a4c5bba07e
also remove the Authorization document from the Google Services section. bug:10679818 Change-Id: Ibfade1eca68d89afe30b79d75ca5e38a2b3a84a8
537 lines
24 KiB
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537 lines
24 KiB
Plaintext
page.title=Accessing Google Play Services APIs
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page.tags="oauth 2.0","GoogleAuthUtil"
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trainingnavtop=true
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startpage=true
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>In this document</h2>
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<ol>
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<li><a href="#Starting">Start a Connection</a>
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<ol>
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<li><a href="#HandlingFailures">Handle connection failures</a></li>
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<li><a href="#MaintainingState">Maintain state while resolving an error</a></li>
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</ol>
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</li>
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<li><a href="#Communicating">Communicate with Google Services</a>
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<ol>
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<li><a href="#Async">Using asynchronous calls</a></li>
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<li><a href="#Sync">Using synchronous calls</a></li>
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</ol>
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</li>
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</ol>
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</div>
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</div>
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<p>When you want to make a connection to one of the Google APIs provided in the Google Play services
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library (such as Google+, Games, or Drive), you need to create an instance of <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> ("Google API Client"). The Google API Client provides a common entry point to all
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the Google Play services and manages the network connection between the user's device and each
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Google service.</p>
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<div class="sidebox" style="clear:right;width:190px">
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<h2>Connecting to REST APIs</h2>
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<p>If the Google API you want to use is not included in the Google Play services library, you can
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connect using the appropriate REST API, but you must obtain an OAuth 2.0 token. For more
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information, read <a href="{@docRoot}google/auth/http-auth.html">Authorizing with Google
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for REST APIs</a>.</p>
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</div>
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<p>This guide shows how you can use Google API Client to:</p>
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<ul>
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<li>Connect to one or more Google Play services asynchronously and handle failures.</li>
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<li>Perform synchronous and asynchronous API calls to any of the Google Play services.</li>
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</ul>
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<p class="note">
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<strong>Note:</strong> If you have an existing app that connects to Google Play services with a
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subclass of <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesClient.html">{@code GooglePlayServicesClient}</a>, you should migrate to <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> as soon as possible.</p>
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<img src="{@docRoot}images/google/GoogleApiClient@2x.png" width="464px" alt="" />
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<p class="img-caption">
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<strong>Figure 1.</strong> An illustration showing how the Google API Client provides an
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interface for connecting and making calls to any of the available Google Play services such as
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Google Play Games and Google Drive.</p>
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<p>To get started, you must first install the Google Play services library (revision 15 or higher) for
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your Android SDK. If you haven't done so already, follow the instructions in <a
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href="{@docRoot}google/play-services/setup.html">Set Up Google
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Play Services SDK</a>.</p>
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<h2 id="Starting">Start a Connection</h2>
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<p>Once your project is linked to the Google Play services library, create an instance of <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> using the <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.Builder.html">{@code
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GoogleApiClient.Builder}</a> APIs in your activity's {@link
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android.app.Activity#onCreate onCreate()} method. The <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.Builder.html">{@code
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GoogleApiClient.Builder}</a> class
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provides methods that allow you to specify the Google APIs you want to use and your desired OAuth
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2.0 scopes. For example, here's a <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> instance that connects with the Google
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Drive service:</p>
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<pre>
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GoogleApiClient mGoogleApiClient = new GoogleApiClient.Builder(this)
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.addApi(Drive.API)
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.addScope(Drive.SCOPE_FILE)
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.build();
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</pre>
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<p>You can add multiple APIs and multiple scopes to the same <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> by appending
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additional calls to
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<a href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.Builder.html#addApi(com.google.android.gms.common.api.Api)"
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>{@code addApi()}</a> and
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<a href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.Builder.html#addScope(com.google.android.gms.common.api.Scope)"
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>{@code addScope()}</a>.</p>
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<p>However, before you can begin a connection by calling <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#connect()"
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>{@code connect()}</a> on the <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a>, you must specify an implementation for the callback interfaces, <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.ConnectionCallbacks.html"
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>{@code ConnectionCallbacks}</a> and <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.OnConnectionFailedListener.html"
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>{@code onConnectionFailedListener}</a>. These interfaces receive callbacks in
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response to the asynchronous <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#connect()"
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>{@code connect()}</a> method when the connection to Google Play services
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succeeds, fails, or becomes suspended.</p>
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<p>For example, here's an activity that implements the callback interfaces and adds them to the Google
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API Client:</p>
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<pre>
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import gms.common.api.*;
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import gms.drive.*;
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import android.support.v4.app.FragmentActivity;
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public class MyActivity extends FragmentActivity
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implements ConnectionCallbacks, OnConnectionFailedListener {
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private GoogleApiClient mGoogleApiClient;
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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// Create a GoogleApiClient instance
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mGoogleApiClient = new GoogleApiClient.Builder(this)
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.addApi(Drive.API)
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.addScope(Drive.SCOPE_FILE)
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.addConnectionCallbacks(this)
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.addOnConnectionFailedListener(this)
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.build();
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...
