324 lines
10 KiB
Java
324 lines
10 KiB
Java
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import android.util.Config;
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import android.util.Log;
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/**
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* @hide
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*
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**/
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public class SimpleMesh extends BaseObj {
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Type[] mVertexTypes;
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Type mIndexType;
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//Type mBatcheType;
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Primitive mPrimitive;
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SimpleMesh(int id, RenderScript rs) {
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super(rs);
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mID = id;
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}
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public void bindVertexAllocation(Allocation a, int slot) {
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mRS.nSimpleMeshBindVertex(mID, a.mID, slot);
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}
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public void bindIndexAllocation(Allocation a) {
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mRS.nSimpleMeshBindIndex(mID, a.mID);
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}
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public Allocation createVertexAllocation(int slot) {
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return Allocation.createTyped(mRS, mVertexTypes[slot]);
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}
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public Allocation createIndexAllocation() {
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return Allocation.createTyped(mRS, mIndexType);
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}
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public Type getVertexType(int slot) {
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return mVertexTypes[slot];
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}
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public Type getIndexType() {
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return mIndexType;
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}
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public static class Builder {
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RenderScript mRS;
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class Entry {
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Type t;
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Element e;
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int size;
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}
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int mVertexTypeCount;
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Entry[] mVertexTypes;
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Entry mIndexType;
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//Entry mBatchType;
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Primitive mPrimitive;
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public Builder(RenderScript rs) {
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mRS = rs;
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mVertexTypeCount = 0;
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mVertexTypes = new Entry[16];
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mIndexType = new Entry();
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}
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public int addVertexType(Type t) throws IllegalStateException {
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if(mVertexTypeCount >= mVertexTypes.length) {
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throw new IllegalStateException("Max vertex types exceeded.");
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}
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int addedIndex = mVertexTypeCount;
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mVertexTypes[mVertexTypeCount] = new Entry();
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mVertexTypes[mVertexTypeCount].t = t;
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mVertexTypeCount++;
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return addedIndex;
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}
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public int addVertexType(Element e, int size) throws IllegalStateException {
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if(mVertexTypeCount >= mVertexTypes.length) {
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throw new IllegalStateException("Max vertex types exceeded.");
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}
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int addedIndex = mVertexTypeCount;
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mVertexTypes[mVertexTypeCount] = new Entry();
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mVertexTypes[mVertexTypeCount].e = e;
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mVertexTypes[mVertexTypeCount].size = size;
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mVertexTypeCount++;
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return addedIndex;
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}
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public void setIndexType(Type t) {
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mIndexType.t = t;
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mIndexType.e = null;
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mIndexType.size = 0;
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}
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public void setIndexType(Element e, int size) {
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mIndexType.t = null;
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mIndexType.e = e;
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mIndexType.size = size;
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}
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public void setPrimitive(Primitive p) {
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mPrimitive = p;
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}
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Type newType(Element e, int size) {
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Type.Builder tb = new Type.Builder(mRS, e);
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tb.add(Dimension.X, size);
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return tb.create();
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}
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static synchronized SimpleMesh internalCreate(RenderScript rs, Builder b) {
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Type[] toDestroy = new Type[18];
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int toDestroyCount = 0;
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int indexID = 0;
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if(b.mIndexType.t != null) {
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indexID = b.mIndexType.t.mID;
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} else if(b.mIndexType.size != 0) {
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b.mIndexType.t = b.newType(b.mIndexType.e, b.mIndexType.size);
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indexID = b.mIndexType.t.mID;
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toDestroy[toDestroyCount++] = b.mIndexType.t;
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}
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int[] IDs = new int[b.mVertexTypeCount];
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for(int ct=0; ct < b.mVertexTypeCount; ct++) {
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if(b.mVertexTypes[ct].t != null) {
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IDs[ct] = b.mVertexTypes[ct].t.mID;
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} else {
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b.mVertexTypes[ct].t = b.newType(b.mVertexTypes[ct].e, b.mVertexTypes[ct].size);
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IDs[ct] = b.mVertexTypes[ct].t.mID;
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toDestroy[toDestroyCount++] = b.mVertexTypes[ct].t;
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}
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}
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int id = rs.nSimpleMeshCreate(0, indexID, IDs, b.mPrimitive.mID);
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for(int ct=0; ct < toDestroyCount; ct++) {
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toDestroy[ct].destroy();
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}
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return new SimpleMesh(id, rs);
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}
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public SimpleMesh create() {
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Log.e("rs", "SimpleMesh create");
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SimpleMesh sm = internalCreate(mRS, this);
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sm.mVertexTypes = new Type[mVertexTypeCount];
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for(int ct=0; ct < mVertexTypeCount; ct++) {
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sm.mVertexTypes[ct] = mVertexTypes[ct].t;
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}
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sm.mIndexType = mIndexType.t;
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sm.mPrimitive = mPrimitive;
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return sm;
