* Now aware of transform of DrawDisplayListOp * Supports projection Bug: 15539677 Bug: 15506680 Change-Id: Ic16f482cd48c3add12e49eca529281be12b93491
500 lines
14 KiB
C++
500 lines
14 KiB
C++
/*
|
|
* Copyright (C) 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
#ifndef RENDERNODEPROPERTIES_H
|
|
#define RENDERNODEPROPERTIES_H
|
|
|
|
#include <algorithm>
|
|
#include <stddef.h>
|
|
#include <vector>
|
|
#include <cutils/compiler.h>
|
|
#include <androidfw/ResourceTypes.h>
|
|
|
|
#include <SkCamera.h>
|
|
#include <SkMatrix.h>
|
|
#include <SkRegion.h>
|
|
|
|
#include "Animator.h"
|
|
#include "Rect.h"
|
|
#include "RevealClip.h"
|
|
#include "Outline.h"
|
|
|
|
class SkBitmap;
|
|
class SkPaint;
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
class Matrix4;
|
|
class RenderNode;
|
|
|
|
// The __VA_ARGS__ will be executed if a & b are not equal
|
|
#define RP_SET(a, b, ...) (a != b ? (a = b, ##__VA_ARGS__, true) : false)
|
|
#define RP_SET_AND_DIRTY(a, b) RP_SET(a, b, mPrimitiveFields.mMatrixOrPivotDirty = true)
|
|
|
|
/*
|
|
* Data structure that holds the properties for a RenderNode
|
|
*/
|
|
class RenderProperties {
|
|
public:
|
|
RenderProperties();
|
|
virtual ~RenderProperties();
|
|
|
|
RenderProperties& operator=(const RenderProperties& other);
|
|
|
|
bool setClipToBounds(bool clipToBounds) {
|
|
return RP_SET(mPrimitiveFields.mClipToBounds, clipToBounds);
|
|
}
|
|
|
|
bool setProjectBackwards(bool shouldProject) {
|
|
return RP_SET(mPrimitiveFields.mProjectBackwards, shouldProject);
|
|
}
|
|
|
|
bool setProjectionReceiver(bool shouldRecieve) {
|
|
return RP_SET(mPrimitiveFields.mProjectionReceiver, shouldRecieve);
|
|
}
|
|
|
|
bool isProjectionReceiver() const {
|
|
return mPrimitiveFields.mProjectionReceiver;
|
|
}
|
|
|
|
bool setStaticMatrix(const SkMatrix* matrix) {
|
|
delete mStaticMatrix;
|
|
if (matrix) {
|
|
mStaticMatrix = new SkMatrix(*matrix);
|
|
} else {
|
|
mStaticMatrix = NULL;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Can return NULL
|
|
const SkMatrix* getStaticMatrix() const {
|
|
return mStaticMatrix;
|
|
}
|
|
|
|
bool setAnimationMatrix(const SkMatrix* matrix) {
|
|
delete mAnimationMatrix;
|
|
if (matrix) {
|
|
mAnimationMatrix = new SkMatrix(*matrix);
|
|
} else {
|
|
mAnimationMatrix = NULL;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool setAlpha(float alpha) {
|
|
alpha = fminf(1.0f, fmaxf(0.0f, alpha));
|
|
return RP_SET(mPrimitiveFields.mAlpha, alpha);
|
|
}
|
|
|
|
float getAlpha() const {
|
|
return mPrimitiveFields.mAlpha;
|
|
}
|
|
|
|
bool setHasOverlappingRendering(bool hasOverlappingRendering) {
|
|
return RP_SET(mPrimitiveFields.mHasOverlappingRendering, hasOverlappingRendering);
|
|
}
|
|
|
|
bool hasOverlappingRendering() const {
|
|
return mPrimitiveFields.mHasOverlappingRendering;
|
|
}
|
|
|
|
bool setElevation(float elevation) {
|
|
return RP_SET(mPrimitiveFields.mElevation, elevation);
|
|
// Don't dirty matrix/pivot, since they don't respect Z
|
|
}
|
|
|
|
float getElevation() const {
|
|
return mPrimitiveFields.mElevation;
|
|
}
|
|
|
|
