and delete all HR tags then delete all clearflots, because they add useless whitespace once the "headerLine" class is obsolete THEN, cleanup some HTML to fix float clearance issues. Change-Id: I023fdd70a7071cbb7a8dfde853f1393eb6c59fa0
302 lines
8.4 KiB
Plaintext
302 lines
8.4 KiB
Plaintext
page.title=Build Buzz
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page.image=/distribute/images/build-buzz.jpg
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page.metaDescription=Generate interest and demand for your app. Here are some ways to help users find, download, and install your apps.
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page.tags="users, growth, promotion"
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>
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Contents
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</h2>
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<ol>
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<li>
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<a href="#link-to-your-apps">Link to Your Apps</a>
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</li>
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<li>
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<a href="#use-the-google-play-badge">Use the Badge</a>
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</li>
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<li>
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<a href="#cross-promote-from-your-other-apps">Cross-Promote Your Apps</a>
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</li>
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<li>
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<a href="#hold-a-contest">Hold a Contest</a>
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</li>
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<li>
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<a href="#leverage-pr">Leverage PR</a>
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</li>
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<li>
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<a href="#use-social-media">Use Social Media</a>
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</li>
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<li>
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<a href="#publish-youtube-videos">Publish YouTube Videos</a>
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</li>
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<li>
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<a href="#advertise">Advertise</a>
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</li>
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<li>
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<a href="#maximize-your-marketing-spend">Maximize Your Marketing
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spend</a>
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</li>
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<li><a href="#related-resources">Related Resources</a></li>
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</ol>
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</div>
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</div>
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<div style="float:right;border 2px solid #ddd;">
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<img src="{@docRoot}distribute/images/build-buzz.jpg" style=
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"width:240px;margin:0 0 1.5em 1em;">
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</div>
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<p>
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With more apps published each week in Google Play, building buzz
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around your own apps helps them get noticed and makes it easier for
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users to find and download them.
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</p>
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<p>
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Building buzz doesn’t have a single formula. The tools and techniques
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described here have worked for other developers, but finding the right mix
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will depend on your apps, your audience, and your competition. And don’t be
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afraid to try something different or quirky, taking a risk could pay big
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dividends.
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</p>
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<div class="headerLine">
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<h2 id="link-to-your-apps">
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Link to Your Apps in Google Play
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</h2>
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</div>
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<p>
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After publishing your apps, you can take Android users directly to your
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app/games detail page on Google Play by <a href=
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"{@docRoot}distribute/tools/promote/linking.html">providing links</a> in your
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social network posts, ad campaigns, app reviews and articles, your website,
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and more.
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</p>
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<p>
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You can also link to:
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</p>
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<ul>
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<li>A <a href=
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"{@docRoot}distribute/tools/promote/linking.html#OpeningPublisher">list</a>
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of all of your apps
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</li>
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<li>A Google Play <a href=
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"{@docRoot}distribute/tools/promote/linking.html#PerformingSearch">search
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result</a>
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</li>
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<li>A <a href=
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"{@docRoot}distribute/tools/promote/linking.html#OpeningCollection">collection</a>
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on Google Play
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</li>
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</ul>
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<div class="headerLine">
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<h2 id="use-the-google-play-badge">
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Use the Google Play Badge
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</h2>
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</div>
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<div class="figure" style="margin:0 3em;">
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<img src="{@docRoot}images/gp-build-buzz-uplift-1.png">
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</div>
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<p>
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<a href="{@docRoot}distribute/tools/promote/badges.html">Google Play
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badges</a> are an especially great way let Android users know that your apps
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are available and link them directly to your Google Play page. Users are more
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likely to download and trust your apps and games when the Google Play badge
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is used.
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</p>
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<p>Badge your
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websites, collateral, and ad campaigns. With the badge generator, they're
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also easy to make and available in multiple languages.
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</p>
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<div class="headerLine">
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<h2 id="cross-promote-from-your-other-apps">
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Cross-Promote from Your Other Apps
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</h2>
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</div>
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<div class="figure-right">
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<img src="{@docRoot}images/gp-buzz-1.jpg">
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<p class="img-caption">
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Cross-promoting related apps.
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</p>
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</div>
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<p>
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Cross promoting, or house ads, is a great cost effective way to get users to
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try out new titles. Be sure that your house ad is unobtrusive and presented
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at a time convenient for users to leave your apps and try out your new title.
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Also, be sure to include logic that allows users to dismiss the ad and
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control if they will be asked again later.