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}
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@Override
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public void onConnected(Bundle connectionHint) {
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// Connected to Google Play services!
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// The good stuff goes here.
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}
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@Override
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public void onConnectionSuspended(int cause) {
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// The connection has been interrupted.
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// Disable any UI components that depend on Google APIs
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// until onConnected() is called.
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}
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@Override
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public void onConnectionFailed(ConnectionResult result) {
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// This callback is important for handling errors that
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// may occur while attempting to connect with Google.
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//
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// More about this in the next section.
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...
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}
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}
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</pre>
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<p>With the callback interfaces defined, you're ready to call <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#connect()"
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>{@code connect()}</a>. To gracefully manage
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the lifecycle of the connection, you should call <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#connect()"
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>{@code connect()}</a> during the activity's {@link
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android.app.Activity#onStart onStart()} (unless you want to connect later), then call <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#disconnect()"
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>{@code disconnect()}</a> during the {@link android.app.Activity#onStop onStop()} method. For example:</p>
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<pre>
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@Override
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protected void onStart() {
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super.onStart();
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if (!mResolvingError) { // more about this later
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mGoogleApiClient.connect();
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}
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}
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@Override
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protected void onStop() {
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mGoogleApiClient.disconnect();
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super.onStop();
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}
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</pre>
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<p>However, if you run this code, there's a good chance it will fail and your app will receive a call
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to <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html#onConnectionFailed(com.google.android.gms.common.ConnectionResult)"
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>{@code onConnectionFailed()}</a> with the <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#SIGN_IN_REQUIRED"
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>{@code SIGN_IN_REQUIRED}</a> error because the user account
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has not been specified. The next section shows how to handle this error and others.</p>
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<h3 id="HandlingFailures">Handle connection failures</h3>
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<p>When you receive a call to the <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html#onConnectionFailed(com.google.android.gms.common.ConnectionResult)"
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>{@code onConnectionFailed()}</a> callback, you should call <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#hasResolution()"
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>{@code hasResolution()}</a> on the provided <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html"
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>{@code ConnectionResult}</a> object. If it returns true, you can
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request the user take immediate action to resolve the error by calling <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#startResolutionForResult(android.app.Activity, int)">{@code startResolutionForResult()}</a> on the <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html"
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>{@code ConnectionResult}</a> object. The <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#startResolutionForResult(android.app.Activity, int)"
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>{@code startResolutionForResult()}</a> behaves the same as {@link
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android.app.Activity#startActivityForResult startActivityForResult()} and launches the
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appropriate activity for the user
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to resolve the error (such as an activity to select an account).</p>
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<p>If <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#hasResolution()"
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>{@code hasResolution()}</a> returns false, you should instead call <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesUtil.html#getErrorDialog(int, android.app.Activity, int)"
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>{@code GooglePlayServicesUtil.getErrorDialog()}</a>, passing it the error code. This returns a {@link
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android.app.Dialog} provided by Google Play services that's appropriate for the given error. The
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dialog may simply provide a message explaining the error, but it may also provide an action to
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launch an activity that can resolve the error (such as when the user needs to install a newer
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version of Google Play services).</p>
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<p>For example, your <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html#onConnectionFailed(com.google.android.gms.common.ConnectionResult)"
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>{@code onConnectionFailed()}</a> callback method should now look like this:</p>
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<pre>
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public class MyActivity extends FragmentActivity
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implements ConnectionCallbacks, OnConnectionFailedListener {
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// Request code to use when launching the resolution activity
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private static final int REQUEST_RESOLVE_ERROR = 1001;
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// Unique tag for the error dialog fragment
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private static final String DIALOG_ERROR = "dialog_error";
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// Bool to track whether the app is already resolving an error
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private boolean mResolvingError = false;
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...