bool setTranslationX(float translationX) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mTranslationX, translationX);
|
|
}
|
|
|
|
float getTranslationX() const {
|
|
return mPrimitiveFields.mTranslationX;
|
|
}
|
|
|
|
bool setTranslationY(float translationY) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mTranslationY, translationY);
|
|
}
|
|
|
|
float getTranslationY() const {
|
|
return mPrimitiveFields.mTranslationY;
|
|
}
|
|
|
|
bool setTranslationZ(float translationZ) {
|
|
return RP_SET(mPrimitiveFields.mTranslationZ, translationZ);
|
|
// mMatrixOrPivotDirty not set, since matrix doesn't respect Z
|
|
}
|
|
|
|
float getTranslationZ() const {
|
|
return mPrimitiveFields.mTranslationZ;
|
|
}
|
|
|
|
// Animation helper
|
|
bool setX(float value) {
|
|
return setTranslationX(value - getLeft());
|
|
}
|
|
|
|
// Animation helper
|
|
float getX() const {
|
|
return getLeft() + getTranslationX();
|
|
}
|
|
|
|
// Animation helper
|
|
bool setY(float value) {
|
|
return setTranslationY(value - getTop());
|
|
}
|
|
|
|
// Animation helper
|
|
float getY() const {
|
|
return getTop() + getTranslationY();
|
|
}
|
|
|
|
// Animation helper
|
|
bool setZ(float value) {
|
|
return setTranslationZ(value - getElevation());
|
|
}
|
|
|
|
float getZ() const {
|
|
return getElevation() + getTranslationZ();
|
|
}
|
|
|
|
bool setRotation(float rotation) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mRotation, rotation);
|
|
}
|
|
|
|
float getRotation() const {
|
|
return mPrimitiveFields.mRotation;
|
|
}
|
|
|
|
bool setRotationX(float rotationX) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mRotationX, rotationX);
|
|
}
|
|
|
|
float getRotationX() const {
|
|
return mPrimitiveFields.mRotationX;
|
|
}
|
|
|
|
bool setRotationY(float rotationY) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mRotationY, rotationY);
|
|
}
|
|
|
|
float getRotationY() const {
|
|
return mPrimitiveFields.mRotationY;
|
|
}
|
|
|
|
bool setScaleX(float scaleX) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mScaleX, scaleX);
|
|
}
|
|
|
|
float getScaleX() const {
|
|
return mPrimitiveFields.mScaleX;
|
|
}
|
|
|
|
bool setScaleY(float scaleY) {
|
|
return RP_SET_AND_DIRTY(mPrimitiveFields.mScaleY, scaleY);
|
|
}
|
|
|
|
float getScaleY() const {
|
|
return mPrimitiveFields.mScaleY;
|
|
}
|
|
|
|
bool setPivotX(float pivotX) {
|
|
if (RP_SET(mPrimitiveFields.mPivotX, pivotX)
|
|
|| !mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
mPrimitiveFields.mPivotExplicitlySet = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* Note that getPivotX and getPivotY are adjusted by updateMatrix(),
|
|
* so the value returned may be stale if the RenderProperties has been
|
|
* modified since the last call to updateMatrix()
|
|
*/
|
|
float getPivotX() const {
|
|
return mPrimitiveFields.mPivotX;
|
|
}
|
|
|
|
bool setPivotY(float pivotY) {
|
|
if (RP_SET(mPrimitiveFields.mPivotY, pivotY)
|
|
|| !mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
mPrimitiveFields.mPivotExplicitlySet = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float getPivotY() const {
|
|
return mPrimitiveFields.mPivotY;
|
|
}
|
|
|
|
bool isPivotExplicitlySet() const {
