This was a problem with not dealing well with how the driver was reporting data in the old touch protocol. Also fixed issue with not correctly rotating non-primary touches.
580 lines
24 KiB
Java
580 lines
24 KiB
Java
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server;
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import android.util.Log;
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import android.view.Display;
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import android.view.MotionEvent;
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import android.view.Surface;
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import android.view.WindowManagerPolicy;
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public class InputDevice {
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static final boolean DEBUG_POINTERS = false;
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/** Amount that trackball needs to move in order to generate a key event. */
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static final int TRACKBALL_MOVEMENT_THRESHOLD = 6;
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/** Maximum number of pointers we will track and report. */
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static final int MAX_POINTERS = 10;
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final int id;
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final int classes;
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final String name;
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final AbsoluteInfo absX;
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final AbsoluteInfo absY;
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final AbsoluteInfo absPressure;
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final AbsoluteInfo absSize;
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long mKeyDownTime = 0;
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int mMetaKeysState = 0;
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// For use by KeyInputQueue for keeping track of the current touch
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// data in the old non-multi-touch protocol.
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final int[] curTouchVals = new int[MotionEvent.NUM_SAMPLE_DATA * 2];
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final MotionState mAbs = new MotionState(0, 0);
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final MotionState mRel = new MotionState(TRACKBALL_MOVEMENT_THRESHOLD,
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TRACKBALL_MOVEMENT_THRESHOLD);
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static class MotionState {
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int xPrecision;
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int yPrecision;
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float xMoveScale;
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float yMoveScale;
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MotionEvent currentMove = null;
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boolean changed = false;
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long mDownTime = 0;
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// The currently assigned pointer IDs, corresponding to the last data.
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int[] mPointerIds = new int[MAX_POINTERS];
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// This is the last generated pointer data, ordered to match
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// mPointerIds.
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int mLastNumPointers = 0;
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final int[] mLastData = new int[MotionEvent.NUM_SAMPLE_DATA * MAX_POINTERS];
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// This is the next set of pointer data being generated. It is not
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// in any known order, and will be propagated in to mLastData
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// as part of mapping it to the appropriate pointer IDs.
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// Note that we have one extra sample of data here, to help clients
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// avoid doing bounds checking.
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int mNextNumPointers = 0;
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final int[] mNextData = new int[(MotionEvent.NUM_SAMPLE_DATA * MAX_POINTERS)
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+ MotionEvent.NUM_SAMPLE_DATA];
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// Temporary data structures for doing the pointer ID mapping.
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final int[] mLast2Next = new int[MAX_POINTERS];
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final int[] mNext2Last = new int[MAX_POINTERS];
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final long[] mNext2LastDistance = new long[MAX_POINTERS];
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// Temporary data structure for generating the final motion data.
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final float[] mReportData = new float[MotionEvent.NUM_SAMPLE_DATA * MAX_POINTERS];
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// This is not used here, but can be used by callers for state tracking.
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int mAddingPointerOffset = 0;
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final boolean[] mDown = new boolean[MAX_POINTERS];
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MotionState(int mx, int my) {
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xPrecision = mx;
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yPrecision = my;
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xMoveScale = mx != 0 ? (1.0f/mx) : 1.0f;
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yMoveScale = my != 0 ? (1.0f/my) : 1.0f;
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for (int i=0; i<MAX_POINTERS; i++) {
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mPointerIds[i] = i;
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}
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}
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private boolean assignPointer(int nextIndex, boolean allowOverlap) {
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final int lastNumPointers = mLastNumPointers;
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final int[] next2Last = mNext2Last;
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final long[] next2LastDistance = mNext2LastDistance;
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final int[] last2Next = mLast2Next;
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final int[] lastData = mLastData;
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final int[] nextData = mNextData;
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final int id = nextIndex * MotionEvent.NUM_SAMPLE_DATA;
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if (DEBUG_POINTERS) Log.v("InputDevice", "assignPointer: nextIndex="
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+ nextIndex + " dataOff=" + id);
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final int x1 = nextData[id + MotionEvent.SAMPLE_X];
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final int y1 = nextData[id + MotionEvent.SAMPLE_Y];
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long bestDistance = -1;
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int bestIndex = -1;
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for (int j=0; j<lastNumPointers; j++) {
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if (!allowOverlap && last2Next[j] < 0) {
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continue;
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}
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final int jd = j * MotionEvent.NUM_SAMPLE_DATA;
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final int xd = lastData[jd + MotionEvent.SAMPLE_X] - x1;
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final int yd = lastData[jd + MotionEvent.SAMPLE_Y] - y1;
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final long distance = xd*(long)xd + yd*(long)yd;
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if (j == 0 || distance < bestDistance) {
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bestDistance = distance;
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bestIndex = j;
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}
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}