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@Override
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public void onConnectionFailed(ConnectionResult result) {
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if (mResolvingError) {
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// Already attempting to resolve an error.
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return;
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} else if (result.hasResolution()) {
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try {
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mResolvingError = true;
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result.startResolutionForResult(this, REQUEST_RESOLVE_ERROR);
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} catch (SendIntentException e) {
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// There was an error with the resolution intent. Try again.
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mGoogleApiClient.connect();
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}
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} else {
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// Show dialog using GooglePlayServicesUtil.getErrorDialog()
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showErrorDialog(result.getErrorCode());
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mResolvingError = true;
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}
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}
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// The rest of this code is all about building the error dialog
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/* Creates a dialog for an error message */
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private void showErrorDialog(int errorCode) {
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// Create a fragment for the error dialog
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ErrorDialogFragment dialogFragment = new ErrorDialogFragment();
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// Pass the error that should be displayed
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Bundle args = new Bundle();
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args.putInt(DIALOG_ERROR, errorCode);
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dialogFragment.setArguments(args);
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dialogFragment.show(getSupportFragmentManager(), "errordialog");
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}
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/* Called from ErrorDialogFragment when the dialog is dismissed. */
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public void onDialogDismissed() {
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mResolvingError = false;
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}
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/* A fragment to display an error dialog */
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public static class ErrorDialogFragment extends DialogFragment {
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public ErrorDialogFragment() { }
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@Override
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public Dialog onCreateDialog(Bundle savedInstanceState) {
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// Get the error code and retrieve the appropriate dialog
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int errorCode = this.getArguments().getInt(DIALOG_ERROR);
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return GooglePlayServicesUtil.getErrorDialog(errorCode,
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this.getActivity(), REQUEST_RESOLVE_ERROR);
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}
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@Override
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public void onDismiss(DialogInterface dialog) {
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((MainActivity)getActivity()).onDialogDismissed();
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}
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}
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}
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</pre>
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<p>Once the user completes the resolution provided by <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#startResolutionForResult(android.app.Activity, int)"
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>{@code startResolutionForResult()}</a> or <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesUtil.html#getErrorDialog(int, android.app.Activity, int)"
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>{@code GooglePlayServicesUtil.getErrorDialog()}</a>, your activity receives the {@link
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android.app.Activity#onActivityResult onActivityResult()} callback with the {@link
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android.app.Activity#RESULT_OK}
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result code. You can then call <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#connect()"
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>{@code connect()}</a> again. For example:</p>
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<pre>
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@Override
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protected void onActivityResult(int requestCode, int resultCode, Intent data) {
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if (requestCode == REQUEST_RESOLVE_ERROR) {
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mResolvingError = false;
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if (resultCode == RESULT_OK) {
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// Make sure the app is not already connected or attempting to connect
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if (!mGoogleApiClient.isConnecting() &&
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!mGoogleApiClient.isConnected()) {
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mGoogleApiClient.connect();
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}
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}
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}
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}
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</pre>
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<p>In the above code, you probably noticed the boolean, {@code mResolvingError}. This keeps track of
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the app state while the user is resolving the error to avoid repetitive attempts to resolve the
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same error. For instance, while the account picker dialog is showing to resolve the <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#SIGN_IN_REQUIRED"
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>{@code SIGN_IN_REQUIRED}</a> error, the user may rotate the screen. This recreates your activity and causes
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your {@link android.app.Activity#onStart onStart()} method to be called again, which then calls <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html#connect()"
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>{@code connect()}</a> again. This results in another call to <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#startResolutionForResult(android.app.Activity, int)"
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>{@code startResolutionForResult()}</a>, which
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creates another account picker dialog in front of the existing one.</p>
