17a8a1939d
Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
129 lines
4.3 KiB
C++
129 lines
4.3 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_STRUCTURED_ALLOCATION_H
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#define ANDROID_STRUCTURED_ALLOCATION_H
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#include "rsType.h"
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// ---------------------------------------------------------------------------
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namespace android {
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namespace renderscript {
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class Program;
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class Allocation : public ObjectBase {
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// The graphics equilivent of malloc. The allocation contains a structure of elements.
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public:
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struct Hal {
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void * drv;
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struct State {
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ObjectBaseRef<const Type> type;
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uint32_t usageFlags;
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RsAllocationMipmapControl mipmapControl;
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// Cached fields from the Type and Element
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// to prevent pointer chasing in critical loops.
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uint32_t dimensionX;
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uint32_t dimensionY;
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uint32_t dimensionZ;
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uint32_t elementSizeBytes;
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bool hasMipmaps;
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bool hasFaces;
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bool hasReferences;
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};
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State state;
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struct DrvState {
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void * mallocPtr;
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} drvState;
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};
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Hal mHal;
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static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages,
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RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE);
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virtual ~Allocation();
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void updateCache();
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void * getPtr() const {return mHal.drvState.mallocPtr;}
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const Type * getType() const {return mHal.state.type.get();}
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void syncAll(Context *rsc, RsAllocationUsageType src);
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void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
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void resize1D(Context *rsc, uint32_t dimX);
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void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
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void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, uint32_t sizeBytes);
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void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
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uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes);
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void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face,
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uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
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void elementData(Context *rsc, uint32_t x,
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const void *data, uint32_t elementOff, uint32_t sizeBytes);
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void elementData(Context *rsc, uint32_t x, uint32_t y,
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const void *data, uint32_t elementOff, uint32_t sizeBytes);
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void read(void *data);
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void addProgramToDirty(const Program *);
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void removeProgramToDirty(const Program *);
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virtual void dumpLOGV(const char *prefix) const;
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virtual void serialize(OStream *stream) const;
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virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
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static Allocation *createFromStream(Context *rsc, IStream *stream);
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bool getIsScript() const {
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0;
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}
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bool getIsTexture() const {
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
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}
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bool getIsRenderTarget() const {
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0;
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}
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bool getIsBufferObject() const {
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
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}
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void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
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void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
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void sendDirty(const Context *rsc) const;
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bool getHasGraphicsMipmaps() const {
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return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE;
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}
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protected:
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Vector<const Program *> mToDirtyList;
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private:
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Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc);
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};
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}
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}
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#endif
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