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}
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}
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public static class TriangleMeshBuilder {
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float mVtxData[];
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int mVtxCount;
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int mIndexData[];
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int mIndexCount;
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RenderScript mRS;
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Element mElement;
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int mVtxSize;
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boolean mNorm;
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boolean mTex;
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public TriangleMeshBuilder(RenderScript rs, int vtxSize, boolean norm, boolean tex) {
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mRS = rs;
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mVtxCount = 0;
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mIndexCount = 0;
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mVtxData = new float[128];
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mIndexData = new int[128];
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mVtxSize = vtxSize;
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mNorm = norm;
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mTex = tex;
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if(vtxSize < 2 || vtxSize > 3) {
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throw new IllegalArgumentException("Vertex size out of range.");
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}
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}
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private void makeSpace(int count) {
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if((mVtxCount + count) >= mVtxData.length) {
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float t[] = new float[mVtxData.length * 2];
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System.arraycopy(mVtxData, 0, t, 0, mVtxData.length);
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mVtxData = t;
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}
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}
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public void add_XY(float x, float y) {
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if((mVtxSize != 2) || mNorm || mTex) {
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throw new IllegalStateException("add mistmatch with declaired components.");
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}
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makeSpace(2);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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}
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public void add_XYZ(float x, float y, float z) {
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if((mVtxSize != 3) || mNorm || mTex) {
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throw new IllegalStateException("add mistmatch with declaired components.");
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}
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makeSpace(3);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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mVtxData[mVtxCount++] = z;
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}
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public void add_XY_ST(float x, float y, float s, float t) {
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if((mVtxSize != 2) || mNorm || !mTex) {
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throw new IllegalStateException("add mistmatch with declaired components.");
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}
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makeSpace(4);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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mVtxData[mVtxCount++] = s;
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mVtxData[mVtxCount++] = t;
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}
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public void add_XYZ_ST(float x, float y, float z, float s, float t) {
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if((mVtxSize != 3) || mNorm || !mTex) {
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throw new IllegalStateException("add mistmatch with declaired components.");
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}
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makeSpace(5);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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mVtxData[mVtxCount++] = z;
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mVtxData[mVtxCount++] = s;
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mVtxData[mVtxCount++] = t;
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}
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public void add_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) {
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if((mVtxSize != 3) || !mNorm || !mTex) {
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throw new IllegalStateException("add mistmatch with declaired components.");
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}
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makeSpace(8);
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mVtxData[mVtxCount++] = x;
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mVtxData[mVtxCount++] = y;
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mVtxData[mVtxCount++] = z;
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mVtxData[mVtxCount++] = s;
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mVtxData[mVtxCount++] = t;
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mVtxData[mVtxCount++] = nx;
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mVtxData[mVtxCount++] = ny;
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mVtxData[mVtxCount++] = nz;
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}
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public void addTriangle(int idx1, int idx2, int idx3) {
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if((mIndexCount + 3) >= mIndexData.length) {
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int t[] = new int[mIndexData.length * 2];
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System.arraycopy(mIndexData, 0, t, 0, mIndexData.length);
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mIndexData = t;
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}
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mIndexData[mIndexCount++] = idx1;
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mIndexData[mIndexCount++] = idx2;
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mIndexData[mIndexCount++] = idx3;
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}
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public SimpleMesh create() {
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Element.Builder b = new Element.Builder(mRS);
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int floatCount = mVtxSize;
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if(mVtxSize == 2) {
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b.addFloatXY();
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} else {
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b.addFloatXYZ();
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}
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if(mTex) {
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floatCount += 2;
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b.addFloatST();
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}
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if(mNorm) {
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floatCount += 3;
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b.addFloatNorm();
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}
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mElement = b.create();
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Builder smb = new Builder(mRS);
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smb.addVertexType(mElement, mVtxCount / floatCount);
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smb.setIndexType(Element.INDEX_16, mIndexCount);
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smb.setPrimitive(Primitive.TRIANGLE);
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SimpleMesh sm = smb.create();
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Allocation vertexAlloc = sm.createVertexAllocation(0);
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Allocation indexAlloc = sm.createIndexAllocation();
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sm.bindVertexAllocation(vertexAlloc, 0);
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sm.bindIndexAllocation(indexAlloc);
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vertexAlloc.data(mVtxData);
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vertexAlloc.uploadToBufferObject();
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// This is safe because length is a pow2
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for(int ct=0; ct < (mIndexCount+1); ct += 2) {
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mIndexData[ct >> 1] = mIndexData[ct] | (mIndexData[ct+1] << 16);
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}
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indexAlloc.data(mIndexData);
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indexAlloc.uploadToBufferObject();
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return sm;
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}
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}
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}
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