Romain Guy b8c0de2c27 Improve error detection in HardwareRenderer.draw().
Bug #3280872

This should avoid crashes before we detect a GL error and we switch over to
software rendering.

Change-Id: Ieb4992576d20014e194aab863a456f09c5e19672
2010-12-13 14:44:36 -08:00
2010-12-08 17:44:07 -08:00
2010-12-08 17:10:48 -08:00
2010-12-10 11:40:27 -08:00
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