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if (DEBUG_POINTERS) Log.v("InputDevice", "New index " + nextIndex
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+ " best old index=" + bestIndex + " (distance="
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+ bestDistance + ")");
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next2Last[nextIndex] = bestIndex;
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next2LastDistance[nextIndex] = bestDistance;
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if (bestIndex < 0) {
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return true;
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}
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if (last2Next[bestIndex] == -1) {
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last2Next[bestIndex] = nextIndex;
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return false;
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}
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if (DEBUG_POINTERS) Log.v("InputDevice", "Old index " + bestIndex
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+ " has multiple best new pointers!");
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last2Next[bestIndex] = -2;
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return true;
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}
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private int updatePointerIdentifiers() {
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final int[] lastData = mLastData;
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final int[] nextData = mNextData;
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final int nextNumPointers = mNextNumPointers;
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final int lastNumPointers = mLastNumPointers;
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if (nextNumPointers == 1 && lastNumPointers == 1) {
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System.arraycopy(nextData, 0, lastData, 0,
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MotionEvent.NUM_SAMPLE_DATA);
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return -1;
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}
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// Clear our old state.
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final int[] last2Next = mLast2Next;
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for (int i=0; i<lastNumPointers; i++) {
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last2Next[i] = -1;
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}
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Update pointers: lastNumPointers=" + lastNumPointers
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+ " nextNumPointers=" + nextNumPointers);
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// Figure out the closes new points to the previous points.
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final int[] next2Last = mNext2Last;
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final long[] next2LastDistance = mNext2LastDistance;
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boolean conflicts = false;
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for (int i=0; i<nextNumPointers; i++) {
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conflicts |= assignPointer(i, true);
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}
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// Resolve ambiguities in pointer mappings, when two or more
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// new pointer locations find their best previous location is
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// the same.
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if (conflicts) {
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if (DEBUG_POINTERS) Log.v("InputDevice", "Resolving conflicts");
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for (int i=0; i<lastNumPointers; i++) {
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if (last2Next[i] != -2) {
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continue;
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}
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// Note that this algorithm is far from perfect. Ideally
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// we should do something like the one described at
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// http://portal.acm.org/citation.cfm?id=997856
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Resolving last index #" + i);
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int numFound;
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do {
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numFound = 0;
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long worstDistance = 0;
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int worstJ = -1;
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for (int j=0; j<nextNumPointers; j++) {
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if (next2Last[j] != i) {
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continue;
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}
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numFound++;
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if (worstDistance < next2LastDistance[j]) {
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worstDistance = next2LastDistance[j];
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worstJ = j;
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}
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}
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if (worstJ >= 0) {
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Worst new pointer: " + worstJ
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+ " (distance=" + worstDistance + ")");
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if (assignPointer(worstJ, false)) {
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// In this case there is no last pointer
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// remaining for this new one!
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next2Last[worstJ] = -1;
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}
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}
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} while (numFound > 2);
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}
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}
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int retIndex = -1;
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if (lastNumPointers < nextNumPointers) {
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// We have one or more new pointers that are down. Create a
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// new pointer identifier for one of them.
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if (DEBUG_POINTERS) Log.v("InputDevice", "Adding new pointer");
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int nextId = 0;
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int i=0;
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while (i < lastNumPointers) {
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if (mPointerIds[i] > nextId) {
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// Found a hole, insert the pointer here.
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Inserting new pointer at hole " + i);
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System.arraycopy(mPointerIds, i, mPointerIds,
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i+1, lastNumPointers-i);
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System.arraycopy(lastData, i*MotionEvent.NUM_SAMPLE_DATA,
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lastData, (i+1)*MotionEvent.NUM_SAMPLE_DATA,
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(lastNumPointers-i)*MotionEvent.NUM_SAMPLE_DATA);
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break;
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}
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i++;
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nextId++;
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}
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"New pointer id " + nextId + " at index " + i);
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mLastNumPointers++;
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retIndex = i;
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mPointerIds[i] = nextId;
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// And assign this identifier to the first new pointer.