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<p>This boolean is effective only
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if retained across activity instances, though. The next section explains further.</p>
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<h3 id="MaintainingState">Maintain state while resolving an error</h3>
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<p>To avoid executing the code in <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesClient.OnConnectionFailedListener.html#onConnectionFailed(com.google.android.gms.common.ConnectionResult)"
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>{@code onConnectionFailed()}</a> while a previous attempt to resolve an
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error is ongoing, you need to retain a boolean that tracks whether your app is already attempting
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to resolve an error.</p>
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<p>As shown in the code above, you should set a boolean to {@code true} each time you call <a
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href="{@docRoot}reference/com/google/android/gms/common/ConnectionResult.html#startResolutionForResult(android.app.Activity, int)"
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>{@code startResolutionForResult()}</a> or display the dialog from <a
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href="{@docRoot}reference/com/google/android/gms/common/GooglePlayServicesUtil.html#getErrorDialog(int, android.app.Activity, int)"
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>{@code GooglePlayServicesUtil.getErrorDialog()}</a>. Then when you
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receive {@link android.app.Activity#RESULT_OK} in the {@link android.app.Activity#onActivityResult
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onActivityResult()} callback, set the boolean to {@code false}.</p>
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<p>To keep track of the boolean across activity restarts (such as when the user rotates the screen),
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save the boolean in the activity's saved instance data using {@link
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android.app.Activity#onSaveInstanceState onSaveInstanceState()}:</p>
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<pre>
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private static final String STATE_RESOLVING_ERROR = "resolving_error";
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@Override
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protected void onSaveInstanceState(Bundle outState) {
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super.onSaveInstanceState(outState);
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outState.putBoolean(STATE_RESOLVING_ERROR, mResolvingError);
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}
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</pre>
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<p>Then recover the saved state during {@link android.app.Activity#onCreate onCreate()}:</p>
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<pre>
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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...
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mResolvingError = savedInstanceState != null
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&& savedInstanceState.getBoolean(STATE_RESOLVING_ERROR, false);
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}
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</pre>
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<p>Now you're ready to safely run your app and connect to Google Play services.
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How you can perform read and write requests to any of the Google Play services
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using <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> is discussed in the next section.</p>
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<p>For more information about each services's APIs available once you're connected,
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consult the corresponding documentation, such as for
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<a href="{@docRoot}google/play-services/games.html">Google Play Games</a> or
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<a href="{@docRoot}google/play-services/drive.html">Google Drive</a>.
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</p>
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|
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|
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<h2 id="Communicating">Communicate with Google Services</h2>
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<p>Once connected, your client can make read and write calls using the service-specific APIs for which
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your app is authorized, as specified by the APIs and scopes you added to your <a
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href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code
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GoogleApiClient}</a> instance.</p>
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<p class="note">
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<strong>Note:</strong> Before making calls to specific Google services, you may first need to
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register your app in the Google Developer Console. For specific instructions, refer to the
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appropriate getting started guide for the API you're using, such as <a href=
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"https://developers.google.com/drive/android/get-started">Google Drive</a> or <a href=
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"https://developers.google.com/+/mobile/android/getting-started">Google+</a>.</p>
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|
|
<p>When you perform a read or write request using Google API Client, the immediate result is returned
|
|
as a <a href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html">{@code
|
|
PendingResult}</a> object. This is an object representing the request, which hasn't yet
|
|
been delivered to the Google service.</p>
|
|
|
|
<p>For example, here's a request to read a file from Google Drive that provides a
|
|
<a href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html">{@code
|
|
PendingResult}</a> object:</p>
|
|
|
|
<pre>
|
|
Query query = new Query.Builder()
|
|
.addFilter(Filters.eq(SearchableField.TITLE, filename));
|
|
PendingResult result = Drive.DriveApi.query(mGoogleApiClient, query);
|
|
</pre>
|
|
|
|
<p>Once you have the
|
|
<a href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html">{@code
|
|
PendingResult}</a>, you can continue by making the request either asynchronous
|
|
or synchronous.</p>
|
|
|
|
|
|
<h3 id="Async">Using asynchronous calls</h3>
|
|
|
|
<p>To make the request asynchronous, call <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html#setResultCallback(com.google.android.gms.common.api.ResultCallback<R>)"
|
|
>{@code setResultCallback()}</a> on the
|
|
<a href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html">{@code
|
|
PendingResult}</a> and
|
|
provide an implementation of the <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/ResultCallback.html"
|
|
>{@code ResultCallback}</a> interface. For example, here's the request
|
|
executed asynchronously:</p>
|
|
|
|
<pre>
|
|
private void loadFile(String filename) {
|
|
// Create a query for a specific filename in Drive.
