330edcdf13
When a static library A references static library B, and app C references both A and B, we get the following symbol merging, symbols from library B get imported twice. We must only check that symbol references to library B are valid when building library A. We should only merge all the symbols when building final app C. Change-Id: I23cba33b0901dcbb5328d9c9dfaa6a979c073c36
71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_RESOURCE_TABLE_RESOLVER_H
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#define AAPT_RESOURCE_TABLE_RESOLVER_H
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#include "Maybe.h"
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#include "Resolver.h"
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#include "Resource.h"
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#include "ResourceTable.h"
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#include "ResourceValues.h"
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#include <androidfw/AssetManager.h>
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#include <memory>
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#include <vector>
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#include <unordered_set>
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namespace aapt {
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/**
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* Encapsulates the search of library sources as well as the local ResourceTable.
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*/
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class ResourceTableResolver : public IResolver {
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public:
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/**
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* Creates a resolver with a local ResourceTable and an AssetManager
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* loaded with library packages.
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*/
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ResourceTableResolver(
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std::shared_ptr<const ResourceTable> table,
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const std::vector<std::shared_ptr<const android::AssetManager>>& sources);
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ResourceTableResolver(const ResourceTableResolver&) = delete; // Not copyable.
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virtual Maybe<ResourceId> findId(const ResourceName& name) override;
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virtual Maybe<Entry> findAttribute(const ResourceName& name) override;
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virtual Maybe<ResourceName> findName(ResourceId resId) override;
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private:
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struct CacheEntry {
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ResourceId id;
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std::unique_ptr<Attribute> attr;
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};
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const CacheEntry* buildCacheEntry(const ResourceName& name);
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std::shared_ptr<const ResourceTable> mTable;
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std::vector<std::shared_ptr<const android::AssetManager>> mSources;
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std::map<ResourceName, CacheEntry> mCache;
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std::unordered_set<std::u16string> mIncludedPackages;
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};
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} // namespace aapt
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#endif // AAPT_RESOURCE_TABLE_RESOLVER_H
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