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for (int j=0; j<nextNumPointers; j++) {
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if (next2Last[j] < 0) {
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Assigning new id to new pointer index " + j);
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next2Last[j] = i;
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break;
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}
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}
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}
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// Propagate all of the current data into the appropriate
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// location in the old data to match the pointer ID that was
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// assigned to it.
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for (int i=0; i<nextNumPointers; i++) {
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int lastIndex = next2Last[i];
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if (lastIndex >= 0) {
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Copying next pointer index " + i
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+ " to last index " + lastIndex);
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System.arraycopy(nextData, i*MotionEvent.NUM_SAMPLE_DATA,
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lastData, lastIndex*MotionEvent.NUM_SAMPLE_DATA,
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MotionEvent.NUM_SAMPLE_DATA);
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}
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}
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if (lastNumPointers > nextNumPointers) {
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// One or more pointers has gone up. Find the first one,
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// and adjust accordingly.
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if (DEBUG_POINTERS) Log.v("InputDevice", "Removing old pointer");
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for (int i=0; i<lastNumPointers; i++) {
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if (last2Next[i] == -1) {
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if (DEBUG_POINTERS) Log.v("InputDevice",
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"Removing old pointer at index " + i);
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retIndex = i;
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break;
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}
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}
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}
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return retIndex;
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}
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void removeOldPointer(int index) {
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final int lastNumPointers = mLastNumPointers;
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if (index >= 0 && index < lastNumPointers) {
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System.arraycopy(mPointerIds, index+1, mPointerIds,
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index, lastNumPointers-index-1);
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System.arraycopy(mLastData, (index+1)*MotionEvent.NUM_SAMPLE_DATA,
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mLastData, (index)*MotionEvent.NUM_SAMPLE_DATA,
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(lastNumPointers-index-1)*MotionEvent.NUM_SAMPLE_DATA);
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mLastNumPointers--;
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}
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}
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MotionEvent generateAbsMotion(InputDevice device, long curTime,
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long curTimeNano, Display display, int orientation,
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int metaState) {
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if (mNextNumPointers <= 0 && mLastNumPointers <= 0) {
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return null;
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}
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final int lastNumPointers = mLastNumPointers;
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final int nextNumPointers = mNextNumPointers;
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if (mNextNumPointers > MAX_POINTERS) {
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Log.w("InputDevice", "Number of pointers " + mNextNumPointers
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+ " exceeded maximum of " + MAX_POINTERS);
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mNextNumPointers = MAX_POINTERS;
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}
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int upOrDownPointer = updatePointerIdentifiers();
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final float[] reportData = mReportData;
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final int[] rawData = mLastData;
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final int numPointers = mLastNumPointers;
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if (DEBUG_POINTERS) Log.v("InputDevice", "Processing "
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+ numPointers + " pointers (going from " + lastNumPointers
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+ " to " + nextNumPointers + ")");
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for (int i=0; i<numPointers; i++) {
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final int pos = i * MotionEvent.NUM_SAMPLE_DATA;
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reportData[pos + MotionEvent.SAMPLE_X] = rawData[pos + MotionEvent.SAMPLE_X];
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reportData[pos + MotionEvent.SAMPLE_Y] = rawData[pos + MotionEvent.SAMPLE_Y];
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reportData[pos + MotionEvent.SAMPLE_PRESSURE] = rawData[pos + MotionEvent.SAMPLE_PRESSURE];
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reportData[pos + MotionEvent.SAMPLE_SIZE] = rawData[pos + MotionEvent.SAMPLE_SIZE];
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}
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int action;
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int edgeFlags = 0;
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if (nextNumPointers != lastNumPointers) {
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if (nextNumPointers > lastNumPointers) {
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if (lastNumPointers == 0) {
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action = MotionEvent.ACTION_DOWN;
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mDownTime = curTime;
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} else {
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action = MotionEvent.ACTION_POINTER_DOWN
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| (upOrDownPointer << MotionEvent.ACTION_POINTER_ID_SHIFT);
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}
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} else {
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if (numPointers == 1) {
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action = MotionEvent.ACTION_UP;
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} else {
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action = MotionEvent.ACTION_POINTER_UP
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| (upOrDownPointer << MotionEvent.ACTION_POINTER_ID_SHIFT);
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}
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}
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currentMove = null;
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} else {
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action = MotionEvent.ACTION_MOVE;
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}
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final int dispW = display.getWidth()-1;
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final int dispH = display.getHeight()-1;
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int w = dispW;
