android_frameworks_base/libs/hwui/FrameMetricsReporter.h
Chris Blume 7b8a808b7d Remove ; from closing namespaces in libs/hwui
When closing a namespace a } is sufficient. It doesn't need to be };
like closing a class or enum.

Within frameworks/base/libs/hwui there is a mix between } and }; when
closing a namespace. There are even mixes between a .h and the
corresponding .cpp files.

In a separate CL I was asked to not close with };. That was a good
comment. I adopted the style from nearby code. This CL cleans up the
nearby code.

Test: I made sure the code still built as expected.
Change-Id: Ieb314a4f48d6e33752463f3be4361fdc9be97482
2018-12-03 16:05:14 -08:00

61 lines
1.6 KiB
C++

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <utils/Log.h>
#include <utils/RefBase.h>
#include "FrameInfo.h"
#include "FrameMetricsObserver.h"
#include <string.h>
#include <vector>
namespace android {
namespace uirenderer {
class FrameMetricsReporter {
public:
FrameMetricsReporter() {}
void addObserver(FrameMetricsObserver* observer) { mObservers.push_back(observer); }
bool removeObserver(FrameMetricsObserver* observer) {
for (size_t i = 0; i < mObservers.size(); i++) {
if (mObservers[i].get() == observer) {
mObservers.erase(mObservers.begin() + i);
return true;
}
}
return false;
}
bool hasObservers() { return mObservers.size() > 0; }
void reportFrameMetrics(const int64_t* stats) {
for (size_t i = 0; i < mObservers.size(); i++) {
mObservers[i]->notify(stats);
}
}
private:
std::vector<sp<FrameMetricsObserver> > mObservers;
};
} // namespace uirenderer
} // namespace android