Adam Lesinski 330edcdf13 AAPT2: Support static lib referencing static lib
When a static library A references static library B,
and app C references both A and B, we get the following symbol merging,
symbols from library B get imported twice.

We must only check that symbol references to library B are valid
when building library A. We should only merge all the symbols
when building final app C.

Change-Id: I23cba33b0901dcbb5328d9c9dfaa6a979c073c36
2015-05-12 20:41:31 -07:00

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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_DEBUG_H
#define AAPT_DEBUG_H
#include "ResourceTable.h"
#include <memory>
namespace aapt {
struct Debug {
static void printTable(const std::shared_ptr<ResourceTable>& table);
static void printStyleGraph(const std::shared_ptr<ResourceTable>& table);
};
} // namespace aapt
#endif // AAPT_DEBUG_H