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int h = dispH;
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if (orientation == Surface.ROTATION_90
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|| orientation == Surface.ROTATION_270) {
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int tmp = w;
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w = h;
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h = tmp;
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}
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final AbsoluteInfo absX = device.absX;
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final AbsoluteInfo absY = device.absY;
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final AbsoluteInfo absPressure = device.absPressure;
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final AbsoluteInfo absSize = device.absSize;
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for (int i=0; i<numPointers; i++) {
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final int j = i * MotionEvent.NUM_SAMPLE_DATA;
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if (absX != null) {
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reportData[j + MotionEvent.SAMPLE_X] =
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((reportData[j + MotionEvent.SAMPLE_X]-absX.minValue)
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/ absX.range) * w;
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}
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if (absY != null) {
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reportData[j + MotionEvent.SAMPLE_Y] =
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((reportData[j + MotionEvent.SAMPLE_Y]-absY.minValue)
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/ absY.range) * h;
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}
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if (absPressure != null) {
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reportData[j + MotionEvent.SAMPLE_PRESSURE] =
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((reportData[j + MotionEvent.SAMPLE_PRESSURE]-absPressure.minValue)
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/ (float)absPressure.range);
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}
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if (absSize != null) {
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reportData[j + MotionEvent.SAMPLE_SIZE] =
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((reportData[j + MotionEvent.SAMPLE_SIZE]-absSize.minValue)
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/ (float)absSize.range);
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}
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switch (orientation) {
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case Surface.ROTATION_90: {
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final float temp = reportData[j + MotionEvent.SAMPLE_X];
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reportData[j + MotionEvent.SAMPLE_X] = reportData[j + MotionEvent.SAMPLE_Y];
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reportData[j + MotionEvent.SAMPLE_Y] = w-temp;
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break;
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}
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case Surface.ROTATION_180: {
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reportData[j + MotionEvent.SAMPLE_X] = w-reportData[j + MotionEvent.SAMPLE_X];
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reportData[j + MotionEvent.SAMPLE_Y] = h-reportData[j + MotionEvent.SAMPLE_Y];
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break;
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}
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case Surface.ROTATION_270: {
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final float temp = reportData[j + MotionEvent.SAMPLE_X];
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reportData[j + MotionEvent.SAMPLE_X] = h-reportData[j + MotionEvent.SAMPLE_Y];
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reportData[j + MotionEvent.SAMPLE_Y] = temp;
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break;
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}
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}
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}
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// We only consider the first pointer when computing the edge
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// flags, since they are global to the event.
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if (action == MotionEvent.ACTION_DOWN) {
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if (reportData[MotionEvent.SAMPLE_X] <= 0) {
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edgeFlags |= MotionEvent.EDGE_LEFT;
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} else if (reportData[MotionEvent.SAMPLE_X] >= dispW) {
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edgeFlags |= MotionEvent.EDGE_RIGHT;
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}
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if (reportData[MotionEvent.SAMPLE_Y] <= 0) {
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edgeFlags |= MotionEvent.EDGE_TOP;
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} else if (reportData[MotionEvent.SAMPLE_Y] >= dispH) {
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edgeFlags |= MotionEvent.EDGE_BOTTOM;
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}
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}
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if (currentMove != null) {
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if (false) Log.i("InputDevice", "Adding batch x="
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+ reportData[MotionEvent.SAMPLE_X]
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+ " y=" + reportData[MotionEvent.SAMPLE_Y]
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+ " to " + currentMove);
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currentMove.addBatch(curTime, reportData, metaState);
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if (WindowManagerPolicy.WATCH_POINTER) {
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Log.i("KeyInputQueue", "Updating: " + currentMove);
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}
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return null;
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}
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MotionEvent me = MotionEvent.obtainNano(mDownTime, curTime,
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curTimeNano, action, numPointers, mPointerIds, reportData,
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metaState, xPrecision, yPrecision, device.id, edgeFlags);
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if (action == MotionEvent.ACTION_MOVE) {
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currentMove = me;
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}
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if (nextNumPointers < lastNumPointers) {
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removeOldPointer(upOrDownPointer);
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}
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return me;
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}
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boolean hasMore() {
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return mLastNumPointers != mNextNumPointers;
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}
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void finish() {
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mNextNumPointers = mAddingPointerOffset = 0;
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mNextData[MotionEvent.SAMPLE_PRESSURE] = 0;
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}
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MotionEvent generateRelMotion(InputDevice device, long curTime,
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long curTimeNano, int orientation, int metaState) {
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final float[] scaled = mReportData;
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// For now we only support 1 pointer with relative motions.
