Colin Cross 31d16e5bf9 bootanimation: build 32-bit if 64-bit gl libraries are not available
Set LOCAL_32_BIT_ONLY if TARGET_32_BIT_SURFACEFLINGER is set.

Change-Id: I76396cc9fe3fe45d1e98a44bf911d6e70922555a
2014-03-19 18:10:31 -07:00

32 lines
531 B
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
bootanimation_main.cpp \
BootAnimation.cpp
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_SHARED_LIBRARIES := \
libcutils \
liblog \
libandroidfw \
libutils \
libbinder \
libui \
libskia \
libEGL \
libGLESv1_CM \
libgui
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
LOCAL_MODULE:= bootanimation
ifdef TARGET_32_BIT_SURFACEFLINGER
LOCAL_32_BIT_ONLY := true
endif
include $(BUILD_EXECUTABLE)