|
|
return mPrimitiveFields.mPivotExplicitlySet;
|
|
}
|
|
|
|
bool setCameraDistance(float distance) {
|
|
if (distance != getCameraDistance()) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
mComputedFields.mTransformCamera.setCameraLocation(0, 0, distance);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float getCameraDistance() const {
|
|
// TODO: update getCameraLocationZ() to be const
|
|
return const_cast<Sk3DView*>(&mComputedFields.mTransformCamera)->getCameraLocationZ();
|
|
}
|
|
|
|
bool setLeft(int left) {
|
|
if (RP_SET(mPrimitiveFields.mLeft, left)) {
|
|
mPrimitiveFields.mWidth = mPrimitiveFields.mRight - mPrimitiveFields.mLeft;
|
|
if (!mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float getLeft() const {
|
|
return mPrimitiveFields.mLeft;
|
|
}
|
|
|
|
bool setTop(int top) {
|
|
if (RP_SET(mPrimitiveFields.mTop, top)) {
|
|
mPrimitiveFields.mHeight = mPrimitiveFields.mBottom - mPrimitiveFields.mTop;
|
|
if (!mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float getTop() const {
|
|
return mPrimitiveFields.mTop;
|
|
}
|
|
|
|
bool setRight(int right) {
|
|
if (RP_SET(mPrimitiveFields.mRight, right)) {
|
|
mPrimitiveFields.mWidth = mPrimitiveFields.mRight - mPrimitiveFields.mLeft;
|
|
if (!mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float getRight() const {
|
|
return mPrimitiveFields.mRight;
|
|
}
|
|
|
|
bool setBottom(int bottom) {
|
|
if (RP_SET(mPrimitiveFields.mBottom, bottom)) {
|
|
mPrimitiveFields.mHeight = mPrimitiveFields.mBottom - mPrimitiveFields.mTop;
|
|
if (!mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float getBottom() const {
|
|
return mPrimitiveFields.mBottom;
|
|
}
|
|
|
|
bool setLeftTop(int left, int top) {
|
|
bool leftResult = setLeft(left);
|
|
bool topResult = setTop(top);
|
|
return leftResult || topResult;
|
|
}
|
|
|
|
bool setLeftTopRightBottom(int left, int top, int right, int bottom) {
|
|
if (left != mPrimitiveFields.mLeft || top != mPrimitiveFields.mTop
|
|
|| right != mPrimitiveFields.mRight || bottom != mPrimitiveFields.mBottom) {
|
|
mPrimitiveFields.mLeft = left;
|
|
mPrimitiveFields.mTop = top;
|
|
mPrimitiveFields.mRight = right;
|
|
mPrimitiveFields.mBottom = bottom;
|
|
mPrimitiveFields.mWidth = mPrimitiveFields.mRight - mPrimitiveFields.mLeft;
|
|
mPrimitiveFields.mHeight = mPrimitiveFields.mBottom - mPrimitiveFields.mTop;
|
|
if (!mPrimitiveFields.mPivotExplicitlySet) {
|
|
mPrimitiveFields.mMatrixOrPivotDirty = true;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool offsetLeftRight(float offset) {
|
|
if (offset != 0) {
|
|
mPrimitiveFields.mLeft += offset;
|
|
mPrimitiveFields.mRight += offset;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool offsetTopBottom(float offset) {
|
|
if (offset != 0) {
|
|
mPrimitiveFields.mTop += offset;
|
|
mPrimitiveFields.mBottom += offset;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool setCaching(bool caching) {
|
|
return RP_SET(mPrimitiveFields.mCaching, caching);
|
|
}
|
|
|
|
int getWidth() const {
|
|
return mPrimitiveFields.mWidth;
|
|
}
|
|
|
|
int getHeight() const {
|
|
return mPrimitiveFields.mHeight;
|
|
}
|
|
|
|
