Jack Palevich b50e2afd67 Destroy and recreate the EGL surface when the surface size changes.
Details:
+ Split EGLHelper.createSurface into two methods.
+ Add a separate flag for specifying when to create the GlInterface.
+ destroy and recreate the EGL surface when the surface size changes
+ Remove no-longer-needed work-around for b/2263168.

This fixes b/2263168

Change-Id: I0d2596527e3c8dabacdd8a8e427531eaefe7d266
2011-10-28 14:38:53 -07:00
2011-10-28 10:26:17 -07:00
2011-10-27 19:03:14 -07:00
Description
No description provided
5.1 GiB
Languages
Java 77.3%
Kotlin 9.2%
PowerBuilder 6.6%
C++ 5.5%
AIDL 1%