using ViewConfiguration
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// constants.
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if (xDiff > mTouchSlop) {
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// Start scrolling!
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mIsScrolling = true;
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return true;
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}
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break;
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}
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...
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}
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// In general, we don't want to intercept touch events. They should be
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// handled by the child view.
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return false;
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}
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@Override
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public boolean onTouchEvent(MotionEvent ev) {
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// Here we actually handle the touch event (e.g. if the action is ACTION_MOVE,
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// scroll this container).
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// This method will only be called if the touch event was intercepted in
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// onInterceptTouchEvent
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...
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}
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}</pre>
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<p>Note that {@link android.view.ViewGroup} also provides a
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{@link android.view.ViewGroup#requestDisallowInterceptTouchEvent requestDisallowInterceptTouchEvent()} method.
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The {@link android.view.ViewGroup} calls this method when a child does not want the parent and its
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ancestors to intercept touch events with
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{@link android.view.ViewGroup#onInterceptTouchEvent onInterceptTouchEvent()}.
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</p>
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<h2 id="vc">Use ViewConfiguration Constants</h2>
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<p>The above snippet uses the current {@link android.view.ViewConfiguration} to initialize
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a variable called {@code mTouchSlop}. You can use the {@link
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android.view.ViewConfiguration} class to access common distances, speeds, and
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times used by the Android system.</p>
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<p>"Touch slop" refers to the distance in pixels a user's touch can wander
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before the gesture is interpreted as scrolling. Touch slop is typically used to
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prevent accidental scrolling when the user is performing some other touch
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operation, such as touching on-screen elements.</p>
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<p>Two other commonly used {@link android.view.ViewConfiguration} methods are
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{@link android.view.ViewConfiguration#getScaledMinimumFlingVelocity getScaledMinimumFlingVelocity()}
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and {@link android.view.ViewConfiguration#getScaledMaximumFlingVelocity getScaledMaximumFlingVelocity()}.
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These methods return the minimum and maximum velocity (respectively) to initiate a fling,
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as measured in pixels per second. For example:</p>
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<pre>ViewConfiguration vc = ViewConfiguration.get(view.getContext());
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private int mSlop = vc.getScaledTouchSlop();
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private int mMinFlingVelocity = vc.getScaledMinimumFlingVelocity();
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private int mMaxFlingVelocity = vc.getScaledMaximumFlingVelocity();
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...
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case MotionEvent.ACTION_MOVE: {
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...
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float deltaX = motionEvent.getRawX() - mDownX;
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if (Math.abs(deltaX) > mSlop) {
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// A swipe occurred, do something
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}
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...
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case MotionEvent.ACTION_UP: {
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...
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} if (mMinFlingVelocity <= velocityX && velocityX <= mMaxFlingVelocity
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&& velocityY < velocityX) {
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// The criteria have been satisfied, do something
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}
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}</pre>
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<h2 id="delegate">Extend a Child View's Touchable Area</h2>
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<p>Android provides the {@link android.view.TouchDelegate} class to make it possible
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for a parent to extend the touchable area of a child view beyond the child's bounds.
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This is useful when the child has to be small, but should have a larger touch region. You can
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also use this approach to shrink the child's touch region if need be.</p>
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<p>In the following example, an {@link android.widget.ImageButton} is the
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"delegate view" (that is, the child whose touch area the parent will extend).
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Here is the layout file:</p>
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<pre>
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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/parent_layout"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context=".MainActivity" >
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<ImageButton android:id="@+id/button"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:background="@null"
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android:src="@drawable/icon" />
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</RelativeLayout>
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</pre>
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<p>The snippet below does the following:</p>
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<ul>
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<li>Gets the parent view and posts a {@link java.lang.Runnable} on the UI thread. This ensures that the parent lays out its children before calling the {@link android.view.View#getHitRect getHitRect()} method. The {@link android.view.View#getHitRect getHitRect()} method gets the child's hit rectangle (touchable area) in the parent's coordinates.</li>
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<li>Finds the {@link android.widget.ImageButton} child view and calls {@link android.view.View#getHitRect getHitRect()} to get the bounds of the child's touchable area.</li>
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<li>Extends the bounds of the {@link android.widget.ImageButton}'s hit rectangle.</li>
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<li>Instantiates a {@link android.view.TouchDelegate}, passing in the expanded hit rectangle and the {@link android.widget.ImageButton} child view as parameters.</li>
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<li>Sets the {@link android.view.TouchDelegate} on the parent view, such that touches within the touch delegate bounds are routed to the child.</li>
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</ul>
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In its capacity as touch delegate for the {@link android.widget.ImageButton} child view, the
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parent view will receive all touch events. If the touch event occurred within the child's hit
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rectangle, the parent will pass the touch
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event to the child for handling.</p>
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<pre>
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public class MainActivity extends Activity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.activity_main);
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// Get the parent view
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View parentView = findViewById(R.id.parent_layout);
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parentView.post(new Runnable() {
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// Post in the parent's message queue to make sure the parent
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// lays out its children before you call getHitRect()
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@Override
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public void run() {
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// The bounds for the delegate view (an ImageButton
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// in this example)
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Rect delegateArea = new Rect();
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ImageButton myButton = (ImageButton) findViewById(R.id.button);
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myButton.setEnabled(true);
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myButton.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View view) {
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Toast.makeText(MainActivity.this,
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"Touch occurred within ImageButton touch region.",
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Toast.LENGTH_SHORT).show();
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}
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});
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// The hit rectangle for the ImageButton
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myButton.getHitRect(delegateArea);
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// Extend the touch area of the ImageButton beyond its bounds
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// on the right and bottom.
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delegateArea.right += 100;
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delegateArea.bottom += 100;
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// Instantiate a TouchDelegate.
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// "delegateArea" is the bounds in local coordinates of
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// the containing view to be mapped to the delegate view.
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// "myButton" is the child view that should receive motion
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// events.
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TouchDelegate touchDelegate = new TouchDelegate(delegateArea,
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myButton);
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// Sets the TouchDelegate on the parent view, such that touches
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// within the touch delegate bounds are routed to the child.
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if (View.class.isInstance(myButton.getParent())) {
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((View) myButton.getParent()).setTouchDelegate(touchDelegate);
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}
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}
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});
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}
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}</pre>
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