const SkMatrix* getAnimationMatrix() const {
|
|
return mAnimationMatrix;
|
|
}
|
|
|
|
bool hasTransformMatrix() const {
|
|
return getTransformMatrix() && !getTransformMatrix()->isIdentity();
|
|
}
|
|
|
|
// May only call this if hasTransformMatrix() is true
|
|
bool isTransformTranslateOnly() const {
|
|
return getTransformMatrix()->getType() == SkMatrix::kTranslate_Mask;
|
|
}
|
|
|
|
const SkMatrix* getTransformMatrix() const {
|
|
LOG_ALWAYS_FATAL_IF(mPrimitiveFields.mMatrixOrPivotDirty, "Cannot get a dirty matrix!");
|
|
return mComputedFields.mTransformMatrix;
|
|
}
|
|
|
|
bool getCaching() const {
|
|
return mPrimitiveFields.mCaching;
|
|
}
|
|
|
|
bool getClipToBounds() const {
|
|
return mPrimitiveFields.mClipToBounds;
|
|
}
|
|
|
|
bool getHasOverlappingRendering() const {
|
|
return mPrimitiveFields.mHasOverlappingRendering;
|
|
}
|
|
|
|
const Outline& getOutline() const {
|
|
return mPrimitiveFields.mOutline;
|
|
}
|
|
|
|
const RevealClip& getRevealClip() const {
|
|
return mPrimitiveFields.mRevealClip;
|
|
}
|
|
|
|
bool getProjectBackwards() const {
|
|
return mPrimitiveFields.mProjectBackwards;
|
|
}
|
|
|
|
void debugOutputProperties(const int level) const;
|
|
|
|
ANDROID_API void updateMatrix();
|
|
|
|
bool hasClippingPath() const {
|
|
return mPrimitiveFields.mRevealClip.willClip();
|
|
}
|
|
|
|
const SkPath* getClippingPath() const {
|
|
return mPrimitiveFields.mRevealClip.getPath();
|
|
}
|
|
|
|
SkRegion::Op getClippingPathOp() const {
|
|
return mPrimitiveFields.mRevealClip.isInverseClip()
|
|
? SkRegion::kDifference_Op : SkRegion::kIntersect_Op;
|
|
}
|
|
|
|
Outline& mutableOutline() {
|
|
return mPrimitiveFields.mOutline;
|
|
}
|
|
|
|
RevealClip& mutableRevealClip() {
|
|
return mPrimitiveFields.mRevealClip;
|
|
}
|
|
|
|
private:
|
|
|
|
// Rendering properties
|
|
struct PrimitiveFields {
|
|
PrimitiveFields();
|
|
|
|
Outline mOutline;
|
|
RevealClip mRevealClip;
|
|
bool mClipToBounds;
|
|
bool mProjectBackwards;
|
|
bool mProjectionReceiver;
|
|
float mAlpha;
|
|
bool mHasOverlappingRendering;
|
|
float mElevation;
|
|
float mTranslationX, mTranslationY, mTranslationZ;
|
|
float mRotation, mRotationX, mRotationY;
|
|
float mScaleX, mScaleY;
|
|
float mPivotX, mPivotY;
|
|
int mLeft, mTop, mRight, mBottom;
|
|
int mWidth, mHeight;
|
|
bool mPivotExplicitlySet;
|
|
bool mMatrixOrPivotDirty;
|
|
bool mCaching;
|
|
} mPrimitiveFields;
|
|
|
|
SkMatrix* mStaticMatrix;
|
|
SkMatrix* mAnimationMatrix;
|
|
|
|
/**
|
|
* These fields are all generated from other properties and are not set directly.
|
|
*/
|
|
struct ComputedFields {
|
|
ComputedFields();
|
|
~ComputedFields();
|
|
|
|
/**
|
|
* Stores the total transformation of the DisplayList based upon its scalar
|
|
* translate/rotate/scale properties.
|
|
*
|
|
* In the common translation-only case, the matrix isn't necessarily allocated,
|
|
* and the mTranslation properties are used directly.
|
|
*/
|
|
SkMatrix* mTransformMatrix;
|
|
|
|
Sk3DView mTransformCamera;
|
|
} mComputedFields;
|
|
};
|
|
|
|
} /* namespace uirenderer */
|
|
} /* namespace android */
|
|
|
|
#endif /* RENDERNODEPROPERTIES_H */
|