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scaled[MotionEvent.SAMPLE_X] = mNextData[MotionEvent.SAMPLE_X];
|
|
scaled[MotionEvent.SAMPLE_Y] = mNextData[MotionEvent.SAMPLE_Y];
|
|
scaled[MotionEvent.SAMPLE_PRESSURE] = 1.0f;
|
|
scaled[MotionEvent.SAMPLE_SIZE] = 0;
|
|
int edgeFlags = 0;
|
|
|
|
int action;
|
|
if (mNextNumPointers != mLastNumPointers) {
|
|
mNextData[MotionEvent.SAMPLE_X] =
|
|
mNextData[MotionEvent.SAMPLE_Y] = 0;
|
|
if (mNextNumPointers > 0 && mLastNumPointers == 0) {
|
|
action = MotionEvent.ACTION_DOWN;
|
|
mDownTime = curTime;
|
|
} else if (mNextNumPointers == 0) {
|
|
action = MotionEvent.ACTION_UP;
|
|
} else {
|
|
action = MotionEvent.ACTION_MOVE;
|
|
}
|
|
mLastNumPointers = mNextNumPointers;
|
|
currentMove = null;
|
|
} else {
|
|
action = MotionEvent.ACTION_MOVE;
|
|
}
|
|
|
|
scaled[MotionEvent.SAMPLE_X] *= xMoveScale;
|
|
scaled[MotionEvent.SAMPLE_Y] *= yMoveScale;
|
|
switch (orientation) {
|
|
case Surface.ROTATION_90: {
|
|
final float temp = scaled[MotionEvent.SAMPLE_X];
|
|
scaled[MotionEvent.SAMPLE_X] = scaled[MotionEvent.SAMPLE_Y];
|
|
scaled[MotionEvent.SAMPLE_Y] = -temp;
|
|
break;
|
|
}
|
|
case Surface.ROTATION_180: {
|
|
scaled[MotionEvent.SAMPLE_X] = -scaled[MotionEvent.SAMPLE_X];
|
|
scaled[MotionEvent.SAMPLE_Y] = -scaled[MotionEvent.SAMPLE_Y];
|
|
break;
|
|
}
|
|
case Surface.ROTATION_270: {
|
|
final float temp = scaled[MotionEvent.SAMPLE_X];
|
|
scaled[MotionEvent.SAMPLE_X] = -scaled[MotionEvent.SAMPLE_Y];
|
|
scaled[MotionEvent.SAMPLE_Y] = temp;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (currentMove != null) {
|
|
if (false) Log.i("InputDevice", "Adding batch x="
|
|
+ scaled[MotionEvent.SAMPLE_X]
|
|
+ " y=" + scaled[MotionEvent.SAMPLE_Y]
|
|
+ " to " + currentMove);
|
|
currentMove.addBatch(curTime, scaled, metaState);
|
|
if (WindowManagerPolicy.WATCH_POINTER) {
|
|
Log.i("KeyInputQueue", "Updating: " + currentMove);
|
|
}
|
|
return null;
|
|
}
|
|
|
|
MotionEvent me = MotionEvent.obtainNano(mDownTime, curTime,
|
|
curTimeNano, action, 1, mPointerIds, scaled, metaState,
|
|
xPrecision, yPrecision, device.id, edgeFlags);
|
|
if (action == MotionEvent.ACTION_MOVE) {
|
|
currentMove = me;
|
|
}
|
|
return me;
|
|
}
|
|
}
|
|
|
|
static class AbsoluteInfo {
|
|
int minValue;
|
|
int maxValue;
|
|
int range;
|
|
int flat;
|
|
int fuzz;
|
|
};
|
|
|
|
InputDevice(int _id, int _classes, String _name,
|
|
AbsoluteInfo _absX, AbsoluteInfo _absY,
|
|
AbsoluteInfo _absPressure, AbsoluteInfo _absSize) {
|
|
id = _id;
|
|
classes = _classes;
|
|
name = _name;
|
|
absX = _absX;
|
|
absY = _absY;
|
|
absPressure = _absPressure;
|
|
absSize = _absSize;
|
|
}
|
|
};
|