Jamie Gennis ff2dc46c12 Add camera service support for SurfaceTexture.
This change enables the use of a SurfaceTexture in place of a Surface as
the destination of camera preview frames.

Change-Id: Ic70d404c8fe261e9d5da6f1de93d6babb5b191cb
2011-01-06 13:31:53 -08:00

27 lines
427 B
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
Camera.cpp \
CameraParameters.cpp \
ICamera.cpp \
ICameraClient.cpp \
ICameraService.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libbinder \
libhardware \
libsurfaceflinger_client \
libui \
libgui
LOCAL_MODULE:= libcamera_client
ifeq ($(TARGET_SIMULATOR),true)
LOCAL_LDLIBS += -lpthread
endif
include $(BUILD_SHARED_LIBRARY)