First, this CL removes the need to decompose the DrawFilters in Java and instead passes the SkDrawFilter to HWUI directly. This also allows the removal of duplicated logic between HWUI and other Canvas implementations regarding Paint filter levels. Second, the DrawFilter is now stored in the DisplayListRenderer where we apply it to every paint BEFORE it is stored in the DisplayList. This eliminates the need to filter all Paints on playback and removes additional complexity at playback. Finally, as a result of storing the filtered paint we can now do a better job caching the paints. This takes advantage of recent changes in Skia to quickly enable quick hashing and comparison of paint objects. Change-Id: Iec507a2d894827975cc4f1d22241542bb0534b4e
526 lines
18 KiB
C++
526 lines
18 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#define LOG_TAG "OpenGLRenderer"
|
|
|
|
#include <SkCamera.h>
|
|
#include <SkCanvas.h>
|
|
|
|
#include <private/hwui/DrawGlInfo.h>
|
|
|
|
#include "Caches.h"
|
|
#include "DeferredDisplayList.h"
|
|
#include "DisplayListLogBuffer.h"
|
|
#include "DisplayListOp.h"
|
|
#include "DisplayListRenderer.h"
|
|
#include "RenderNode.h"
|
|
|
|
namespace android {
|
|
namespace uirenderer {
|
|
|
|
DisplayListRenderer::DisplayListRenderer()
|
|
: mCaches(Caches::getInstance())
|
|
, mDisplayListData(NULL)
|
|
, mTranslateX(0.0f)
|
|
, mTranslateY(0.0f)
|
|
, mDeferredBarrierType(kBarrier_None)
|
|
, mHighContrastText(false)
|
|
, mRestoreSaveCount(-1) {
|
|
}
|
|
|
|
DisplayListRenderer::~DisplayListRenderer() {
|
|
LOG_ALWAYS_FATAL_IF(mDisplayListData,
|
|
"Destroyed a DisplayListRenderer during a record!");
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Operations
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
DisplayListData* DisplayListRenderer::finishRecording() {
|
|
mPaintMap.clear();
|
|
mRegionMap.clear();
|
|
mPathMap.clear();
|
|
DisplayListData* data = mDisplayListData;
|
|
mDisplayListData = 0;
|
|
return data;
|
|
}
|
|
|
|
status_t DisplayListRenderer::prepareDirty(float left, float top,
|
|
float right, float bottom, bool opaque) {
|
|
|
|
LOG_ALWAYS_FATAL_IF(mDisplayListData,
|
|
"prepareDirty called a second time during a recording!");
|
|
mDisplayListData = new DisplayListData();
|
|
|
|
initializeSaveStack(0, 0, getWidth(), getHeight(), Vector3());
|
|
|
|
mDeferredBarrierType = kBarrier_InOrder;
|
|
mDirtyClip = opaque;
|
|
mRestoreSaveCount = -1;
|
|
|
|
return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
|
|
}
|
|
|
|
void DisplayListRenderer::finish() {
|
|
flushRestoreToCount();
|
|
flushTranslate();
|
|
}
|
|
|
|
void DisplayListRenderer::interrupt() {
|
|
}
|
|
|
|
void DisplayListRenderer::resume() {
|
|
}
|
|
|
|
status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
|
|
// Ignore dirty during recording, it matters only when we replay
|
|
addDrawOp(new (alloc()) DrawFunctorOp(functor));
|
|
mDisplayListData->functors.add(functor);
|
|
return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
|
|
}
|
|
|
|
int DisplayListRenderer::save(int flags) {
|
|
addStateOp(new (alloc()) SaveOp(flags));
|
|
return StatefulBaseRenderer::save(flags);
|
|
}
|
|
|
|
void DisplayListRenderer::restore() {
|
|
if (mRestoreSaveCount < 0) {
|
|
restoreToCount(getSaveCount() - 1);
|
|
return;
|
|
}
|
|
|
|
mRestoreSaveCount--;
|
|
flushTranslate();
|
|
StatefulBaseRenderer::restore();
|
|
}
|
|
|
|
void DisplayListRenderer::restoreToCount(int saveCount) {
|
|
mRestoreSaveCount = saveCount;
|
|
flushTranslate();
|
|
StatefulBaseRenderer::restoreToCount(saveCount);
|
|
}
|
|
|
|
int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
|
|
const SkPaint* paint, int flags) {
|
|
// force matrix/clip isolation for layer
|
|
flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
|
|
|
|
paint = refPaint(paint);
|
|
addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags));
|
|
return StatefulBaseRenderer::save(flags);
|
|
}
|
|
|
|
void DisplayListRenderer::translate(float dx, float dy, float dz) {
|
|
// ignore dz, not used at defer time
|
|
mHasDeferredTranslate = true;
|
|
