25999a08a6
Change-Id: Iaf5e060711dcb6341ac0f337dfb274528cb68d3e
100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
/*
|
|
* Copyright (C) 2011 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_RS_MESH_H
|
|
#define ANDROID_RS_MESH_H
|
|
|
|
|
|
#include "RenderScript.h"
|
|
|
|
// ---------------------------------------------------------------------------
|
|
namespace android {
|
|
namespace renderscript {
|
|
|
|
|
|
// An element is a group of Components that occupies one cell in a structure.
|
|
class Mesh : public ObjectBase {
|
|
public:
|
|
Mesh(Context *);
|
|
Mesh(Context *, uint32_t vertexBuffersCount, uint32_t primitivesCount);
|
|
~Mesh();
|
|
|
|
// Either mIndexBuffer, mPrimitiveBuffer or both could have a NULL reference
|
|
// If both are null, mPrimitive only would be used to render the mesh
|
|
struct Primitive_t {
|
|
ObjectBaseRef<Allocation> mIndexBuffer;
|
|
RsPrimitive mPrimitive;
|
|
};
|
|
|
|
virtual void serialize(OStream *stream) const;
|
|
virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_MESH; }
|
|
static Mesh *createFromStream(Context *rsc, IStream *stream);
|
|
void init();
|
|
|
|
struct Hal {
|
|
mutable void *drv;
|
|
|
|
struct State {
|
|
// Contains vertex data
|
|
// Position, normal, texcoord, etc could either be strided in one allocation
|
|
// of provided separetely in multiple ones
|
|
ObjectBaseRef<Allocation> *vertexBuffers;
|
|
uint32_t vertexBuffersCount;
|
|
|
|
Primitive_t ** primitives;
|
|
uint32_t primitivesCount;
|
|
};
|
|
State state;
|
|
};
|
|
Hal mHal;
|
|
|
|
void setVertexBuffer(Allocation *vb, uint32_t index) {
|
|
mHal.state.vertexBuffers[index].set(vb);
|
|
}
|
|
|
|
void setPrimitive(Allocation *idx, RsPrimitive prim, uint32_t index) {
|
|
mHal.state.primitives[index]->mIndexBuffer.set(idx);
|
|
mHal.state.primitives[index]->mPrimitive = prim;
|
|
}
|
|
|
|
void render(Context *) const;
|
|
void renderPrimitive(Context *, uint32_t primIndex) const;
|
|
void renderPrimitiveRange(Context *, uint32_t primIndex, uint32_t start, uint32_t len) const;
|
|
void uploadAll(Context *);
|
|
|
|
// Bounding volumes
|
|
float mBBoxMin[3];
|
|
float mBBoxMax[3];
|
|
void computeBBox();
|
|
protected:
|
|
bool mInitialized;
|
|
};
|
|
|
|
class MeshContext {
|
|
public:
|
|
MeshContext() {
|
|
}
|
|
~MeshContext() {
|
|
}
|
|
};
|
|
|
|
}
|
|
}
|
|
#endif //ANDROID_RS_MESH_H
|
|
|
|
|
|
|