bug:19967854 Separate properties from Caches, into static, RenderThread-only class. Also rewrites the means for java to set properties to correctly handle threading, and adds an override for profile bars so that SysUi doesn't clutter the screen with them. Change-Id: I6e21a96065f52b9ecc49d1a126244804ba106fa9
226 lines
5.7 KiB
C++
226 lines
5.7 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_HWUI_CACHES_H
|
|
#define ANDROID_HWUI_CACHES_H
|
|
|
|
#ifndef LOG_TAG
|
|
#define LOG_TAG "OpenGLRenderer"
|
|
#endif
|
|
|
|
|
|
#include "AssetAtlas.h"
|
|
#include "Dither.h"
|
|
#include "Extensions.h"
|
|
#include "FboCache.h"
|
|
#include "GradientCache.h"
|
|
#include "LayerCache.h"
|
|
#include "PatchCache.h"
|
|
#include "ProgramCache.h"
|
|
#include "PathCache.h"
|
|
#include "RenderBufferCache.h"
|
|
#include "renderstate/PixelBufferState.h"
|
|
#include "renderstate/TextureState.h"
|
|
#include "ResourceCache.h"
|
|
#include "TessellationCache.h"
|
|
#include "TextDropShadowCache.h"
|
|
#include "TextureCache.h"
|
|
#include "thread/TaskProcessor.h"
|
|
#include "thread/TaskManager.h"
|
|
|
|
#include <vector>
|
|
#include <memory>
|
|
|
|
#include <GLES3/gl3.h>
|
|
|
|
#include <utils/KeyedVector.h>
|
|
#include <utils/Singleton.h>
|
|
#include <utils/Vector.h>
|
|
|
|
#include <cutils/compiler.h>
|
|
|
|
#include <SkPath.h>
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
class GammaFontRenderer;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Caches
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class RenderNode;
|
|
class RenderState;
|
|
|
|
class ANDROID_API Caches {
|
|
public:
|
|
static Caches& createInstance(RenderState& renderState) {
|
|
LOG_ALWAYS_FATAL_IF(sInstance, "double create of Caches attempted");
|
|
sInstance = new Caches(renderState);
|
|
return *sInstance;
|
|
}
|
|
|
|
static Caches& getInstance() {
|
|
LOG_ALWAYS_FATAL_IF(!sInstance, "instance not yet created");
|
|
return *sInstance;
|
|
}
|
|
|
|
static bool hasInstance() {
|
|
return sInstance != nullptr;
|
|
}
|
|
private:
|
|
Caches(RenderState& renderState);
|
|
static Caches* sInstance;
|
|
|
|
public:
|
|
enum FlushMode {
|
|
kFlushMode_Layers = 0,
|
|
kFlushMode_Moderate,
|
|
kFlushMode_Full
|
|
};
|
|
|
|
/**
|
|
* Initialize caches.
|
|
*/
|
|
bool init();
|
|
|
|
/**
|
|
* Flush the cache.
|
|
*
|
|
* @param mode Indicates how much of the cache should be flushed
|
|
*/
|
|
void flush(FlushMode mode);
|
|
|
|
/**
|
|
* Destroys all resources associated with this cache. This should
|
|
* be called after a flush(kFlushMode_Full).
|
|
*/
|
|
void terminate();
|
|
|
|
/**
|
|
* Returns a non-premultiplied ARGB color for the specified
|
|
* amount of overdraw (1 for 1x, 2 for 2x, etc.)
|
|
*/
|
|
uint32_t getOverdrawColor(uint32_t amount) const;
|
|
|
|
/**
|
|
* Call this on each frame to ensure that garbage is deleted from
|
|
* GPU memory.
|
|
*/
|
|
void clearGarbage();
|
|
|
|
/**
|
|
* Can be used to delete a layer from a non EGL thread.
|
|
*/
|
|
void deleteLayerDeferred(Layer* layer);
|
|
|
|
|
|
void startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard);
|
|
void endTiling();
|
|
|
|
/**
|
|
* Returns the mesh used to draw regions. Calling this method will
|
|
* bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the
|
|
* indices for the region mesh.
|
|
*/
|
|
TextureVertex* getRegionMesh();
|
|
|
|
/**
|
|
* Displays the memory usage of each cache and the total sum.
|
|
*/
|
|
void dumpMemoryUsage();
|
|
void dumpMemoryUsage(String8& log);
|
|
|
|
bool hasRegisteredFunctors();
|
|
void registerFunctors(uint32_t functorCount);
|
|
void unregisterFunctors(uint32_t functorCount);
|
|
|
|
// Misc
|
|
GLint maxTextureSize;
|
|
|
|
private:
|
|
// Declared before gradientCache and programCache which need this to initialize.
|
|
// TODO: cleanup / move elsewhere
|
|
Extensions mExtensions;
|
|
public:
|
|
TextureCache textureCache;
|
|
LayerCache layerCache;
|
|
RenderBufferCache renderBufferCache;
|
|
GradientCache gradientCache;
|
|
PatchCache patchCache;
|
|
PathCache pathCache;
|
|
ProgramCache programCache;
|
|
TessellationCache tessellationCache;
|
|
TextDropShadowCache dropShadowCache;
|
|
FboCache fboCache;
|
|
|
|
GammaFontRenderer* fontRenderer;
|
|
|
|
TaskManager tasks;
|
|
|
|
Dither dither;
|
|
|
|
bool gpuPixelBuffersEnabled;
|
|
|
|
// Debug methods
|
|
PFNGLINSERTEVENTMARKEREXTPROC eventMark;
|
|
PFNGLPUSHGROUPMARKEREXTPROC startMark;
|
|
PFNGLPOPGROUPMARKEREXTPROC endMark;
|
|
|
|
void setProgram(const ProgramDescription& description);
|
|
void setProgram(Program* program);
|
|
|
|
Extensions& extensions() { return mExtensions; }
|
|
Program& program() { return *mProgram; }
|
|
PixelBufferState& pixelBufferState() { return *mPixelBufferState; }
|
|
TextureState& textureState() { return *mTextureState; }
|
|
|
|
private:
|
|
|
|
void initFont();
|
|
void initExtensions();
|
|
void initConstraints();
|
|
void initStaticProperties();
|
|
|
|
static void eventMarkNull(GLsizei length, const GLchar* marker) { }
|
|
static void startMarkNull(GLsizei length, const GLchar* marker) { }
|
|
static void endMarkNull() { }
|
|
|
|
RenderState* mRenderState;
|
|
|
|
// Used to render layers
|
|
std::unique_ptr<TextureVertex[]> mRegionMesh;
|
|
|
|
mutable Mutex mGarbageLock;
|
|
Vector<Layer*> mLayerGarbage;
|
|
|
|
bool mInitialized;
|
|
|
|
uint32_t mFunctorsCount;
|
|
|
|
// TODO: move below to RenderState
|
|
PixelBufferState* mPixelBufferState = nullptr;
|
|
TextureState* mTextureState = nullptr;
|
|
Program* mProgram = nullptr; // note: object owned by ProgramCache
|
|
|
|
}; // class Caches
|
|
|
|
}; // namespace uirenderer
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_HWUI_CACHES_H
|