Andy McFadden d47f7d8b5f Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: I08e677faf2ebb418ef131d0a8008e01037db0e50
2012-12-18 11:22:21 -08:00

46 lines
1.5 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ANDROID_VIEW_SURFACE_H
#define _ANDROID_VIEW_SURFACE_H
#include <android/native_window.h>
#include "jni.h"
namespace android {
class Surface;
class IGraphicBufferProducer;
/* Gets the underlying ANativeWindow for a Surface. */
extern sp<ANativeWindow> android_view_Surface_getNativeWindow(
JNIEnv* env, jobject surfaceObj);
/* Returns true if the object is an instance of Surface. */
extern bool android_view_Surface_isInstanceOf(JNIEnv* env, jobject obj);
/* Gets the underlying Surface from a Surface Java object. */
extern sp<Surface> android_view_Surface_getSurface(JNIEnv* env, jobject surfaceObj);
/* Creates a Surface from an IGraphicBufferProducer. */
extern jobject android_view_Surface_createFromISurfaceTexture(JNIEnv* env,
const sp<IGraphicBufferProducer>& bufferProducer);
} // namespace android
#endif // _ANDROID_VIEW_SURFACE_H