Derek Sollenberger 139088228f Update HWUI matrix API
1. more closely mirror Skia API by using const ref instead of ptrs
2. store SkMatrix in the drawOp instead of the linear allocation heap

Change-Id: I4b9f6f76b9f7d19325e29303d27b793679fd4823
2014-05-29 16:51:23 -04:00

102 lines
2.8 KiB
C++

/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define ATRACE_TAG ATRACE_TAG_VIEW
#include <SkCanvas.h>
#include <algorithm>
#include <utils/Trace.h>
#include "Debug.h"
#include "DisplayList.h"
#include "DisplayListOp.h"
#include "DisplayListLogBuffer.h"
namespace android {
namespace uirenderer {
DisplayListData::DisplayListData()
: projectionReceiveIndex(-1)
, functorCount(0)
, hasDrawOps(false) {
}
DisplayListData::~DisplayListData() {
cleanupResources();
}
void DisplayListData::cleanupResources() {
Caches& caches = Caches::getInstance();
caches.unregisterFunctors(functorCount);
caches.resourceCache.lock();
for (size_t i = 0; i < bitmapResources.size(); i++) {
caches.resourceCache.decrementRefcountLocked(bitmapResources.itemAt(i));
}
for (size_t i = 0; i < ownedBitmapResources.size(); i++) {
const SkBitmap* bitmap = ownedBitmapResources.itemAt(i);
caches.resourceCache.decrementRefcountLocked(bitmap);
caches.resourceCache.destructorLocked(bitmap);
}
for (size_t i = 0; i < patchResources.size(); i++) {
caches.resourceCache.decrementRefcountLocked(patchResources.itemAt(i));
}
for (size_t i = 0; i < sourcePaths.size(); i++) {
caches.resourceCache.decrementRefcountLocked(sourcePaths.itemAt(i));
}
for (size_t i = 0; i < layers.size(); i++) {
caches.resourceCache.decrementRefcountLocked(layers.itemAt(i));
}
caches.resourceCache.unlock();
for (size_t i = 0; i < paints.size(); i++) {
delete paints.itemAt(i);
}
for (size_t i = 0; i < regions.size(); i++) {
delete regions.itemAt(i);
}
for (size_t i = 0; i < paths.size(); i++) {
delete paths.itemAt(i);
}
bitmapResources.clear();
ownedBitmapResources.clear();
patchResources.clear();
sourcePaths.clear();
paints.clear();
regions.clear();
paths.clear();
layers.clear();
}
void DisplayListData::addChild(DrawDisplayListOp* op) {
LOG_ALWAYS_FATAL_IF(!op->renderNode(), "DrawDisplayListOp with no render node!");
mChildren.push(op);
mReferenceHolders.push(op->renderNode());
}
}; // namespace uirenderer
}; // namespace android