mTranslateX += dx;
|
|
mTranslateY += dy;
|
|
flushRestoreToCount();
|
|
StatefulBaseRenderer::translate(dx, dy, dz);
|
|
}
|
|
|
|
void DisplayListRenderer::rotate(float degrees) {
|
|
addStateOp(new (alloc()) RotateOp(degrees));
|
|
StatefulBaseRenderer::rotate(degrees);
|
|
}
|
|
|
|
void DisplayListRenderer::scale(float sx, float sy) {
|
|
addStateOp(new (alloc()) ScaleOp(sx, sy));
|
|
StatefulBaseRenderer::scale(sx, sy);
|
|
}
|
|
|
|
void DisplayListRenderer::skew(float sx, float sy) {
|
|
addStateOp(new (alloc()) SkewOp(sx, sy));
|
|
StatefulBaseRenderer::skew(sx, sy);
|
|
}
|
|
|
|
void DisplayListRenderer::setMatrix(const SkMatrix& matrix) {
|
|
addStateOp(new (alloc()) SetMatrixOp(matrix));
|
|
StatefulBaseRenderer::setMatrix(matrix);
|
|
}
|
|
|
|
void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) {
|
|
addStateOp(new (alloc()) ConcatMatrixOp(matrix));
|
|
StatefulBaseRenderer::concatMatrix(matrix);
|
|
}
|
|
|
|
bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
|
|
SkRegion::Op op) {
|
|
addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
|
|
return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
|
|
}
|
|
|
|
bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
|
|
path = refPath(path);
|
|
addStateOp(new (alloc()) ClipPathOp(path, op));
|
|
return StatefulBaseRenderer::clipPath(path, op);
|
|
}
|
|
|
|
bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
|
|
region = refRegion(region);
|
|
addStateOp(new (alloc()) ClipRegionOp(region, op));
|
|
return StatefulBaseRenderer::clipRegion(region, op);
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
|
|
LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
|
|
|
|
// dirty is an out parameter and should not be recorded,
|
|
// it matters only when replaying the display list
|
|
DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform());
|
|
addRenderNodeOp(op);
|
|
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
|
|
layer = refLayer(layer);
|
|
addDrawOp(new (alloc()) DrawLayerOp(layer, x, y));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
|
|
bitmap = refBitmap(bitmap);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
|
|
float srcRight, float srcBottom, float dstLeft, float dstTop,
|
|
float dstRight, float dstBottom, const SkPaint* paint) {
|
|
if (srcLeft == 0 && srcTop == 0
|
|
&& srcRight == bitmap->width() && srcBottom == bitmap->height()
|
|
&& (srcBottom - srcTop == dstBottom - dstTop)
|
|
&& (srcRight - srcLeft == dstRight - dstLeft)) {
|
|
// transform simple rect to rect drawing case into position bitmap ops, since they merge
|
|
save(SkCanvas::kMatrix_SaveFlag);
|
|
translate(dstLeft, dstTop);
|
|
drawBitmap(bitmap, paint);
|
|
restore();
|
|
} else {
|
|
bitmap = refBitmap(bitmap);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap,
|
|
srcLeft, srcTop, srcRight, srcBottom,
|
|
dstLeft, dstTop, dstRight, dstBottom, paint));
|
|
}
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
|
|
bitmap = refBitmapData(bitmap);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
|
|
const float* vertices, const int* colors, const SkPaint* paint) {
|
|
int vertexCount = (meshWidth + 1) * (meshHeight + 1);
|
|
bitmap = refBitmap(bitmap);
|
|
vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
|
|
paint = refPaint(paint);
|
|
colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex
|
|
|
|
addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight,
|
|
vertices, colors, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
|
|
float left, float top, float right, float bottom, const SkPaint* paint) {
|
|
bitmap = refBitmap(bitmap);
|
|
patch = refPatch(patch);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
|
|
addDrawOp(new (alloc()) DrawColorOp(color, mode));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
|
|
const SkPaint* paint) {
|
|
paint = refPaint(paint);
|
|
addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
|
|
float rx, float ry, const SkPaint* paint) {
|
|
paint = refPaint(paint);
|
|
addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawRoundRect(
|
|
CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