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</p>
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<p>
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Consider using free AdMob <a href=
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"https://support.google.com/admob/v2/answer/3210452?hl=en#subid=us-en-et-dac">
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house ads</a> within your apps to create awareness and promote your entire
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portfolio of apps. When launching new apps, an easy way to quickly attract
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users is to promote directly to your existing customers.
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</p>
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<div class="headerLine">
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<h2 id="hold-a-contest">
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Hold a Contest
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</h2>
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</div>
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<p>
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Contests can be a great way to engage your users. If you have a game, hold a
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tournament and promote it through your marketing channels. Use Google Play
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Games APIs for leaderboards and achievements to stimulate competition. Some
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app developers have provided prizes for creative uses of an app or social
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engagement. For example, a photo app developer can hold a photo contest.
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</p>
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<p>
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But be sure you’re complying with the appropriate legal requirements in your
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country and provide a clear set of terms and conditions, accessible online.
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Don’t let a lack of attention to detail spoil a great marketing opportunity.
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</p>
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<div class="headerLine">
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<h2 id="leverage-pr">
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Leverage PR
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</h2>
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</div>
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<p>
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Public Relations outreach can be a valuable marketing initiative. Many
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developers use PR to announce new features in their apps or games, which, in
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turn, builds demand for the updated release when it comes out. You can also
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provide early copies of your app or game for the press to review, and publish
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their reviews when the app or game launches.
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</p>
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<div class="headerLine">
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<h2 id="use-social-media">
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Use Social Media
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</h2>
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</div>
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<p>
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Social media is your opportunity to build promotion for your apps. Start with
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your own channels: update users on your plans before launch, announce your
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launch, and talk about progress after launch (downloads, new features, and
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alike.) Then expand by encouraging your users to forward and share your
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posts.
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</p>
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<p>
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Take advantage of bloggers. Look for bloggers that cover Android and learn
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what interest them. Remember to look locally as well as globally, gaining a
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local following can be a great springboard to global success. When you’ve
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selected a target group of bloggers focus on them by sending details of your
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apps and free versions if the apps are priced. Follow up and ask them to
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review your apps. A review on the right blog is a great promotion.
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</p>
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<div class="headerLine">
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<h2 id="publish-youtube-videos">
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Publish YouTube Videos
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</h2>
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</div>
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<div class="center-img" style="padding-top:1em;">
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<img src="{@docRoot}images/gp-build-buzz-yt.png">
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</div>
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<p>
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YouTube videos are now an essential part of building buzz. Use them to
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showcase your apps’ feature. Remember to do this before, at, and after
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launch. Taking users on a journey through the development of your apps can be
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a great way to drive downloads at launch.
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</p>
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<div class="headerLine">
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<h2 id="advertise">
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Advertise
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</h2>
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</div>
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<div class="figure">
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<img src="{@docRoot}images/google/gps-ads.png" style="width:340px">
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</div>
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<p>
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Advertise your app in other apps to increase downloads. There are many tools
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to help you target the right users for your apps and games. You can use
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<a href=
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"http://www.google.com/ads/admob/promote.html#subid=us-en-et-dac">AdMob</a>
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to drive installs of your app at a target cost-per-acquisition (CPA). You
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also get free house ads for your own app. <a href=
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"https://apps.admob.com/admob/signup?subid=us-en-et-dac&_adc=ww-ww-et-admob2&hl=en">
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Sign up for an AdMob account</a> to get started.
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</p>
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<div class="headerLine">
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<h2 id="maximize-your-marketing-spend">
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Maximize your Marketing Spend
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</h2>
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</div>
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<div class="figure" style="margin: 0 3em;">
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<img src="{@docRoot}images/gp-build-buzz-uplift-2.png" style="">
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</div>
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<p>
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Maximize buzz and leverage the halo effect of cross-platform, multimedia,
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simultaneous launches.
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</p>
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<p><strong>Developers who launch on multiple platforms at
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the same time have received a 10-20% uplift.</strong>If you’re spending money
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to advertise your launch or spending effort on press, shipping on multiple
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platforms simultaneously helps you maximize your return on investment.
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</p>
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<div class="headerLine">
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<h2 id="related-resources">
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Related Resources
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</h2>
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</div>
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<div class="resource-widget resource-flow-layout col-13"
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data-query="collection:distribute/users/buildbuzz"
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data-sortOrder="-timestamp"
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data-cardSizes="9x3"
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data-maxResults="6"></div>
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