|
|
Query query = new Query.Builder()
|
|
.addFilter(Filters.eq(SearchableField.TITLE, filename))
|
|
.build();
|
|
// Invoke the query asynchronously with a callback method
|
|
Drive.DriveApi.query(mGoogleApiClient, query)
|
|
.setResultCallback(new ResultCallback<DriveApi.MetadataBufferResult>() {
|
|
@Override
|
|
public void onResult(DriveApi.MetadataBufferResult result) {
|
|
// Success! Handle the query result.
|
|
...
|
|
}
|
|
});
|
|
}
|
|
</pre>
|
|
|
|
<p>When your app receives a <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/Result.html">{@code Result}</a>
|
|
object in the <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/ResultCallback.html#onResult(R)"
|
|
>{@code onResult()}</a> callback, it is delivered as an instance of the
|
|
appropriate subclass as specified by the API you're using, such as <a
|
|
href="{@docRoot}reference/com/google/android/gms/drive/DriveApi.MetadataBufferResult.html"
|
|
>{@code DriveApi.MetadataBufferResult}</a>.</p>
|
|
|
|
|
|
<h3 id="Sync">Using synchronous calls</h3>
|
|
|
|
<p>If you want your code to execute in a strictly defined order, perhaps because the result of one
|
|
call is needed as an argument to another, you can make your request synchronous by calling <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html#await()"
|
|
>{@code await()}</a> on the
|
|
<a href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html">{@code
|
|
PendingResult}</a>. This blocks the thread and returns the <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/Result.html">{@code Result}</a> object
|
|
when the request completes, which is delivered as an instance of the
|
|
appropriate subclass as specified by the API you're using, such as <a
|
|
href="{@docRoot}reference/com/google/android/gms/drive/DriveApi.MetadataBufferResult.html"
|
|
>{@code DriveApi.MetadataBufferResult}</a>.</p>
|
|
|
|
<p>Because calling <a
|
|
href="{@docRoot}reference/com/google/android/gms/common/api/PendingResult.html#await()"
|
|
>{@code await()}</a> blocks the thread until the result arrives, it's important that you
|
|
never perform this call on the UI thread. So, if you want to perform synchronous requests to a
|
|
Google Play service, you should create a new thread, such as with {@link android.os.AsyncTask} in
|
|
which to perform the request. For example, here's how to perform the same file request to Google
|
|
Drive as a synchronous call:</p>
|
|
|
|
<pre>
|
|
private void loadFile(String filename) {
|
|
new GetFileTask().execute(filename);
|
|
}
|
|
|
|
private class GetFileTask extends AsyncTask<String, Void, Void> {
|
|
protected void doInBackground(String filename) {
|
|
Query query = new Query.Builder()
|
|
.addFilter(Filters.eq(SearchableField.TITLE, filename))
|
|
.build();
|
|
// Invoke the query synchronously
|
|
DriveApi.MetadataBufferResult result =
|
|
Drive.DriveApi.query(mGoogleApiClient, query).await();
|
|
|
|
// Continue doing other stuff synchronously
|
|
...
|
|
}
|
|
}
|
|
</pre>
|
|
|
|
<p class="note">
|
|
<strong>Tip:</strong> You can also enqueue read requests while not connected to Google Play
|
|
services. For example, execute a method to read a file from Google Drive regardless of whether your
|
|
Google API Client is connected yet. Then once a connection is established, the read requests
|
|
execute and you'll receive the results. Any write requests, however, will generate an error if you
|
|
call them while your Google API Client is not connected.</p>
|
|
|