|
|
CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
|
|
CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
|
|
CanvasPropertyPaint* paint) {
|
|
mDisplayListData->refProperty(left);
|
|
mDisplayListData->refProperty(top);
|
|
mDisplayListData->refProperty(right);
|
|
mDisplayListData->refProperty(bottom);
|
|
mDisplayListData->refProperty(rx);
|
|
mDisplayListData->refProperty(ry);
|
|
mDisplayListData->refProperty(paint);
|
|
addDrawOp(new (alloc()) DrawRoundRectPropsOp(&left->value, &top->value,
|
|
&right->value, &bottom->value, &rx->value, &ry->value, &paint->value));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) {
|
|
paint = refPaint(paint);
|
|
addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
|
|
CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
|
|
mDisplayListData->refProperty(x);
|
|
mDisplayListData->refProperty(y);
|
|
mDisplayListData->refProperty(radius);
|
|
mDisplayListData->refProperty(paint);
|
|
addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value,
|
|
&radius->value, &paint->value));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
|
|
const SkPaint* paint) {
|
|
paint = refPaint(paint);
|
|
addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
|
|
float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
|
|
if (fabs(sweepAngle) >= 360.0f) {
|
|
return drawOval(left, top, right, bottom, paint);
|
|
}
|
|
|
|
paint = refPaint(paint);
|
|
addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
|
|
startAngle, sweepAngle, useCenter, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
|
|
path = refPath(path);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawPathOp(path, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
|
|
points = refBuffer<float>(points, count);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawLinesOp(points, count, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
|
|
points = refBuffer<float>(points, count);
|
|
paint = refPaint(paint);
|
|
|
|
addDrawOp(new (alloc()) DrawPointsOp(points, count, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
|
|
const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
|
|
if (!text || count <= 0) return DrawGlInfo::kStatusDone;
|
|
|
|
text = refText(text, bytesCount);
|
|
path = refPath(path);
|
|
paint = refPaint(paint);
|
|
|
|
DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path,
|
|
hOffset, vOffset, paint);
|
|
addDrawOp(op);
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count,
|
|
const float* positions, const SkPaint* paint) {
|
|
if (!text || count <= 0) return DrawGlInfo::kStatusDone;
|
|
|
|
text = refText(text, bytesCount);
|
|
positions = refBuffer<float>(positions, count * 2);
|
|
paint = refPaint(paint);
|
|
|
|
DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint);
|
|
addDrawOp(op);
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
static void simplifyPaint(int color, SkPaint* paint) {
|
|
paint->setColor(color);
|
|
paint->setShader(NULL);
|
|
paint->setColorFilter(NULL);
|
|
paint->setLooper(NULL);
|
|
paint->setStrokeWidth(4 + 0.04 * paint->getTextSize());
|
|
paint->setStrokeJoin(SkPaint::kRound_Join);
|
|
paint->setLooper(NULL);
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
|
|
float x, float y, const float* positions, const SkPaint* paint,
|
|
float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
|
|
|
|
if (!text || count <= 0 || paintWillNotDrawText(*paint)) return DrawGlInfo::kStatusDone;
|
|
|
|
text = refText(text, bytesCount);
|
|
positions = refBuffer<float>(positions, count * 2);
|
|
|
|
if (CC_UNLIKELY(mHighContrastText)) {
|
|
// high contrast draw path
|
|
int color = paint->getColor();
|
|
int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color);
|
|
bool darken = channelSum < (128 * 3);
|
|
|
|
// outline
|
|
SkPaint* outlinePaint = copyPaint(paint);
|
|
simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint);
|
|
outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style);
|
|
addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
|
|
x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds?
|
|
|
|
// inner
|
|
SkPaint* innerPaint = copyPaint(paint);
|
|
simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint);
|
|
innerPaint->setStyle(SkPaint::kFill_Style);
|
|
addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
|
|
x, y, positions, innerPaint, totalAdvance, bounds));
|
|
} else {
|
|
// standard draw path
|
|
paint = refPaint(paint);
|
|
|
|
DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count,
|
|
x, y, positions, paint, totalAdvance, bounds);
|
|
addDrawOp(op);
|
|
}
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
|
|
if (count <= 0) return DrawGlInfo::kStatusDone;
|
|
|
|
rects = refBuffer<float>(rects, count);
|
|
paint = refPaint(paint);
|
|
addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
|
|
return DrawGlInfo::kStatusDone;
|
|
}
|
|
|
|
void DisplayListRenderer::setDrawFilter(SkDrawFilter* filter) {
|
|
mDrawFilter.reset(filter);
|
|
}
|
|
|
|
void DisplayListRenderer::insertReorderBarrier(bool enableReorder) {
|
|
flushRestoreToCount();
|
|
flushTranslate();
|
|
mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder;
|
|
}
|
|
|
|
void DisplayListRenderer::flushRestoreToCount() {
|
|
if (mRestoreSaveCount >= 0) {
|
|
addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount));
|
|
mRestoreSaveCount = -1;
|
|
}
|
|
}
|
|
|
|
void DisplayListRenderer::flushTranslate() {
|
|
if (mHasDeferredTranslate) {
|
|
if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
|
|
addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY));
|
|
mTranslateX = mTranslateY = 0.0f;
|
|
}
|
|
mHasDeferredTranslate = false;
|
|
}
|
|
}
|
|
|
|
size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) {
|
|
int insertIndex = mDisplayListData->displayListOps.add(op);
|
|
if (mDeferredBarrierType != kBarrier_None) {
|
|
// op is first in new chunk
|
|
mDisplayListData->chunks.push();
|
|
DisplayListData::Chunk& newChunk = mDisplayListData->chunks.editTop();
|
|
newChunk.beginOpIndex = insertIndex;
|
|
newChunk.endOpIndex = insertIndex + 1;
|
|
newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder);
|
|
|
|
int nextChildIndex = mDisplayListData->children().size();
|
|
newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
|
|
mDeferredBarrierType = kBarrier_None;
|
|
} else {
|
|
// standard case - append to existing chunk
|
|
mDisplayListData->chunks.editTop().endOpIndex = insertIndex + 1;
|
|
}
|
|
return insertIndex;
|
|
}
|
|
|
|
size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) {
|
|
flushRestoreToCount();
|
|
flushTranslate();
|
|
return addOpAndUpdateChunk(op);
|
|
}
|
|
|
|
size_t DisplayListRenderer::addStateOp(StateOp* op) {
|
|
return flushAndAddOp(op);
|
|
}
|
|
|
|
size_t DisplayListRenderer::addDrawOp(DrawOp* op) {
|
|
Rect localBounds;
|
|
if (op->getLocalBounds(localBounds)) {
|
|
bool rejected = quickRejectConservative(localBounds.left, localBounds.top,
|
|
localBounds.right, localBounds.bottom);
|
|
op->setQuickRejected(rejected);
|
|
}
|
|
|
|
mDisplayListData->hasDrawOps = true;
|
|
return flushAndAddOp(op);
|
|
}
|
|
|
|
size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) {
|
|
int opIndex = addDrawOp(op);
|
|
int childIndex = mDisplayListData->addChild(op);
|
|
|
|
// update the chunk's child indices
|
|
DisplayListData::Chunk& chunk = mDisplayListData->chunks.editTop();
|
|
chunk.endChildIndex = childIndex + 1;
|
|
|
|
if (op->renderNode()->stagingProperties().isProjectionReceiver()) {
|
|
// use staging property, since recording on UI thread
|
|
mDisplayListData->projectionReceiveIndex = opIndex;
|
|
}
|
|
return opIndex;
|
|
}
|
|
|
|
}; // namespace uirenderer
|
|
}; // namespace android
|